Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Galaxyov
Poseidon
Level 86
God Stats
2W - 3L
1,420 SR
Queue Stats
308W - 304L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
GhostAlienWorld
Gilgamesh
Level 139
God Stats
35W - 29L
1,650 SR
Queue Stats
218W - 198L
1,659 Elo+
Solo
Artio
Artio
MooseAviator
Artio
Level 229
God Stats
5W - 9L
1,476 SR
Queue Stats
232W - 234L
1,553 Elo+
Solo
Geb
Geb
Peel4meDaddy
Geb
Level 65
God Stats
1W - 3L
1,600 SR
Queue Stats
81W - 109L
1,480 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,532 Elo+

VS

Team Averages
Level 143
1,893 SR
1,741 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LuckinʚCoffee
Hun Batz
Level 155
God Stats
1W - 0L
1,818 SR
Queue Stats
69W - 19L
1,775 Elo+
Party 1
Achilles
Achilles
花满堂ゞ
Achilles
Level 159
God Stats
1W - 0L
1,991 SR
Queue Stats
36W - 6L
1,869 Elo+
Party 1
Cerberus
Cerberus
花满堂丶º
Cerberus
Level 123
God Stats
1W - 0L
2,062 SR
Queue Stats
8W - 1L
1,796 Elo+
Party 1
Ullr
Ullr
花满糖丶
Ullr
Level 127
God Stats
3W - 0L
2,093 SR
Queue Stats
26W - 6L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 0
6,358
578
4,617
9,996
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Galaxyov
Poseidon
10
2 / 4 / 1
5,760
524
4,776
7,448
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GhostAlienWorld
Gilgamesh
10
1 / 2 / 3
5,671
516
8,172
12,837
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
5,715
520
4,930
14,737
8,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 5 / 2
5,048
459
4,754
9,672
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 0 / 1
7,462
678
7,409
8,081
2,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
14
5 / 0 / 4
7,266
661
7,367
6,686
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
花满堂ゞ
Achilles
12
2 / 1 / 1
6,611
601
10,442
10,896
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
11
2 / 3 / 9
6,424
584
5,212
12,800
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 3
7,013
638
7,578
7,487
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
16
16
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
Cernunnos
 
Cernunnos
3
0
1
3.5
L
Poseidon
Galaxyov
Poseidon
2
4
1
0.63
L
Gilgamesh
GhostAlienWorld
Gilgamesh
1
2
3
1.25
W
Hun Batz
5
0
4
7
L
0
2
2
0.5
L
1
5
2
0.4
W
Achilles
花满堂ゞ
Achilles
2
1
1
2.5
W
Cerberus
2
3
9
2.17
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,249
Damage
38,008
54,690
Taken
45,950
23,122
Mitigated
23,852
16,349
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,617
1,457
0
2,944
9,996
3,217
0
456
9,540
0
50,493
W
Cernunnos
 
Cernunnos
7,409
3,984
0
4,516
8,081
2,833
622
231
7,736
0
60,627
L
Poseidon
Galaxyov
Poseidon
4,776
1,038
0
1,991
7,448
1,694
0
2,108
5,340
30,016
0
L
Gilgamesh
GhostAlienWorld
Gilgamesh
8,172
3,023
0
3,267
12,837
4,253
0
1,274
11,493
0
40,341
W
Hun Batz
7,367
2,529
0
4,617
6,686
2,395
0
1,571
4,935
0
59,901
L
4,930
235
249
7,256
14,737
8,176
0
535
13,479
36,070
2,191
L
4,754
313
0
642
9,672
5,782
0
839
8,833
20,170
0
W
Achilles
花满堂ゞ
Achilles
10,442
4,211
0
3,853
10,896
7,260
0
4,155
6,741
0
43,190
W
Cerberus
5,212
204
0
3,574
12,800
8,985
0
4,113
8,013
14,207
0
W
7,578
2,646
0
750
7,487
2,379
0
2,889
4,218
0
51,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
34,776
309
Minions Killed
414
0
Camps Cleared
0
1,167,856
Distance Traveled
1,202,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,358
578
91
8
0
221,416
0
W
Cernunnos
7,462
678
112
10
0
224,283
0
L
Poseidon
5,760
524
69
6
0
232,582
0
L
Gilgamesh
5,671
516
68
6
0
242,988
0
W
Hun Batz
7,266
661
109
10
0
284,074
0
L
Artio
5,715
520
51
5
0
215,432
0
L
Geb
5,048
459
30
3
0
255,438
3
W
Achilles
6,611
601
75
7
0
215,091
0
W
Cerberus
6,424
584
31
3
0
240,896
3
W
Ullr
7,013
638
87
8
0
238,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role