Player Matchup

Anubis
Anubis
CarneAsadaaa
Anubis
Level 170
God Stats
9W - 5L
1,582 SR
Queue Stats
436W - 457L
1,586 Elo+
Solo
Arachne
Arachne
GingaBeardBoyd
Arachne
Level 88
God Stats
16W - 20L
1,248 SR
Queue Stats
57W - 71L
1,358 Elo+
Solo
Ymir
Ymir
Golf-3all
Ymir
Level 128
God Stats
13W - 12L
1,541 SR
Queue Stats
474W - 467L
1,497 Elo+
Solo
Horus
Horus
Grand Spartan69
Horus
Level 217
God Stats
5W - 2L
1,523 SR
Queue Stats
597W - 570L
1,512 Elo+
Solo
Nut
Nut
PartyHorse15
Nut
Level 108
God Stats
5W - 2L
1,429 SR
Queue Stats
105W - 107L
1,454 Elo+
Solo
Team Averages
Level 142
1,465 SR
1,481 Elo+

VS

Team Averages
Level 100
1,618 SR
1,519 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BeefDiesel
Serqet
Level 96
God Stats
8W - 5L
1,884 SR
Queue Stats
247W - 247L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
Okayalright
Cabrakan
Level 98
God Stats
1W - 1L
1,704 SR
Queue Stats
271W - 280L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
Toucan_Pete
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 0 / 0
6,649
665
2,294
3,685
1,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 0 / 2
5,363
536
1,978
7,549
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
2 / 0 / 1
6,860
686
3,493
4,122
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 5
6,442
644
3,448
9,286
6,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 5
5,952
595
6,054
4,054
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 0
5,430
543
1,815
3,680
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
 
Poseidon
8
0 / 3 / 0
4,629
463
3,212
4,926
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
BeefDiesel
Serqet
8
0 / 3 / 0
4,692
469
1,489
6,953
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Okayalright
Cabrakan
8
0 / 5 / 0
4,438
444
1,366
7,797
5,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Toucan_Pete
Guan Yu
9
0 / 3 / 0
4,997
500
1,204
7,025
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
13
Kills
0
0
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Poseidon
 
Poseidon
0
3
0
0
L
Serqet
BeefDiesel
Serqet
0
3
0
0
W
Anubis
1
0
0
1
W
2
0
2
3
W
Ymir
2
0
1
2.5
W
4
0
5
6.5
L
Cabrakan
Okayalright
Cabrakan
0
5
0
0
W
4
0
5
6.5
L
Guan Yu
Toucan_Pete
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
9,086
28,696
Taken
30,381
12,563
Mitigated
12,761
16,436
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,815
264
0
2,324
3,680
746
0
1,700
1,980
0
37,114
L
Poseidon
 
Poseidon
3,212
448
0
1,332
4,926
1,184
0
0
4,926
28,050
1,345
L
Serqet
BeefDiesel
Serqet
1,489
609
0
270
6,953
2,148
0
493
6,422
0
29,743
W
Anubis
2,294
431
0
2,585
3,685
1,557
72
0
3,685
55,280
1,545
W
1,978
1,226
0
5,382
7,549
2,177
15
907
6,642
0
26,108
W
Ymir
3,493
1,099
0
1,816
4,122
1,560
0
0
4,122
31,713
1,752
W
3,448
1,208
518
4,057
9,286
6,101
8
2,049
7,237
0
22,858
L
Cabrakan
Okayalright
Cabrakan
1,366
114
0
2,042
7,797
5,189
0
0
7,797
15,782
0
W
6,054
3,285
0
2,078
4,054
1,168
716
1,616
2,438
0
38,725
L
Guan Yu
Toucan_Pete
Guan Yu
1,204
130
0
1,629
7,025
3,494
0
3,236
3,489
0
21,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
24,186
326
Minions Killed
280
0
Camps Cleared
0
970,618
Distance Traveled
983,794
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,430
543
85
9
0
209,744
0
L
Poseidon
4,629
463
55
6
0
173,125
0
L
Serqet
4,692
469
64
6
0
227,700
0
W
Anubis
6,649
665
115
12
0
211,579
0
W
Arachne
5,363
536
56
6
0
211,532
0
W
Ymir
6,860
686
78
8
0
135,826
0
W
Horus
6,442
644
20
2
0
214,543
0
L
Cabrakan
4,438
444
23
2
0
183,178
0
W
Nut
5,952
595
57
6
0
197,138
0
L
Guan Yu
4,997
500
53
5
0
190,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role