Player Matchup

Serqet
Serqet
Silver II
Fallingdovesoap
Serqet
Silver II
Level 107
God Stats
30W - 29L
1,384 SR
Queue Stats
481W - 573L
1,102 MMR
Solo
Cthulhu
Cthulhu
Silver II
FrivolousRain3
Cthulhu
Silver II
Level 108
God Stats
63W - 60L
1,427 SR
Queue Stats
418W - 495L
1,114 MMR
Solo
Ah Puch
Ah Puch
Gold III
kgroth6
Ah Puch
Gold III
Level 138
God Stats
3W - 0L
1,816 SR
Queue Stats
352W - 400L
963 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,542 SR
1,060 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,503 SR
1,080 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
Majin__Mou
Xing Tian
Bronze IV
Level 124
God Stats
4W - 7L
1,556 SR
Queue Stats
12W - 23L
1,195 MMR
Solo
Agni
Agni
Bronze I
boliIIito
Agni
Bronze I
Level 84
God Stats
1W - 2L
1,453 SR
Queue Stats
274W - 381L
545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,115
889
3,293
5,108
4,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 5
6,764
846
4,401
5,185
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
kgroth6
Ah Puch
13
4 / 2 / 4
7,450
931
8,104
4,322
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MulanAchillesDiscordiaAwilixKukulkan

VS

Bans
Ne ZhaThothVulcanBaron SamediJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 1
6,201
775
5,632
7,324
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Majin__Mou
Xing Tian
11
0 / 4 / 0
5,668
709
1,202
7,549
6,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
9
0 / 2 / 1
5,773
722
2,296
3,793
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
3
0
3
4.5
W
1
0
5
3.5
L
Xing Tian
Majin__Mou
Xing Tian
0
4
0
0
L
Agni
0
2
1
0.25
W
Ah Puch
kgroth6
Ah Puch
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,798
Damage
9,130
14,615
Taken
18,666
8,951
Mitigated
9,406
2,464
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,632
1,435
0
2,576
7,324
2,310
0
5,634
1,522
0
18,921
W
3,293
425
0
1,224
5,108
4,633
0
2,458
2,629
0
14,492
W
4,401
0
39
992
5,185
2,872
0
974
4,139
15,838
883
L
Xing Tian
Majin__Mou
Xing Tian
1,202
19
0
418
7,549
6,000
0
4,361
2,853
7,466
0
L
Agni
2,296
125
0
791
3,793
1,096
0
1,680
1,822
12,646
0
W
Ah Puch
kgroth6
Ah Puch
8,104
64
0
209
4,322
1,446
221
82
4,235
23,267
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
17,642
93
Minions Killed
81
0
Camps Cleared
0
474,994
Distance Traveled
407,980
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,201
775
33
4
0
145,253
0
W
Serqet
7,115
889
18
2
0
172,758
0
W
Cthulhu
6,764
846
40
5
0
171,314
0
L
Xing Tian
5,668
709
9
1
0
147,969
0
L
Agni
5,773
722
39
5
0
114,758
0
W
Ah Puch
7,450
931
35
4
0
130,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role