Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
老鼠怕猫
Ah Puch
Level 77
God Stats
78W - 7L
1,963 SR
Queue Stats
753W - 151L
1,898 Elo+
Party 1
Jormungandr
Jormungandr
萝莉控萝莉控萝莉控萝莉控萝莉控
Jormungandr
Level 156
God Stats
84W - 10L
2,049 SR
Queue Stats
825W - 172L
2,006 Elo+
Party 1
Team Averages
Level 136
1,702 SR
1,681 Elo+

VS

Team Averages
Level 126
1,546 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChocoSasquatch
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Solo
Xing Tian
Xing Tian
KingDavis635
Xing Tian
Level 128
God Stats
5W - 2L
1,695 SR
Queue Stats
27W - 24L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
UnluckyN8IV
Baron Samedi
Level 117
God Stats
65W - 55L
1,574 SR
Queue Stats
135W - 134L
1,548 Elo+
Solo
Bellona
Bellona
sayTTplz
Bellona
Level 171
God Stats
131W - 136L
1,461 SR
Queue Stats
1,129W - 1,158L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
10 / 0 / 17
11,480
1,148
22,028
6,100
2,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
17
4 / 0 / 22
10,929
1,093
10,226
9,030
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
 
Geb
17
4 / 0 / 24
10,825
1,083
10,747
7,141
7,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
老鼠怕猫
Ah Puch
17
9 / 0 / 22
11,477
1,148
20,455
3,238
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 17
10,681
1,068
24,796
8,400
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

393

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 0
8,735
874
9,535
13,099
3,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 0
8,215
822
148
10,461
4,309
Xing Tian
KingDavis635
Xing Tian
13
0 / 11 / 0
8,554
855
6,605
34,970
28,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
UnluckyN8IV
Baron Samedi
13
0 / 2 / 0
8,261
826
1,962
3,292
1,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
sayTTplz
Bellona
13
0 / 14 / 0
8,780
878
9,812
30,753
32,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
0
34
Kills
0
0
Deaths
34
102
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
17
18.5
W
Sun Wukong
 
Sun Wukong
4
0
22
15
W
Geb
 
Geb
4
0
24
16
L
Neith
 
Neith
0
1
0
0
L
0
6
0
0
L
Xing Tian
KingDavis635
Xing Tian
0
11
0
0
L
Baron Samedi
UnluckyN8IV
Baron Samedi
0
2
0
0
L
Bellona
sayTTplz
Bellona
0
14
0
0
W
Ah Puch
老鼠怕猫
Ah Puch
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,252
Damage
28,062
33,909
Taken
92,575
27,551
Mitigated
69,663
8,641
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
22,028
15,894
0
91
6,100
2,880
0
2,089
3,892
0
42,586
W
Sun Wukong
 
Sun Wukong
10,226
2,510
0
803
9,030
7,775
0
2,725
6,186
0
30,513
W
Geb
 
Geb
10,747
1,051
2,964
2,933
7,141
7,005
0
1,012
5,818
13,584
146
L
Neith
 
Neith
9,535
4,510
0
453
13,099
3,823
0
10,803
2,016
0
22,637
L
148
113
0
0
10,461
4,309
0
5,317
5,105
1,579
0
L
Xing Tian
KingDavis635
Xing Tian
6,605
1,340
0
3,142
34,970
28,207
0
17,673
16,899
17,874
108
L
Baron Samedi
UnluckyN8IV
Baron Samedi
1,962
184
332
230
3,292
1,057
0
1,821
1,391
4,192
0
L
Bellona
sayTTplz
Bellona
9,812
808
348
1,513
30,753
32,267
0
18,298
12,254
354
27,650
W
Ah Puch
老鼠怕猫
Ah Puch
20,455
1,115
0
1,021
3,238
1,636
0
618
2,438
42,475
0
W
24,796
7,143
0
829
8,400
8,255
0
2,299
5,765
35,232
1,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
42,545
194
Minions Killed
105
9
Camps Cleared
0
993,683
Distance Traveled
637,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,480
1,148
43
4
5
181,121
0
W
Sun Wukong
10,929
1,093
57
6
2
211,929
0
W
Geb
10,825
1,083
5
1
1
219,690
0
L
Neith
8,735
874
36
4
0
153,705
0
L
Ymir
8,215
822
1
0
0
103,818
0
L
Xing Tian
8,554
855
17
2
0
156,714
0
L
Baron Samedi
8,261
826
10
1
0
53,768
0
L
Bellona
8,780
878
41
4
0
169,578
0
W
Ah Puch
11,477
1,148
60
6
1
199,907
0
W
Jormungandr
10,681
1,068
29
3
0
181,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role