Player Matchup

Arachne
Arachne
Chakalus
Arachne
Level 58
God Stats
28W - 20L
1,488 SR
Queue Stats
61W - 98L
1,264 Elo+
Party 2
Cernunnos
Cernunnos
Marabouuh
Cernunnos
Level 33
God Stats
0W - 3L
1,215 SR
Queue Stats
71W - 160L
1,204 Elo+
Party 2
Eset
Eset
Mi409sa
Eset
Level 49
God Stats
1W - 3L
1,497 SR
Queue Stats
95W - 195L
1,222 Elo+
Party 2
Team Averages
Level 47
1,400 SR
1,230 Elo+

VS

Team Averages
Level 92
1,506 SR
1,392 Elo+
Bastet
Bastet
Broken_Riot_115
Bastet
Level 64
God Stats
20W - 16L
1,531 SR
Queue Stats
146W - 152L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
boysy700
Nu Wa
Level 94
God Stats
2W - 5L
1,357 SR
Queue Stats
92W - 97L
1,382 Elo+
Solo
Surtr
Surtr
sin-of-wrathx
Surtr
Level 118
God Stats
16W - 9L
1,630 SR
Queue Stats
119W - 128L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chakalus
Arachne
12
0 / 6 / 0
7,242
658
5,127
13,602
12,781
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Marabouuh
Cernunnos
12
0 / 4 / 1
7,255
660
3,049
9,960
2,645
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Eset
Mi409sa
Eset
12
1 / 3 / 0
7,327
666
6,375
6,994
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
8,761
796
6,383
6,325
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Nu Wa
boysy700
Nu Wa
16
4 / 1 / 9
9,670
879
8,642
4,932
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 6
9,311
846
10,758
8,441
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Arachne
Chakalus
Arachne
0
6
0
0
L
Cernunnos
Marabouuh
Cernunnos
0
4
1
0.13
L
Eset
Mi409sa
Eset
1
3
0
0.33
W
Nu Wa
boysy700
Nu Wa
4
1
9
8.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,551
Damage
25,783
30,556
Taken
19,698
18,407
Mitigated
9,034
3,864
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,383
1,947
0
561
6,325
2,024
884
2,208
3,991
0
11,624
L
Arachne
Chakalus
Arachne
5,127
3,564
0
1,595
13,602
12,781
0
3,406
9,701
0
19,808
L
Cernunnos
Marabouuh
Cernunnos
3,049
734
0
1,649
9,960
2,645
429
3,327
6,233
0
22,041
L
Eset
Mi409sa
Eset
6,375
386
0
620
6,994
2,981
356
2,324
4,427
23,931
0
W
Nu Wa
boysy700
Nu Wa
8,642
1,346
0
250
4,932
1,858
713
1,465
3,467
49,090
1,047
W
10,758
4,328
0
2,085
8,441
5,152
958
2,330
5,821
773
27,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,824
Gold Earned
27,742
105
Minions Killed
141
0
Camps Cleared
0
536,429
Distance Traveled
604,433
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,761
796
6
1
0
207,876
0
L
Arachne
7,242
658
27
2
0
173,831
2
L
Cernunnos
7,255
660
37
3
0
180,928
0
L
Eset
7,327
666
41
4
0
181,670
2
W
Nu Wa
9,670
879
94
9
0
192,470
0
W
Surtr
9,311
846
41
4
0
204,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role