Player Matchup

Artio
Artio
BlackRoshi
Artio
Level 129
God Stats
12W - 7L
1,613 SR
Queue Stats
717W - 452L
1,539 Elo+
Solo
Chaac
Chaac
LightWizard91
Chaac
Level 88
God Stats
1W - 1L
1,568 SR
Queue Stats
5W - 6L
1,483 Elo+
Solo
Xbalanque
Xbalanque
baietasumare
Xbalanque
Level 65
God Stats
3W - 0L
1,715 SR
Queue Stats
12W - 6L
1,542 Elo+
Solo
Agni
Agni
noNOBB
Agni
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 51L
1,382 Elo+
Party 1
Loki
Loki
馒头就饼吃面条
Loki
Level 44
God Stats
11W - 11L
1,554 SR
Queue Stats
50W - 45L
1,446 Elo+
Party 1
Team Averages
Level 75
1,590 SR
1,478 Elo+

VS

Team Averages
Level 112
1,511 SR
1,442 Elo+
Jing Wei
Jing Wei
AK-777-xyz
Jing Wei
Level 156
God Stats
12W - 20L
1,615 SR
Queue Stats
328W - 264L
1,482 Elo+
Solo
Nu Wa
Nu Wa
GPOOPS
Nu Wa
Level 125
God Stats
100W - 112L
1,467 SR
Queue Stats
477W - 496L
1,457 Elo+
Solo
Fenrir
Fenrir
SorryyyMom
Fenrir
Level 27
God Stats
20W - 24L
1,511 SR
Queue Stats
39W - 72L
1,373 Elo+
Party 2
Neith
Neith
UPРSALA
Neith
Level 123
God Stats
39W - 47L
1,452 SR
Queue Stats
64W - 84L
1,419 Elo+
Party 2
Lancelot
Lancelot
totalwarjankes
Lancelot
Level 127
God Stats
204W - 206L
1,509 SR
Queue Stats
229W - 238L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 1 / 19
11,448
1,145
9,202
13,167
15,859
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 2 / 21
11,545
1,155
13,695
9,971
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
baietasumare
Xbalanque
16
5 / 2 / 14
10,780
1,078
8,703
5,441
2,673
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Agni
noNOBB
Agni
16
5 / 3 / 9
10,525
1,053
10,051
6,774
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 1 / 14
12,220
1,222
13,904
6,481
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

303

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AK-777-xyz
Jing Wei
15
2 / 4 / 4
10,087
1,009
5,221
11,475
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
GPOOPS
Nu Wa
14
0 / 1 / 2
8,908
891
6,145
2,711
819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SorryyyMom
Fenrir
14
0 / 8 / 4
8,996
900
6,159
17,328
6,723
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
UPРSALA
Neith
16
2 / 11 / 5
11,014
1,101
11,211
18,157
6,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
16
5 / 3 / 4
11,758
1,176
8,020
10,172
6,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
27
Kills
9
9
Deaths
27
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AK-777-xyz
Jing Wei
2
4
4
1
W
Artio
2
1
19
11.5
L
Nu Wa
GPOOPS
Nu Wa
0
1
2
1
W
5
2
21
7.75
L
Fenrir
SorryyyMom
Fenrir
0
8
4
0.25
L
Neith
UPРSALA
Neith
2
11
5
0.41
W
Xbalanque
baietasumare
Xbalanque
5
2
14
6
W
Agni
noNOBB
Agni
5
3
9
3.17
L
Lancelot
5
3
4
2.33
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,555
Damage
36,756
41,834
Taken
59,843
37,028
Mitigated
24,324
9,117
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AK-777-xyz
Jing Wei
5,221
2,535
0
150
11,475
3,615
0
3,845
7,456
0
9,502
W
Artio
9,202
2,019
280
3,751
13,167
15,859
0
1,698
11,469
15,113
0
L
Nu Wa
GPOOPS
Nu Wa
6,145
2,519
0
0
2,711
819
0
199
2,512
20,582
0
W
13,695
1,884
0
4,366
9,971
12,904
0
1,143
8,828
0
30,379
L
Fenrir
SorryyyMom
Fenrir
6,159
2,084
0
743
17,328
6,723
0
5,109
11,757
0
8,422
L
Neith
UPРSALA
Neith
11,211
6,210
0
994
18,157
6,643
0
6,689
11,319
0
34,113
W
Xbalanque
baietasumare
Xbalanque
8,703
4,050
0
280
5,441
2,673
0
824
4,617
0
22,050
W
Agni
noNOBB
Agni
10,051
642
0
0
6,774
2,697
0
806
5,968
31,720
822
L
Lancelot
8,020
415
0
0
10,172
6,524
0
3,145
6,823
0
21,316
W
13,904
2,507
0
440
6,481
2,895
0
1,674
4,807
0
37,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,518
Gold Earned
50,763
198
Minions Killed
130
10
Camps Cleared
4
996,051
Distance Traveled
875,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,087
1,009
12
1
0
280,987
0
W
Artio
11,448
1,145
6
1
0
194,882
2
L
Nu Wa
8,908
891
36
4
0
75,008
0
W
Chaac
11,545
1,155
50
5
0
197,948
0
L
Fenrir
8,996
900
5
1
2
178,820
0
L
Neith
11,014
1,101
63
6
1
142,388
0
W
Xbalanque
10,780
1,078
34
3
4
203,140
0
W
Agni
10,525
1,053
73
7
2
186,568
0
L
Lancelot
11,758
1,176
14
1
1
198,467
0
W
Loki
12,220
1,222
35
4
4
213,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role