Player Matchup

Mercury
Mercury
 
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
OrAnGeBoY9
Anubis
Level 46
God Stats
16W - 9L
1,539 SR
Queue Stats
38W - 60L
1,387 Elo+
Party 2
Artemis
Artemis
Roeik14
Artemis
Level 28
God Stats
8W - 9L
1,472 SR
Queue Stats
30W - 44L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
Segabruh1
Nu Wa
Level 60
God Stats
101W - 89L
1,485 SR
Queue Stats
168W - 187L
1,449 Elo+
Party 3
Ah Puch
Ah Puch
devtri1606
Ah Puch
Level 65
God Stats
9W - 6L
1,447 SR
Queue Stats
245W - 239L
1,486 Elo+
Solo
Team Averages
Level 52
1,489 SR
1,442 Elo+

VS

Team Averages
Level 62
1,582 SR
1,465 Elo+
Bacchus
Bacchus
Derg12338
Bacchus
Level 47
God Stats
1W - 2L
1,582 SR
Queue Stats
19W - 22L
1,459 Elo+
Party 1
Mulan
Mulan
FG_Hel
Mulan
Level 64
God Stats
3W - 1L
1,572 SR
Queue Stats
37W - 34L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Twitch_JaSGaMeTV
Nu Wa
Level 126
God Stats
7W - 6L
1,525 SR
Queue Stats
262W - 258L
1,454 Elo+
Solo
Izanami
Izanami
VoXzZzZ
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,600 Elo+
Party 1
Anhur
Anhur
bigboomer666
Anhur
Level 44
God Stats
1W - 1L
1,729 SR
Queue Stats
5W - 18L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 1
4,035
404
352
3,348
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
OrAnGeBoY9
Anubis
10
8 / 0 / 5
6,472
647
8,194
4,980
2,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Roeik14
Artemis
10
5 / 0 / 7
6,336
634
5,766
3,231
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Segabruh1
Nu Wa
11
1 / 0 / 2
6,553
655
4,485
2,719
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Puch
devtri1606
Ah Puch
10
2 / 1 / 1
5,804
580
4,822
4,031
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derg12338
Bacchus
5
0 / 4 / 0
4,188
419
1,684
7,500
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
FG_Hel
Mulan
8
1 / 3 / 0
4,713
471
3,628
7,409
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 2 / 0
4,637
464
1,544
4,290
1,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VoXzZzZ
Izanami
6
0 / 7 / 0
4,084
408
1,222
8,036
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,407
541
554
5,122
1,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
1
1
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
1
0.5
L
Bacchus
Derg12338
Bacchus
0
4
0
0
L
Mulan
FG_Hel
Mulan
1
3
0
0.33
W
Anubis
OrAnGeBoY9
Anubis
8
0
5
10.5
W
Artemis
Roeik14
Artemis
5
0
7
8.5
W
Nu Wa
Segabruh1
Nu Wa
1
0
2
2
L
0
2
0
0
L
Izanami
VoXzZzZ
Izanami
0
7
0
0
L
0
0
0
0
W
Ah Puch
devtri1606
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
8,632
18,309
Taken
32,357
5,928
Mitigated
10,596
6,637
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
352
212
0
250
3,348
981
0
94
3,254
0
12,700
L
Bacchus
Derg12338
Bacchus
1,684
280
0
1,752
7,500
4,224
0
2,719
4,644
8,880
0
L
Mulan
FG_Hel
Mulan
3,628
270
0
1,074
7,409
2,514
0
3,034
4,269
0
25,030
W
Anubis
OrAnGeBoY9
Anubis
8,194
825
0
2,732
4,980
2,160
412
1,091
3,889
40,770
0
W
Artemis
Roeik14
Artemis
5,766
2,059
0
1,326
3,231
1,070
702
758
2,473
0
24,666
W
Nu Wa
Segabruh1
Nu Wa
4,485
1,514
0
746
2,719
617
540
89
2,630
37,329
1,038
L
1,544
544
0
938
4,290
1,160
0
3,313
871
23,224
0
L
Izanami
VoXzZzZ
Izanami
1,222
287
0
33
8,036
1,072
0
4,817
3,139
0
13,656
L
554
176
0
2,252
5,122
1,626
0
2,826
2,037
0
31,104
W
Ah Puch
devtri1606
Ah Puch
4,822
102
0
1,583
4,031
1,100
200
1,196
2,835
33,025
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
23,029
284
Minions Killed
207
0
Camps Cleared
0
863,603
Distance Traveled
819,519
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,035
404
26
3
0
140,238
0
L
Bacchus
4,188
419
11
1
0
167,470
1
L
Mulan
4,713
471
48
5
0
194,522
0
W
Anubis
6,472
647
55
6
0
179,533
0
W
Artemis
6,336
634
41
4
0
179,211
0
W
Nu Wa
6,553
655
89
9
0
180,104
0
L
Nu Wa
4,637
464
58
6
0
127,854
0
L
Izanami
4,084
408
28
3
0
168,401
0
L
Anhur
5,407
541
62
6
0
161,272
0
W
Ah Puch
5,804
580
73
7
0
184,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role