Player Matchup

Ra
Ra
Laccero
Ra
Level 158
God Stats
0W - 3L
1,109 SR
Queue Stats
39W - 47L
1,489 Elo+
Solo
Medusa
Medusa
NonSaQu
Medusa
Level 159
God Stats
23W - 17L
1,623 SR
Queue Stats
430W - 414L
1,567 Elo+
Solo
Chronos
Chronos
Obliivium
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,507 Elo+
Solo
Cerberus
Cerberus
Spinotop
Cerberus
Level 154
God Stats
1W - 1L
1,757 SR
Queue Stats
44W - 50L
1,525 Elo+
Solo
Mercury
Mercury
walkarHD
Mercury
Level 146
God Stats
6W - 3L
1,744 SR
Queue Stats
9W - 5L
1,691 Elo+
Solo
Team Averages
Level 149
1,547 SR
1,556 Elo+

VS

Team Averages
Level 143
1,568 SR
1,578 Elo+
Artemis
Artemis
DeviIBoy
Artemis
Level 145
God Stats
33W - 22L
1,706 SR
Queue Stats
170W - 135L
1,550 Elo+
Solo
Bastet
Bastet
LordOfThePonies
Bastet
Level 176
God Stats
25W - 12L
1,726 SR
Queue Stats
235W - 157L
1,634 Elo+
Solo
Ix Chel
Ix Chel
Stefanbuco90
Ix Chel
Level 149
God Stats
3W - 2L
1,478 SR
Queue Stats
23W - 20L
1,567 Elo+
Solo
King Arthur
King Arthur
Tat0Pag
King Arthur
Level 105
God Stats
4W - 2L
1,385 SR
Queue Stats
553W - 634L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Zerbios
Kukulkan
Level 142
God Stats
3W - 2L
1,544 SR
Queue Stats
62W - 57L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,175
897
7,277
7,353
2,097
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
NonSaQu
Medusa
14
3 / 5 / 0
8,113
1,014
5,154
8,884
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Obliivium
Chronos
13
1 / 2 / 0
7,420
928
2,081
7,603
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
Spinotop
Cerberus
12
0 / 5 / 6
7,105
888
7,478
13,451
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
walkarHD
Mercury
13
3 / 6 / 1
7,840
980
7,610
10,800
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeviIBoy
Artemis
15
6 / 2 / 8
9,072
1,134
10,103
6,873
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
5 / 0 / 9
9,165
1,146
10,553
6,020
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
Stefanbuco90
Ix Chel
15
4 / 4 / 6
8,716
1,090
6,437
7,295
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
Tat0Pag
King Arthur
14
3 / 0 / 12
8,161
1,020
8,346
12,851
9,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Zerbios
Kukulkan
14
5 / 4 / 6
8,943
1,118
6,669
7,596
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
23
23
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeviIBoy
Artemis
6
2
8
5
L
2
5
4
0.8
W
5
0
9
9.5
L
Medusa
NonSaQu
Medusa
3
5
0
0.6
L
Chronos
Obliivium
Chronos
1
2
0
0.5
L
Cerberus
Spinotop
Cerberus
0
5
6
0.6
W
Ix Chel
Stefanbuco90
Ix Chel
4
4
6
1.75
W
King Arthur
Tat0Pag
King Arthur
3
0
12
9
W
Kukulkan
Zerbios
Kukulkan
5
4
6
2
L
Mercury
walkarHD
Mercury
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
42,108
48,091
Taken
40,635
19,923
Mitigated
18,253
6,471
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeviIBoy
Artemis
10,103
2,869
0
306
6,873
2,318
490
1,962
4,911
0
33,446
L
7,277
431
510
1,651
7,353
2,097
0
1,267
6,024
13,124
465
W
10,553
2,184
0
917
6,020
2,090
17
1,956
3,888
0
25,975
L
Medusa
NonSaQu
Medusa
5,154
1,836
0
698
8,884
2,591
0
1,727
7,053
0
24,514
L
Chronos
Obliivium
Chronos
2,081
546
0
353
7,603
2,357
0
1,235
6,320
19,359
0
L
Cerberus
Spinotop
Cerberus
7,478
40
0
2,402
13,451
9,471
0
4,512
8,535
8,832
265
W
Ix Chel
Stefanbuco90
Ix Chel
6,437
1,226
791
1,570
7,295
2,204
643
2,855
4,292
22,675
517
W
King Arthur
Tat0Pag
King Arthur
8,346
256
0
1,601
12,851
9,567
0
5,213
7,374
0
12,074
W
Kukulkan
Zerbios
Kukulkan
6,669
954
0
538
7,596
2,074
601
3,535
3,863
29,311
0
L
Mercury
walkarHD
Mercury
7,610
2,731
0
857
10,800
3,407
0
3,274
7,274
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
44,057
156
Minions Killed
206
0
Camps Cleared
0
823,072
Distance Traveled
977,312
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,072
1,134
50
6
0
189,527
0
L
Ra
7,175
897
20
3
0
136,873
0
W
Bastet
9,165
1,146
48
6
0
203,270
0
L
Medusa
8,113
1,014
56
7
0
150,900
0
L
Chronos
7,420
928
42
5
0
186,901
0
L
Cerberus
7,105
888
7
1
0
164,506
0
W
Ix Chel
8,716
1,090
42
5
0
174,316
4
W
King Arthur
8,161
1,020
16
2
0
209,403
0
W
Kukulkan
8,943
1,118
50
6
0
200,796
2
L
Mercury
7,840
980
31
4
0
183,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role