Player Matchup

Ares
Ares
Platinum V
BenGvirKiller
Ares
Platinum V
Level 140
God Stats
18W - 20L
1,524 SR
Queue Stats
329W - 315L
1,585 MMR
Solo
Ymir
Ymir
Platinum IV
IPaella
Ymir
Platinum IV
Level 62
God Stats
11W - 10L
1,563 SR
Queue Stats
112W - 106L
1,631 MMR
Solo
Chaac
Chaac
Gold II
Ivaniuz1337
Chaac
Gold II
Level 107
God Stats
4W - 2L
1,573 SR
Queue Stats
107W - 105L
1,614 MMR
Solo
Ra
Ra
Gold I
LucasKhage
Ra
Gold I
Level 149
God Stats
7W - 7L
1,486 SR
Queue Stats
246W - 247L
1,627 MMR
Solo
Danzaburou
Danzaburou
Platinum V
zivgab
Danzaburou
Platinum V
Level 157
God Stats
8W - 0L
1,860 SR
Queue Stats
91W - 79L
1,700 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,601 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,663 SR
1,595 MMR
Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
CaptainLumpa
Apollo
Gold I
Level 170
God Stats
5W - 3L
1,714 SR
Queue Stats
71W - 69L
1,704 MMR
Solo
Cabrakan
Cabrakan
Platinum V
HaloZ Hype
Cabrakan
Platinum V
Level 155
God Stats
22W - 8L
1,831 SR
Queue Stats
311W - 299L
1,653 MMR
Solo
Hades
Hades
Gold II
HaveFaithh
Hades
Gold II
Level 144
God Stats
38W - 32L
1,568 SR
Queue Stats
153W - 150L
1,580 MMR
Solo
Raijin
Raijin
Gold V
daKRIZZ
Raijin
Gold V
Level 167
God Stats
1W - 1L
1,703 SR
Queue Stats
13W - 11L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,641
617
7,493
11,337
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
IPaella
Ymir
15
5 / 1 / 4
8,409
601
8,574
8,265
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 2
9,575
684
7,557
8,307
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 5
8,230
588
3,806
4,586
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
zivgab
Danzaburou
15
5 / 1 / 5
9,454
675
5,411
7,356
2,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneArtemisAo KuangSusano

VS

Bans
FreyaAwilixLokiSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 2 / 3
7,397
528
5,906
13,299
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
13
4 / 4 / 0
8,094
578
5,360
12,201
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
HaloZ Hype
Cabrakan
8
0 / 6 / 1
5,278
377
3,556
9,399
4,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
12
0 / 1 / 1
6,896
493
1,825
8,847
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Raijin
daKRIZZ
Raijin
13
0 / 5 / 0
7,062
504
4,002
8,207
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
6
6
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
3
1.75
W
5
2
3
3.25
L
Apollo
4
4
0
1
L
Cabrakan
HaloZ Hype
Cabrakan
0
6
1
0.08
L
Hades
0
1
1
0.5
W
Ymir
IPaella
Ymir
5
1
4
7
W
2
0
2
3
W
1
2
5
1.75
L
Raijin
daKRIZZ
Raijin
0
5
0
0
W
Danzaburou
zivgab
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
20,649
39,851
Taken
51,953
23,493
Mitigated
19,801
16,209
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,906
3,723
0
8,281
13,299
5,517
0
4,898
8,401
0
54,418
W
7,493
625
0
2,192
11,337
10,267
136
2,779
7,590
31,482
0
L
Apollo
5,360
3,721
0
3,707
12,201
3,706
0
2,563
9,638
0
49,939
L
Cabrakan
HaloZ Hype
Cabrakan
3,556
517
0
504
9,399
4,213
0
4,957
4,442
18,487
0
L
Hades
1,825
337
325
5,070
8,847
3,552
0
5,521
3,326
45,369
0
W
Ymir
IPaella
Ymir
8,574
1,963
0
3,300
8,265
3,293
0
2,083
5,863
58,476
2,892
W
7,557
694
0
3,621
8,307
5,888
47
157
8,150
0
71,185
W
3,806
601
1,933
1,022
4,586
1,380
184
1,541
2,885
53,538
740
L
Raijin
daKRIZZ
Raijin
4,002
228
0
783
8,207
2,813
0
1,599
6,608
54,411
0
W
Danzaburou
zivgab
Danzaburou
5,411
2,408
0
4,141
7,356
2,665
759
2,778
4,368
0
71,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
34,727
488
Minions Killed
457
0
Camps Cleared
0
1,494,297
Distance Traveled
1,317,027
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,397
528
116
8
0
324,687
0
W
Ares
8,641
617
31
2
0
297,956
4
L
Apollo
8,094
578
92
7
0
263,712
0
L
Cabrakan
5,278
377
30
2
0
186,251
0
L
Hades
6,896
493
118
8
0
285,774
4
W
Ymir
8,409
601
84
6
0
305,715
1
W
Chaac
9,575
684
139
10
0
287,199
0
W
Ra
8,230
588
104
7
0
300,854
4
L
Raijin
7,062
504
101
7
0
256,603
1
W
Danzaburou
9,454
675
130
9
0
302,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role