Player Matchup

Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
VoiceEnable0
Hercules
Level 36
God Stats
1W - 4L
1,304 SR
Queue Stats
20W - 34L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
coolroco101
Kuzenbo
Level 124
God Stats
52W - 28L
1,680 SR
Queue Stats
249W - 219L
1,517 Elo+
Solo
Apollo
Apollo
détergent
Apollo
Level 59
God Stats
20W - 16L
1,658 SR
Queue Stats
175W - 169L
1,602 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,521 Elo+

VS

Team Averages
Level 129
1,641 SR
1,566 Elo+
Mercury
Mercury
CarneAsadaaa
Mercury
Level 170
God Stats
11W - 15L
1,553 SR
Queue Stats
432W - 452L
1,594 Elo+
Party 2
Ganesha
Ganesha
Eruptosaur
Ganesha
Level 175
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 258L
1,627 Elo+
Party 2
Osiris
Osiris
ExMachinay
Osiris
Level 57
God Stats
15W - 3L
1,860 SR
Queue Stats
185W - 155L
1,567 Elo+
Solo
Neith
Neith
LogiFugginBear
Neith
Level 127
God Stats
17W - 6L
1,687 SR
Queue Stats
486W - 482L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
SHEFFboyRDEE
Nu Wa
Level 118
God Stats
22W - 17L
1,605 SR
Queue Stats
274W - 266L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 1
6,174
617
2,517
4,826
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
 
Pele
10
1 / 0 / 0
5,231
523
1,846
5,798
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
VoiceEnable0
Hercules
7
0 / 2 / 0
4,591
459
308
5,231
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
coolroco101
Kuzenbo
8
1 / 1 / 2
5,190
519
2,902
7,008
5,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
détergent
Apollo
11
1 / 0 / 1
5,938
594
4,033
2,793
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CarneAsadaaa
Mercury
11
2 / 1 / 1
5,965
597
2,038
5,648
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Eruptosaur
Ganesha
10
0 / 1 / 0
5,830
583
1,504
5,360
3,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
ExMachinay
Osiris
12
1 / 0 / 1
7,155
716
3,702
5,297
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 0
5,347
535
2,310
4,982
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
6,060
606
4,217
4,278
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
L
Pele
 
Pele
1
0
0
1
W
Mercury
CarneAsadaaa
Mercury
2
1
1
2.5
W
Ganesha
Eruptosaur
Ganesha
0
1
0
0
W
Osiris
ExMachinay
Osiris
1
0
1
1.5
W
0
1
0
0
W
2
1
1
2.5
L
Hercules
VoiceEnable0
Hercules
0
2
0
0
L
Kuzenbo
coolroco101
Kuzenbo
1
1
2
2
L
Apollo
détergent
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,606
Damage
13,771
25,656
Taken
25,565
12,359
Mitigated
10,561
7,322
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,517
108
170
1,518
4,826
1,231
0
1,754
2,859
50,447
215
L
Pele
 
Pele
1,846
83
0
1,098
5,798
2,016
0
623
5,090
0
42,999
W
Mercury
CarneAsadaaa
Mercury
2,038
912
0
596
5,648
1,862
0
1,014
4,634
0
45,147
W
Ganesha
Eruptosaur
Ganesha
1,504
76
0
1,985
5,360
3,483
0
728
4,632
16,593
0
W
Osiris
ExMachinay
Osiris
3,702
1,376
0
4,265
5,297
2,592
516
0
5,297
0
51,348
W
2,310
433
0
2,527
4,982
1,501
0
833
4,149
0
43,591
W
4,217
793
0
375
4,278
1,123
0
2,441
1,726
35,194
0
L
Hercules
VoiceEnable0
Hercules
308
52
0
1,245
5,231
2,604
0
202
4,971
0
14,904
L
Kuzenbo
coolroco101
Kuzenbo
2,902
1,128
0
1,407
7,008
5,453
0
1,865
5,006
11,092
1,705
L
Apollo
détergent
Apollo
4,033
2,508
0
1,884
2,793
1,055
0
726
2,009
0
52,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
30,357
309
Minions Killed
371
0
Camps Cleared
0
1,039,437
Distance Traveled
1,103,325
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,174
617
90
9
0
213,406
0
L
Pele
5,231
523
78
8
0
284,972
2
W
Mercury
5,965
597
79
8
0
266,473
0
W
Ganesha
5,830
583
5
1
0
219,876
1
W
Osiris
7,155
716
101
10
0
207,267
2
W
Neith
5,347
535
111
11
0
205,989
1
W
Nu Wa
6,060
606
75
8
0
203,720
2
L
Hercules
4,591
459
42
4
0
128,778
2
L
Kuzenbo
5,190
519
16
2
0
227,834
4
L
Apollo
5,938
594
83
8
0
184,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role