Player Matchup

Chang'e
Chang'e
L1l-nug3tti
Chang'e
Level 17
God Stats
1W - 2L
1,177 SR
Queue Stats
16W - 28L
1,256 Elo+
Party 1
Chaac
Chaac
Lack_Of_Skills__
Chaac
Level 162
God Stats
7W - 5L
1,552 SR
Queue Stats
67W - 63L
1,569 Elo+
Solo
Artemis
Artemis
RonBilPAT12
Artemis
Level 43
God Stats
2W - 3L
1,081 SR
Queue Stats
16W - 30L
1,246 Elo+
Party 1
Horus
Horus
magnitizm
Horus
Level 159
God Stats
30W - 22L
1,583 SR
Queue Stats
476W - 451L
1,553 Elo+
Solo
Maui
Maui
pedrohrnndz_
Maui
Level 149
God Stats
2W - 3L
1,523 SR
Queue Stats
309W - 288L
1,491 Elo+
Solo
Team Averages
Level 106
1,383 SR
1,423 Elo+

VS

Team Averages
Level 108
1,370 SR
1,469 Elo+
Cthulhu
Cthulhu
Da_Boss2152
Cthulhu
Level 41
God Stats
1W - 4L
1,329 SR
Queue Stats
8W - 16L
1,440 Elo+
Solo
Loki
Loki
JanWynAwe
Loki
Level 144
God Stats
13W - 18L
1,455 SR
Queue Stats
218W - 204L
1,504 Elo+
Party 2
Freya
Freya
MrBagOfDix
Freya
Level 89
God Stats
0W - 3L
1,469 SR
Queue Stats
326W - 329L
1,486 Elo+
Party 2
Surtr
Surtr
Rosnin
Surtr
Level 118
God Stats
1W - 4L
1,401 SR
Queue Stats
845W - 824L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Wokpingu1990
Danzaburou
Level 148
God Stats
0W - 2L
1,195 SR
Queue Stats
237W - 255L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
L1l-nug3tti
Chang'e
6
0 / 2 / 0
3,797
633
431
2,898
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 1 / 0
4,271
712
2,421
4,900
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RonBilPAT12
Artemis
7
2 / 0 / 0
4,536
756
1,832
1,413
386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
magnitizm
Horus
8
4 / 1 / 1
4,801
800
3,930
4,517
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 2
4,194
699
2,183
4,176
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Da_Boss2152
Cthulhu
6
0 / 0 / 2
3,733
622
1,081
3,521
1,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
7
2 / 1 / 2
3,971
662
2,070
4,268
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
5
0 / 5 / 0
3,308
551
814
4,717
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Surtr
Rosnin
Surtr
3
0 / 2 / 0
3,087
515
847
2,444
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Wokpingu1990
Danzaburou
8
2 / 0 / 2
4,612
769
3,331
2,727
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
8
Kills
4
4
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Da_Boss2152
Cthulhu
0
0
2
1
L
Loki
2
1
2
3
W
Chang'e
L1l-nug3tti
Chang'e
0
2
0
0
W
2
1
0
2
L
Freya
0
5
0
0
W
Artemis
RonBilPAT12
Artemis
2
0
0
2
L
Surtr
Rosnin
Surtr
0
2
0
0
L
Danzaburou
Wokpingu1990
Danzaburou
2
0
2
3
W
Horus
magnitizm
Horus
4
1
1
4.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,797
Damage
8,143
17,904
Taken
17,677
7,678
Mitigated
5,302
7,137
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Da_Boss2152
Cthulhu
1,081
85
0
1,218
3,521
1,827
0
628
2,893
8,162
0
L
Loki
2,070
597
0
828
4,268
1,028
0
866
3,402
0
15,272
W
Chang'e
L1l-nug3tti
Chang'e
431
125
0
160
2,898
649
0
154
2,744
13,106
0
W
2,421
303
0
2,980
4,900
1,751
0
0
4,900
0
22,773
L
Freya
814
326
0
542
4,717
1,035
0
270
4,447
11,171
0
W
Artemis
RonBilPAT12
Artemis
1,832
723
0
553
1,413
386
271
533
880
0
21,306
L
Surtr
Rosnin
Surtr
847
289
0
612
2,444
668
0
0
2,444
126
6,136
L
Danzaburou
Wokpingu1990
Danzaburou
3,331
1,514
0
720
2,727
744
0
719
2,008
0
22,819
W
Horus
magnitizm
Horus
3,930
1,191
70
1,548
4,517
2,152
0
694
3,823
0
20,400
W
2,183
601
0
1,826
4,176
2,740
0
568
3,608
19,804
12,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,599
Gold Earned
18,711
208
Minions Killed
118
0
Camps Cleared
0
641,543
Distance Traveled
574,348
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,733
622
6
1
0
139,642
1
L
Loki
3,971
662
36
6
0
151,946
0
W
Chang'e
3,797
633
25
4
0
108,114
0
W
Chaac
4,271
712
46
8
0
157,825
0
L
Freya
3,308
551
17
3
0
118,945
1
W
Artemis
4,536
756
40
7
0
117,498
0
L
Surtr
3,087
515
14
2
0
35,059
0
L
Danzaburou
4,612
769
45
8
0
128,756
0
W
Horus
4,801
800
40
7
0
121,750
0
W
Maui
4,194
699
57
10
0
136,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role