Player Matchup

Baba Yaga
Baba Yaga
BallonBleu
Baba Yaga
Level 129
God Stats
1W - 0L
1,739 SR
Queue Stats
104W - 26L
1,777 Elo+
Party 1
Thoth
Thoth
Diaxlord
Thoth
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 15L
1,883 Elo+
Party 1
Gilgamesh
Gilgamesh
Fistcacahuette
Gilgamesh
Level 172
God Stats
2W - 0L
1,640 SR
Queue Stats
48W - 10L
1,834 Elo+
Party 1
Achilles
Achilles
SkyClimbers
Achilles
Level 167
God Stats
1W - 0L
1,951 SR
Queue Stats
230W - 62L
1,791 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lenigo1995
Ah Muzen Cab
Level 199
God Stats
4W - 0L
1,934 SR
Queue Stats
478W - 135L
1,827 Elo+
Party 1
Team Averages
Level 162
1,753 SR
1,822 Elo+

VS

Team Averages
Level 134
1,530 SR
1,567 Elo+
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Baatmaaaan
Artemis
Level 156
God Stats
30W - 20L
1,679 SR
Queue Stats
975W - 1,034L
1,469 Elo+
Solo
Anubis
Anubis
Jimmy1312-
Anubis
Level 159
God Stats
4W - 8L
1,464 SR
Queue Stats
469W - 464L
1,586 Elo+
Solo
Jormungandr
Jormungandr
MrSharpshooter
Jormungandr
Level 158
God Stats
10W - 8L
1,506 SR
Queue Stats
405W - 389L
1,546 Elo+
Solo
Ravana
Ravana
Virioniec
Ravana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BallonBleu
Baba Yaga
16
9 / 3 / 9
9,670
967
8,805
8,570
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Diaxlord
Thoth
13
0 / 1 / 15
8,382
838
6,951
7,385
2,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fistcacahuette
Gilgamesh
15
2 / 2 / 17
8,900
890
9,927
12,973
11,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Achilles
SkyClimbers
Achilles
16
9 / 3 / 14
9,752
975
8,161
14,313
20,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
lenigo1995
Ah Muzen Cab
15
4 / 2 / 15
9,244
924
13,835
9,662
4,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 5 / 4
7,960
796
7,265
9,470
3,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Baatmaaaan
Artemis
13
1 / 6 / 4
7,848
785
9,560
9,265
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Jimmy1312-
Anubis
14
3 / 5 / 4
8,160
816
6,744
8,863
3,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Jormungandr
MrSharpshooter
Jormungandr
14
2 / 4 / 6
7,853
785
9,161
12,936
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
Virioniec
Ravana
13
1 / 4 / 4
7,201
720
6,090
11,790
7,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
24
Kills
9
11
Deaths
24
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
4
0.8
L
Artemis
Baatmaaaan
Artemis
1
6
4
0.5
W
Baba Yaga
BallonBleu
Baba Yaga
9
3
9
4.5
W
Thoth
Diaxlord
Thoth
0
1
15
7.5
W
Gilgamesh
Fistcacahuette
Gilgamesh
2
2
17
5.25
L
Anubis
Jimmy1312-
Anubis
3
5
4
1
L
Jormungandr
MrSharpshooter
Jormungandr
2
4
6
1.25
W
Achilles
SkyClimbers
Achilles
9
3
14
5.33
L
Ravana
Virioniec
Ravana
1
4
4
0.75
W
Ah Muzen Cab
lenigo1995
Ah Muzen Cab
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,679
Damage
38,820
52,903
Taken
52,324
42,377
Mitigated
28,158
13,594
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,265
508
296
1,509
9,470
3,363
0
3,099
6,248
15,973
482
L
Artemis
Baatmaaaan
Artemis
9,560
2,235
406
659
9,265
3,247
0
2,567
6,499
0
20,062
W
Baba Yaga
BallonBleu
Baba Yaga
8,805
257
607
2,061
8,570
3,618
604
3,817
4,601
18,352
0
W
Thoth
Diaxlord
Thoth
6,951
159
750
1,167
7,385
2,345
2,360
4,700
2,607
15,470
437
W
Gilgamesh
Fistcacahuette
Gilgamesh
9,927
1,668
1,493
2,240
12,973
11,672
565
4,733
8,015
0
15,123
L
Anubis
Jimmy1312-
Anubis
6,744
90
969
753
8,863
3,901
0
2,082
6,735
19,129
58
L
Jormungandr
MrSharpshooter
Jormungandr
9,161
438
494
1,405
12,936
9,985
0
3,227
9,464
17,174
1,005
W
Achilles
SkyClimbers
Achilles
8,161
1,465
405
3,425
14,313
20,722
574
4,355
9,723
86
12,320
L
Ravana
Virioniec
Ravana
6,090
845
500
1,259
11,790
7,662
0
4,818
6,827
0
8,002
W
Ah Muzen Cab
lenigo1995
Ah Muzen Cab
13,835
2,757
608
838
9,662
4,020
2,451
3,445
5,837
0
37,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
39,022
126
Minions Killed
124
0
Camps Cleared
0
996,828
Distance Traveled
868,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,960
796
28
3
0
175,990
0
L
Artemis
7,848
785
32
3
0
153,697
0
W
Baba Yaga
9,670
967
29
3
0
169,379
0
W
Thoth
8,382
838
23
2
0
204,852
0
W
Gilgamesh
8,900
890
13
1
0
215,687
0
L
Anubis
8,160
816
36
4
0
171,862
0
L
Jormungandr
7,853
785
19
2
0
183,522
0
W
Achilles
9,752
975
17
2
0
192,629
0
L
Ravana
7,201
720
9
1
0
183,716
0
W
Ah Muzen Cab
9,244
924
44
4
0
214,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role