Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DarkGolfinho
Hou Yi
Level 203
God Stats
16W - 15L
1,517 SR
Queue Stats
166W - 179L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
MA5TE9R
Erlang Shen
Level 100
God Stats
9W - 9L
1,582 SR
Queue Stats
224W - 205L
1,482 Elo+
Solo
Bakasura
Bakasura
ikillyou1204
Bakasura
Level 153
God Stats
29W - 16L
1,623 SR
Queue Stats
382W - 371L
1,551 Elo+
Solo
Ra
Ra
ySats
Ra
Level 81
God Stats
2W - 2L
1,199 SR
Queue Stats
15W - 13L
1,502 Elo+
Solo
Team Averages
Level 141
1,484 SR
1,489 Elo+

VS

Team Averages
Level 139
1,358 SR
1,494 Elo+
Maui
Maui
 
Maui
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
D4nOn1
Mulan
Level 145
God Stats
3W - 6L
1,579 SR
Queue Stats
352W - 357L
1,516 Elo+
Solo
Janus
Janus
Flupzy
Janus
Level 146
God Stats
0W - 3L
1,095 SR
Queue Stats
39W - 24L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
Iv4nML
Ao Kuang
Level 88
God Stats
4W - 4L
1,384 SR
Queue Stats
32W - 36L
1,400 Elo+
Solo
Heimdallr
Heimdallr
Lacalecita
Heimdallr
Level 153
God Stats
7W - 9L
1,230 SR
Queue Stats
746W - 800L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 3 / 0
6,568
657
5,867
11,753
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
12
1 / 2 / 2
6,204
620
8,567
8,474
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MA5TE9R
Erlang Shen
9
0 / 1 / 5
5,381
538
2,519
5,927
4,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
ikillyou1204
Bakasura
13
9 / 0 / 0
7,101
710
7,445
7,913
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
11
0 / 1 / 6
6,092
609
2,426
4,973
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 3 / 3
5,055
506
2,152
9,014
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
D4nOn1
Mulan
11
2 / 3 / 1
6,351
635
7,910
10,453
5,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Flupzy
Janus
11
1 / 2 / 0
6,174
617
4,161
4,989
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
Iv4nML
Ao Kuang
9
2 / 2 / 0
5,004
500
2,428
6,102
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Lacalecita
Heimdallr
11
2 / 2 / 1
5,853
585
5,309
8,281
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
0
0.67
L
Maui
 
Maui
0
3
3
0.5
L
Mulan
D4nOn1
Mulan
2
3
1
0.83
W
Hou Yi
1
2
2
1
L
Janus
Flupzy
Janus
1
2
0
0.5
L
Ao Kuang
Iv4nML
Ao Kuang
2
2
0
1
L
Heimdallr
Lacalecita
Heimdallr
2
2
1
1.25
W
Erlang Shen
MA5TE9R
Erlang Shen
0
1
5
2.5
W
Bakasura
ikillyou1204
Bakasura
9
0
0
9
W
Ra
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
21,960
39,040
Taken
38,839
19,419
Mitigated
16,426
17,842
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,867
1,044
0
4,340
11,753
7,795
0
247
11,506
0
46,409
L
Maui
 
Maui
2,152
562
241
2,229
9,014
4,705
0
207
8,485
13,802
0
L
Mulan
D4nOn1
Mulan
7,910
2,064
0
2,256
10,453
5,898
0
0
9,893
0
45,592
W
Hou Yi
8,567
3,147
0
4,628
8,474
2,608
0
1,770
6,704
0
54,484
L
Janus
Flupzy
Janus
4,161
331
0
650
4,989
1,053
0
1,257
3,249
45,613
1,219
L
Ao Kuang
Iv4nML
Ao Kuang
2,428
519
0
415
6,102
1,929
0
808
5,184
26,212
0
L
Heimdallr
Lacalecita
Heimdallr
5,309
3,059
0
3,405
8,281
2,841
0
0
8,206
0
43,757
W
Erlang Shen
MA5TE9R
Erlang Shen
2,519
861
0
2,304
5,927
4,092
171
1,070
4,857
0
12,332
W
Bakasura
ikillyou1204
Bakasura
7,445
4,776
0
3,485
7,913
3,365
0
2,665
5,248
0
41,503
W
Ra
2,426
343
425
2,660
4,973
1,559
0
2,847
2,126
49,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
28,437
382
Minions Killed
330
0
Camps Cleared
0
1,139,657
Distance Traveled
1,031,512
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,568
657
90
9
0
202,247
4
L
Maui
5,055
506
16
2
0
211,006
4
L
Mulan
6,351
635
86
9
0
180,855
3
W
Hou Yi
6,204
620
80
8
0
209,569
0
L
Janus
6,174
617
102
10
0
213,270
2
L
Ao Kuang
5,004
500
49
5
0
249,188
0
L
Heimdallr
5,853
585
77
8
0
177,193
0
W
Erlang Shen
5,381
538
17
2
0
248,997
2
W
Bakasura
7,101
710
88
9
0
249,057
2
W
Ra
6,092
609
107
11
0
229,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role