Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
KratosEldenLord
Chiron
Gold IV
Level 160
God Stats
1W - 0L
1,276 SR
Queue Stats
56W - 52L
1,598 MMR
Solo
Charon
Charon
Platinum V
Trainwreck13
Charon
Platinum V
Level 157
God Stats
73W - 71L
1,551 SR
Queue Stats
261W - 251L
1,661 MMR
Solo
Susano
Susano
Gold III
TusbiII
Susano
Gold III
Level 146
God Stats
4W - 3L
1,407 SR
Queue Stats
140W - 147L
1,614 MMR
Solo
Hercules
Hercules
Gold II
jordieet088
Hercules
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,447 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,527 SR
1,628 MMR
Chaac
Chaac
Platinum III
LittleNinja03
Chaac
Platinum III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,671 MMR
Solo
Loki
Loki
Gold III
StickosPure
Loki
Gold III
Level 155
God Stats
5W - 11L
1,428 SR
Queue Stats
116W - 120L
1,593 MMR
Solo
Eset
Eset
Gold II
esagshei
Eset
Gold II
Level 155
God Stats
5W - 5L
1,631 SR
Queue Stats
89W - 82L
1,694 MMR
Solo
Bacchus
Bacchus
Gold II
iribar
Bacchus
Gold II
Level 133
God Stats
33W - 30L
1,557 SR
Queue Stats
219W - 220L
1,622 MMR
Party 1
Anhur
Anhur
Gold I
iribitxu55
Anhur
Gold I
Level 156
God Stats
15W - 10L
1,520 SR
Queue Stats
162W - 159L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 2 / 2
3,946
789
1,198
4,053
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 1 / 0
3,412
682
2,711
4,441
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
5
0 / 1 / 1
3,582
716
1,675
3,972
1,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
TusbiII
Susano
7
2 / 2 / 0
4,108
822
1,612
4,102
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
jordieet088
Hercules
8
1 / 1 / 0
4,308
862
2,026
3,694
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Chang'eAh Muzen CabCthulhuIx Chel

VS

Bans
Nu WaAo KuangAresFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,434
687
1,419
3,797
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
3 / 1 / 2
4,594
919
1,781
4,281
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
8
3 / 1 / 1
4,503
901
3,692
3,635
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
iribar
Bacchus
6
0 / 0 / 2
3,925
785
1,213
4,642
3,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
6
0 / 1 / 0
3,508
702
2,471
2,397
560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
2
2
0.5
W
1
1
0
1
L
1
1
0
1
L
3
1
2
4
W
Charon
0
1
1
0.5
W
Susano
TusbiII
Susano
2
2
0
1
L
Eset
3
1
1
3.5
L
Bacchus
iribar
Bacchus
0
0
2
1
L
Anhur
0
1
0
0
W
Hercules
jordieet088
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,222
Damage
10,576
20,262
Taken
18,752
6,541
Mitigated
7,159
8,001
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,198
496
0
876
4,053
837
0
2,397
1,332
16,908
781
W
2,711
1,220
151
1,307
4,441
784
0
654
3,787
0
17,917
L
1,419
415
0
1,062
3,797
1,411
0
0
3,613
0
12,936
L
1,781
732
0
2,313
4,281
1,045
0
311
3,941
0
23,424
W
Charon
1,675
344
728
1,160
3,972
1,443
0
559
3,413
9,868
0
W
Susano
TusbiII
Susano
1,612
391
0
1,722
4,102
1,019
0
865
3,131
0
14,423
L
Eset
3,692
367
0
1,159
3,635
1,052
21
962
2,673
20,034
0
L
Bacchus
iribar
Bacchus
1,213
42
0
1,490
4,642
3,091
0
1,204
3,438
7,140
0
L
Anhur
2,471
1,628
0
1,070
2,397
560
0
386
2,011
0
22,939
W
Hercules
jordieet088
Hercules
2,026
776
0
2,057
3,694
2,458
0
0
3,694
0
22,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,356
Gold Earned
19,964
158
Minions Killed
172
0
Camps Cleared
0
584,976
Distance Traveled
537,213
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,946
789
40
8
0
127,868
4
W
Chiron
3,412
682
25
5
0
107,880
3
L
Chaac
3,434
687
26
5
0
64,654
0
L
Loki
4,594
919
48
10
0
132,481
0
W
Charon
3,582
716
13
3
0
97,316
3
W
Susano
4,108
822
34
7
0
133,021
0
L
Eset
4,503
901
50
10
0
110,213
1
L
Bacchus
3,925
785
6
1
0
132,020
0
L
Anhur
3,508
702
42
8
0
97,845
0
W
Hercules
4,308
862
46
9
0
118,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role