Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DarkReaZe
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,479 Elo+
Solo
Shiva
Shiva
Quagsire1990
Shiva
Level 242
God Stats
163W - 105L
1,569 SR
Queue Stats
505W - 498L
1,444 Elo+
Solo
Anhur
Anhur
drtallbutshort
Anhur
Level 159
God Stats
3W - 4L
1,252 SR
Queue Stats
121W - 91L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
suckannika
Baron Samedi
Level 81
God Stats
24W - 14L
1,613 SR
Queue Stats
389W - 376L
1,513 Elo+
Solo
Team Averages
Level 148
1,487 SR
1,505 Elo+

VS

Team Averages
Level 105
1,501 SR
1,516 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Bonkalium
Zeus
Level 84
God Stats
11W - 22L
1,470 SR
Queue Stats
364W - 355L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
SteelLord
Amaterasu
Level 161
God Stats
3W - 4L
1,626 SR
Queue Stats
423W - 411L
1,510 Elo+
Solo
Cernunnos
Cernunnos
imsnowman_z
Cernunnos
Level 68
God Stats
3W - 5L
1,408 SR
Queue Stats
163W - 170L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 1 / 2
6,257
626
3,740
7,700
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
7
0 / 3 / 0
4,733
473
1,689
8,677
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 2
7,080
708
7,590
11,074
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 1 / 1
6,081
608
5,345
6,333
1,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
suckannika
Baron Samedi
11
1 / 0 / 0
5,832
583
2,047
3,460
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 3
5,420
542
2,751
6,299
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
 
Xing Tian
9
2 / 0 / 2
5,221
522
3,140
5,842
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
11
1 / 2 / 0
5,832
583
5,638
2,903
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
SteelLord
Amaterasu
10
1 / 5 / 0
5,345
535
3,528
11,437
4,492
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
imsnowman_z
Cernunnos
11
1 / 2 / 2
5,866
587
4,645
6,302
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
6
6
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
2
5
L
Thanatos
 
Thanatos
1
1
3
2.5
L
Xing Tian
 
Xing Tian
2
0
2
3
L
Zeus
1
2
0
0.5
W
Ymir
0
3
0
0
W
4
1
2
5
L
Amaterasu
SteelLord
Amaterasu
1
5
0
0.2
W
1
1
1
1.5
L
Cernunnos
imsnowman_z
Cernunnos
1
2
2
1
W
Baron Samedi
suckannika
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,411
Damage
19,702
37,244
Taken
32,783
13,223
Mitigated
11,687
13,624
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,740
940
0
4,391
7,700
2,603
0
1,624
6,040
0
40,673
L
Thanatos
 
Thanatos
2,751
766
0
4,518
6,299
1,540
0
109
6,190
0
25,198
L
Xing Tian
 
Xing Tian
3,140
61
0
1,460
5,842
3,582
0
1,637
4,205
13,826
0
L
Zeus
5,638
728
0
199
2,903
717
0
268
2,449
40,246
0
W
Ymir
1,689
88
0
1,841
8,677
3,821
0
3,973
4,527
9,213
439
W
7,590
1,672
220
2,580
11,074
4,063
128
607
10,430
0
52,666
L
Amaterasu
SteelLord
Amaterasu
3,528
1,550
0
4,168
11,437
4,492
0
1,082
10,269
0
31,575
W
5,345
2,820
0
2,941
6,333
1,434
0
340
5,900
0
43,830
L
Cernunnos
imsnowman_z
Cernunnos
4,645
1,775
0
1,895
6,302
1,356
0
282
5,871
0
39,255
W
Baron Samedi
suckannika
Baron Samedi
2,047
58
308
1,343
3,460
1,302
0
1,783
1,569
34,650
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
27,684
353
Minions Killed
272
0
Camps Cleared
0
1,067,362
Distance Traveled
1,051,568
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,257
626
77
8
0
254,474
3
L
Thanatos
5,420
542
44
4
0
233,600
2
L
Xing Tian
5,221
522
18
2
0
233,409
1
L
Zeus
5,832
583
83
8
0
195,657
4
W
Ymir
4,733
473
18
2
0
195,912
6
W
Shiva
7,080
708
89
9
0
236,887
2
L
Amaterasu
5,345
535
56
6
0
203,859
2
W
Anhur
6,081
608
92
9
0
184,750
0
L
Cernunnos
5,866
587
71
7
0
185,043
0
W
Baron Samedi
5,832
583
77
8
0
195,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role