Player Matchup

Serqet
Serqet
Platinum II
 
Serqet
Platinum II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Diamond V
 
Nike
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum II
DeadBow
Discordia
Platinum II
Level 157
God Stats
361W - 272L
1,628 SR
Queue Stats
676W - 626L
1,676 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,543 SR
1,559 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,379 SR
1,563 MMR
Ganesha
Ganesha
Platinum V
AnkHGameYT
Ganesha
Platinum V
Level 106
God Stats
3W - 6L
1,274 SR
Queue Stats
291W - 368L
1,538 MMR
Solo
Hera
Hera
Gold III
Talf1
Hera
Gold III
Level 63
God Stats
0W - 1L
1,268 SR
Queue Stats
43W - 50L
1,494 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum II
carlerator
Ratatoskr
Platinum II
Level 127
God Stats
43W - 44L
1,595 SR
Queue Stats
105W - 117L
1,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
6 / 1 / 8
10,034
912
13,333
9,968
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
 
Nike
16
4 / 0 / 11
9,769
888
7,259
14,070
12,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DeadBow
Discordia
17
5 / 2 / 10
10,607
964
11,831
4,555
1,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuAchillesGebKuzenboThoth

VS

Bans
Baron SamediHou YiKhepriAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnkHGameYT
Ganesha
14
0 / 6 / 2
7,818
711
4,778
14,380
11,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Talf1
Hera
13
1 / 5 / 1
8,320
756
6,250
7,371
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
carlerator
Ratatoskr
14
1 / 4 / 1
8,483
771
6,001
13,592
10,141
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
2
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
1
8
10
W
Nike
 
Nike
4
0
11
9.5
L
Ganesha
AnkHGameYT
Ganesha
0
6
2
0.17
W
Discordia
DeadBow
Discordia
5
2
10
5
L
Hera
Talf1
Hera
1
5
1
0.3
L
Ratatoskr
carlerator
Ratatoskr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
17,029
28,593
Taken
35,343
18,968
Mitigated
23,547
6,468
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,333
2,211
0
1,911
9,968
5,073
1,086
2,900
6,711
0
30,336
W
Nike
 
Nike
7,259
562
0
3,526
14,070
12,676
1,206
7,163
6,907
0
23,012
L
Ganesha
AnkHGameYT
Ganesha
4,778
300
0
1,079
14,380
11,775
0
2,937
9,782
17,932
0
W
Discordia
DeadBow
Discordia
11,831
224
0
1,031
4,555
1,219
1,516
1,746
1,636
49,054
604
L
Hera
Talf1
Hera
6,250
1,198
0
250
7,371
1,631
0
2,866
3,502
24,641
0
L
Ratatoskr
carlerator
Ratatoskr
6,001
1,043
0
3,294
13,592
10,141
0
4,726
7,566
992
28,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
24,621
147
Minions Killed
116
0
Camps Cleared
0
680,053
Distance Traveled
599,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,034
912
28
3
0
246,829
0
W
Nike
9,769
888
31
3
0
230,680
0
L
Ganesha
7,818
711
7
1
0
191,393
0
W
Discordia
10,607
964
88
8
0
202,544
0
L
Hera
8,320
756
50
5
0
182,159
0
L
Ratatoskr
8,483
771
59
5
0
226,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role