Player Matchup

Cernunnos
Cernunnos
Deathbringet
Cernunnos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,438 Elo+
Solo
Cthulhu
Cthulhu
FaithedShotz
Cthulhu
Level 144
God Stats
7W - 8L
1,437 SR
Queue Stats
347W - 341L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
SummerGainz
Kuzenbo
Level 125
God Stats
3W - 3L
1,471 SR
Queue Stats
235W - 235L
1,476 Elo+
Solo
Bastet
Bastet
iSauxyy420
Bastet
Level 156
God Stats
2W - 0L
1,727 SR
Queue Stats
189W - 187L
1,497 Elo+
Solo
Shiva
Shiva
wtwKray
Shiva
Level 85
God Stats
14W - 5L
1,678 SR
Queue Stats
259W - 233L
1,530 Elo+
Solo
Team Averages
Level 111
1,563 SR
1,471 Elo+

VS

Team Averages
Level 108
1,369 SR
1,497 Elo+
Ao Kuang
Ao Kuang
CarnageRose3878
Ao Kuang
Level 85
God Stats
0W - 5L
1,087 SR
Queue Stats
204W - 235L
1,441 Elo+
Solo
Ares
Ares
Meet The Scrub
Ares
Level 99
God Stats
2W - 5L
1,484 SR
Queue Stats
66W - 65L
1,507 Elo+
Party 1
Nike
Nike
SirSquiddles
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,544 Elo+
Solo
Odin
Odin
chalex12345678
Odin
Level 81
God Stats
1W - 3L
1,275 SR
Queue Stats
49W - 49L
1,486 Elo+
Solo
Zeus
Zeus
lucario_dragon90
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deathbringet
Cernunnos
12
3 / 2 / 9
6,968
1,161
3,714
4,920
1,677
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
FaithedShotz
Cthulhu
13
3 / 1 / 8
7,165
1,194
6,012
6,143
3,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SummerGainz
Kuzenbo
12
0 / 0 / 10
6,827
1,138
2,659
5,549
4,614
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
iSauxyy420
Bastet
10
4 / 2 / 5
6,499
1,083
4,739
4,416
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
wtwKray
Shiva
12
5 / 1 / 8
7,128
1,188
8,635
5,446
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 6 / 1
5,027
838
1,976
7,382
2,750
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
3 / 2 / 0
6,163
1,027
2,100
7,977
6,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 4
5,247
875
5,150
6,135
4,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
2 / 1 / 1
5,614
936
2,008
2,760
1,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 4 / 3
5,398
900
3,077
4,945
1,501
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
15
Kills
5
6
Deaths
15
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
6
1
0.08
W
Cernunnos
Deathbringet
Cernunnos
3
2
9
3.75
W
Cthulhu
FaithedShotz
Cthulhu
3
1
8
7
L
3
2
0
1.5
L
0
2
4
1
W
Kuzenbo
SummerGainz
Kuzenbo
0
0
10
5
L
2
1
1
2.5
W
Bastet
iSauxyy420
Bastet
4
2
5
3.25
L
0
4
3
0.38
W
Shiva
wtwKray
Shiva
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
14,311
26,474
Taken
29,199
14,506
Mitigated
16,811
13,057
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
1,976
352
196
441
7,382
2,750
0
1,293
5,852
3,827
90
W
Cernunnos
Deathbringet
Cernunnos
3,714
1,442
390
606
4,920
1,677
856
1,505
3,306
0
9,560
W
Cthulhu
FaithedShotz
Cthulhu
6,012
94
600
1,670
6,143
3,378
33
2,318
3,608
19,221
0
L
2,100
95
2,170
1,925
7,977
6,337
0
2,934
4,900
3,913
143
L
5,150
39
425
596
6,135
4,875
0
1,633
4,395
0
10,663
W
Kuzenbo
SummerGainz
Kuzenbo
2,659
1,316
2,300
2,213
5,549
4,614
109
1,210
4,205
5,308
901
L
2,008
0
0
154
2,760
1,348
0
785
1,938
0
4,547
W
Bastet
iSauxyy420
Bastet
4,739
666
825
796
4,416
1,427
0
606
3,729
0
7,937
L
3,077
150
0
480
4,945
1,501
0
1,812
3,091
11,668
253
W
Shiva
wtwKray
Shiva
8,635
1,301
1,895
1,762
5,446
3,410
0
1,416
3,859
0
14,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,587
Gold Earned
27,449
71
Minions Killed
47
0
Camps Cleared
0
642,066
Distance Traveled
523,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,027
838
5
1
0
118,658
0
W
Cernunnos
6,968
1,161
13
2
0
123,126
0
W
Cthulhu
7,165
1,194
28
5
0
135,804
0
L
Ares
6,163
1,027
8
1
0
119,576
0
L
Nike
5,247
875
11
2
0
120,482
0
W
Kuzenbo
6,827
1,138
11
2
0
133,746
0
L
Odin
5,614
936
6
1
0
60,519
0
W
Bastet
6,499
1,083
5
1
0
120,529
0
L
Zeus
5,398
900
17
3
0
104,722
0
W
Shiva
7,128
1,188
14
2
0
128,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role