Player Matchup

Skadi
Skadi
AvislgnisRex
Skadi
Level 147
God Stats
5W - 6L
1,480 SR
Queue Stats
672W - 745L
1,401 Elo+
Party 1
Jormungandr
Jormungandr
D3m0nCUPID1993
Jormungandr
Level 81
God Stats
55W - 45L
1,529 SR
Queue Stats
324W - 367L
1,360 Elo+
Party 1
Discordia
Discordia
Wutangbanga2
Discordia
Level 125
God Stats
22W - 14L
1,611 SR
Queue Stats
62W - 55L
1,538 Elo+
Solo
Team Averages
Level 118
1,540 SR
1,433 Elo+

VS

Team Averages
Level 125
1,624 SR
1,450 Elo+
Bacchus
Bacchus
FalCie Insomnia
Bacchus
Level 125
God Stats
16W - 18L
1,613 SR
Queue Stats
307W - 337L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
J3f3rson61
Nu Wa
Level 147
God Stats
25W - 12L
1,786 SR
Queue Stats
170W - 166L
1,492 Elo+
Solo
Chaac
Chaac
Marty Mcfly1998
Chaac
Level 102
God Stats
9W - 11L
1,471 SR
Queue Stats
118W - 153L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,051
705
5,860
5,054
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
D3m0nCUPID1993
Jormungandr
11
0 / 4 / 0
6,508
651
3,481
7,693
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Wutangbanga2
Discordia
15
2 / 1 / 0
8,117
812
8,168
5,242
1,664
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,810
781
3,945
10,086
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
13
0 / 2 / 4
7,515
752
5,665
5,481
1,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 2
7,733
773
5,054
4,210
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
5
5
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Jormungandr
D3m0nCUPID1993
Jormungandr
0
4
0
0
W
3
0
2
4
W
Nu Wa
0
2
4
1
W
2
0
2
3
L
Discordia
Wutangbanga2
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
14,664
17,989
Taken
19,777
7,920
Mitigated
12,669
3,467
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,860
2,018
0
2,017
5,054
1,467
195
2,869
2,104
0
25,327
L
Jormungandr
D3m0nCUPID1993
Jormungandr
3,481
616
0
0
7,693
4,789
0
2,966
4,318
12,913
0
W
3,945
317
0
1,888
10,086
8,081
0
4,951
4,677
8,235
1,829
W
Nu Wa
5,665
1,442
0
894
5,481
1,268
0
3,839
1,479
33,771
632
W
5,054
271
0
775
4,210
3,320
0
1,990
1,861
0
18,331
L
Discordia
Wutangbanga2
Discordia
8,168
102
0
1,450
5,242
1,664
0
2,548
2,475
34,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,676
Gold Earned
23,058
134
Minions Killed
101
0
Camps Cleared
0
516,478
Distance Traveled
573,567
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,051
705
45
5
0
190,173
0
L
Jormungandr
6,508
651
24
2
0
160,480
0
W
Bacchus
7,810
781
22
2
0
202,613
0
W
Nu Wa
7,515
752
57
6
0
154,351
0
W
Chaac
7,733
773
22
2
0
216,603
0
L
Discordia
8,117
812
65
7
0
165,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role