Player Matchup

Achilles
Achilles
Silver I
Heting
Achilles
Silver I
Level 109
God Stats
4W - 2L
1,420 SR
Queue Stats
11W - 11L
1,642 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Juaso
Cthulhu
Silver I
Level 102
God Stats
3W - 7L
1,437 SR
Queue Stats
17W - 22L
1,480 MMR
Party 1
The Morrigan
The Morrigan
Silver II
ikariyo
The Morrigan
Silver II
Level 99
God Stats
9W - 11L
1,502 SR
Queue Stats
17W - 23L
1,388 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,453 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 174
1,613 SR
1,489 MMR
Artemis
Artemis
Gold V
Gladiatoore
Artemis
Gold V
Level 175
God Stats
5W - 1L
1,702 SR
Queue Stats
31W - 20L
1,352 MMR
Solo
Atlas
Atlas
Silver I
PianoSoul
Atlas
Silver I
Level 192
God Stats
1W - 0L
1,627 SR
Queue Stats
2W - 2L
1,552 MMR
Party 2
Vulcan
Vulcan
Bronze III
kalil2nice
Vulcan
Bronze III
Level 156
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 1L
1,563 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Heting
Achilles
16
1 / 1 / 2
9,281
714
5,859
11,743
10,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
Juaso
Cthulhu
16
1 / 4 / 0
9,681
745
5,368
11,145
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

The Morrigan
ikariyo
The Morrigan
15
1 / 4 / 2
9,739
749
3,058
8,516
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ao KuangAgniAresKumbhakarnaAh Puch

VS

Bans
Ix ChelMartichorasMedusaChaacAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gladiatoore
Artemis
16
0 / 1 / 6
10,050
773
10,279
6,630
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
PianoSoul
Atlas
17
5 / 2 / 3
10,811
832
9,293
10,627
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
kalil2nice
Vulcan
18
4 / 0 / 2
10,847
834
7,590
3,383
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Gladiatoore
Artemis
0
1
6
3
L
Achilles
Heting
Achilles
1
1
2
2
L
Cthulhu
Juaso
Cthulhu
1
4
0
0.25
W
Atlas
PianoSoul
Atlas
5
2
3
3.25
L
The Morrigan
ikariyo
The Morrigan
1
4
2
0.5
W
Vulcan
kalil2nice
Vulcan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
27,162
31,404
Taken
20,640
19,360
Mitigated
12,012
6,117
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Gladiatoore
Artemis
10,279
1,463
0
83
6,630
2,751
1,618
2,147
4,227
0
49,354
L
Achilles
Heting
Achilles
5,859
567
0
2,923
11,743
10,055
0
4,533
6,759
0
17,009
L
Cthulhu
Juaso
Cthulhu
5,368
100
33
2,358
11,145
6,606
0
5,552
5,117
45,175
1,554
W
Atlas
PianoSoul
Atlas
9,293
1,635
0
1,630
10,627
7,894
0
3,874
6,102
22,702
1,479
L
The Morrigan
ikariyo
The Morrigan
3,058
466
0
803
8,516
2,699
0
5,241
2,758
21,092
1,030
W
Vulcan
kalil2nice
Vulcan
7,590
261
0
600
3,383
1,367
138
760
2,513
47,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
31,708
153
Minions Killed
180
0
Camps Cleared
0
681,270
Distance Traveled
747,553
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,050
773
83
6
0
235,443
4
L
Achilles
9,281
714
34
3
0
242,928
3
L
Cthulhu
9,681
745
78
6
0
225,229
0
W
Atlas
10,811
832
36
3
0
247,578
0
L
The Morrigan
9,739
749
41
3
0
213,113
6
W
Vulcan
10,847
834
61
5
0
264,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role