Player Matchup

Medusa
Medusa
Gold IV
Dantesito485
Medusa
Gold IV
Level 87
God Stats
2W - 2L
1,300 SR
Queue Stats
60W - 65L
1,469 MMR
Solo
Sylvanus
Sylvanus
Gold IV
DiabloKurtWagner
Sylvanus
Gold IV
Level 95
God Stats
7W - 5L
1,566 SR
Queue Stats
47W - 47L
1,492 MMR
Party 1
Janus
Janus
Gold IV
Jeeqaa
Janus
Gold IV
Level 104
God Stats
1W - 4L
1,730 SR
Queue Stats
46W - 44L
1,481 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
OSR XsantyX
Ne Zha
Gold IV
Level 88
God Stats
12W - 18L
1,460 SR
Queue Stats
90W - 101L
1,485 MMR
Solo
Surtr
Surtr
Silver III
kaizergsxR
Surtr
Silver III
Level 157
God Stats
0W - 1L
1,465 SR
Queue Stats
15W - 17L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,504 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,490 SR
1,473 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Pitus-11
Mulan
Bronze III
Level 86
God Stats
26W - 21L
1,542 SR
Queue Stats
55W - 61L
1,400 MMR
Solo
Thor
Thor
Platinum V
ToApeiron
Thor
Platinum V
Level 146
God Stats
2W - 1L
1,490 SR
Queue Stats
153W - 142L
1,493 MMR
Solo
Danzaburou
Danzaburou
Gold V
XxEiZxX
Danzaburou
Gold V
Level 144
God Stats
4W - 4L
1,327 SR
Queue Stats
67W - 89L
1,473 MMR
Solo
Cthulhu
Cthulhu
Bronze III
丨Aatrox
Cthulhu
Bronze III
Level 83
God Stats
4W - 2L
1,594 SR
Queue Stats
19W - 22L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 2 / 0
7,556
504
5,045
6,639
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,922
461
2,868
11,294
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Jeeqaa
Janus
11
0 / 3 / 0
6,825
455
4,907
9,879
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
0 / 4 / 0
6,851
457
3,104
14,589
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
12
0 / 2 / 0
7,390
493
3,128
9,507
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AwilixPersephoneAo Kuang

VS

Bans
AnhurBacchusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 0 / 3
9,558
637
15,699
4,199
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Pitus-11
Mulan
14
2 / 0 / 2
9,060
604
7,462
9,920
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
15
4 / 0 / 5
8,237
549
5,215
8,659
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
XxEiZxX
Danzaburou
14
1 / 0 / 1
8,149
543
3,675
6,746
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
丨Aatrox
Cthulhu
11
0 / 0 / 4
7,285
486
3,952
9,145
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
3
7.5
L
Medusa
0
2
0
0
L
0
2
0
0
L
Janus
Jeeqaa
Janus
0
3
0
0
L
Ne Zha
0
4
0
0
W
Mulan
Pitus-11
Mulan
2
0
2
3
W
Thor
4
0
5
6.5
W
Danzaburou
XxEiZxX
Danzaburou
1
0
1
1.5
L
Surtr
0
2
0
0
W
Cthulhu
丨Aatrox
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,052
Damage
36,003
51,908
Taken
38,669
20,847
Mitigated
15,732
16,874
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,699
323
0
944
4,199
1,338
292
952
3,167
79,110
0
L
Medusa
5,045
1,504
0
2,514
6,639
2,218
781
622
6,017
0
63,991
L
2,868
1,075
2,442
2,922
11,294
7,295
0
6,765
4,168
22,809
1,024
L
Janus
Jeeqaa
Janus
4,907
294
0
500
9,879
2,536
0
6,344
3,118
55,763
1,473
L
Ne Zha
3,104
722
0
5,517
14,589
3,870
0
5,150
9,154
0
47,680
W
Mulan
Pitus-11
Mulan
7,462
1,045
0
4,251
9,920
5,464
52
926
8,601
150
67,231
W
Thor
5,215
878
0
4,838
8,659
2,557
0
2,159
6,267
0
65,053
W
Danzaburou
XxEiZxX
Danzaburou
3,675
1,362
0
1,814
6,746
2,223
714
260
6,486
0
65,698
L
Surtr
3,128
1,028
0
2,979
9,507
4,928
0
28
9,108
399
40,951
W
Cthulhu
丨Aatrox
Cthulhu
3,952
168
2,813
2,878
9,145
4,150
200
3,147
5,899
21,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
42,289
458
Minions Killed
540
0
Camps Cleared
0
1,497,223
Distance Traveled
1,679,786
0
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,558
637
153
10
0
336,578
5
L
Medusa
7,556
504
110
7
0
276,130
0
L
Sylvanus
6,922
461
35
2
0
283,845
0
L
Janus
6,825
455
128
9
0
324,239
0
L
Ne Zha
6,851
457
87
6
0
308,789
0
W
Mulan
9,060
604
122
8
0
309,942
6
W
Thor
8,237
549
98
7
0
376,604
7
W
Danzaburou
8,149
543
136
9
0
307,683
0
L
Surtr
7,390
493
98
7
0
304,220
0
W
Cthulhu
7,285
486
31
2
0
348,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role