Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AkaShadow51
Cthulhu
Level 87
God Stats
22W - 18L
1,633 SR
Queue Stats
161W - 148L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Domu99
Sun Wukong
Level 153
God Stats
4W - 3L
1,730 SR
Queue Stats
250W - 232L
1,522 Elo+
Solo
Scylla
Scylla
FortisMors
Scylla
Level 107
God Stats
9W - 5L
1,703 SR
Queue Stats
181W - 177L
1,562 Elo+
Solo
Ullr
Ullr
MegaMastiou08
Ullr
Level 106
God Stats
8W - 8L
1,537 SR
Queue Stats
183W - 161L
1,549 Elo+
Party 1
Team Averages
Level 112
1,621 SR
1,531 Elo+

VS

Team Averages
Level 147
1,498 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
OPahima
Tyr
Level 121
God Stats
3W - 1L
1,416 SR
Queue Stats
48W - 37L
1,523 Elo+
Party 2
Ares
Ares
Redghosthunter77
Ares
Level 198
God Stats
3W - 1L
1,367 SR
Queue Stats
130W - 111L
1,564 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shallanegge
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,709 SR
Queue Stats
90W - 74L
1,559 Elo+
Party 3
Hou Yi
Hou Yi
almoggold123
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 6 / 1
6,010
462
4,248
12,158
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
AkaShadow51
Cthulhu
10
1 / 5 / 0
6,355
489
4,546
12,544
6,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
Domu99
Sun Wukong
12
1 / 3 / 0
6,987
537
4,104
10,740
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
FortisMors
Scylla
11
0 / 3 / 1
6,140
472
7,135
6,843
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,738
518
8,182
8,937
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 5
8,009
616
7,639
10,836
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
12
3 / 2 / 3
7,916
609
6,397
12,015
8,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 11
7,447
573
5,543
9,700
7,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Shallanegge
Morgan Le Fay
15
4 / 0 / 6
8,691
669
9,694
6,032
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
3 / 0 / 4
7,753
596
6,084
8,272
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
19
19
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
6
1
0.08
W
Fenrir
 
Fenrir
6
0
5
8.5
L
Cthulhu
AkaShadow51
Cthulhu
1
5
0
0.2
L
Sun Wukong
Domu99
Sun Wukong
1
3
0
0.33
L
Scylla
FortisMors
Scylla
0
3
1
0.17
L
0
2
1
0.25
W
Tyr
3
2
3
2.25
W
3
0
11
8.5
W
Morgan Le Fay
Shallanegge
Morgan Le Fay
4
0
6
7
W
Hou Yi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
35,357
51,222
Taken
46,855
22,124
Mitigated
25,495
14,261
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,248
594
0
4,417
12,158
3,318
0
3,509
8,649
0
42,997
W
Fenrir
 
Fenrir
7,639
2,495
0
5,811
10,836
4,509
0
2,124
8,639
0
54,428
L
Cthulhu
AkaShadow51
Cthulhu
4,546
265
1,762
1,706
12,544
6,306
0
6,324
6,220
21,814
0
L
Sun Wukong
Domu99
Sun Wukong
4,104
676
0
3,494
10,740
7,879
0
1,197
9,543
0
46,113
L
Scylla
FortisMors
Scylla
7,135
1,064
0
1,234
6,843
1,806
0
3,510
3,333
39,730
533
L
8,182
3,431
0
1,648
8,937
2,815
577
598
8,339
0
50,793
W
Tyr
6,397
1,023
0
3,733
12,015
8,242
72
2,753
8,812
0
48,073
W
5,543
372
0
2,913
9,700
7,469
46
3,730
5,928
12,927
1,083
W
Morgan Le Fay
Shallanegge
Morgan Le Fay
9,694
492
0
2,178
6,032
2,263
1,172
2,223
3,809
68,680
1,828
W
Hou Yi
6,084
3,337
0
4,086
8,272
3,012
0
666
7,563
0
49,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
39,816
366
Minions Killed
401
0
Camps Cleared
0
1,287,977
Distance Traveled
1,389,975
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,010
462
86
7
0
284,194
0
W
Fenrir
8,009
616
94
7
0
334,502
1
L
Cthulhu
6,355
489
34
3
0
263,391
8
L
Sun Wukong
6,987
537
87
7
0
243,647
0
L
Scylla
6,140
472
74
6
0
263,278
0
L
Ullr
6,738
518
85
7
0
233,467
2
W
Tyr
7,916
609
92
7
0
243,489
2
W
Ares
7,447
573
11
1
0
292,282
4
W
Morgan Le Fay
8,691
669
126
10
0
271,709
3
W
Hou Yi
7,753
596
78
6
0
247,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role