Player Matchup

Ganesha
Ganesha
RN89
Ganesha
Level 157
God Stats
9W - 4L
1,644 SR
Queue Stats
150W - 172L
1,503 Elo+
Solo
Eset
Eset
Takouille
Eset
Level 138
God Stats
2W - 0L
1,740 SR
Queue Stats
76W - 81L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Versedeco
Ne Zha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 96L
1,480 Elo+
Solo
Izanami
Izanami
samu_26498
Izanami
Level 107
God Stats
3W - 2L
1,545 SR
Queue Stats
177W - 173L
1,455 Elo+
Solo
Atlas
Atlas
xMOCx9082
Atlas
Level 106
God Stats
1W - 8L
957 SR
Queue Stats
656W - 661L
1,457 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,480 Elo+

VS

Team Averages
Level 89
1,434 SR
1,423 Elo+
Olorun
Olorun
 
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
D00l1n
Kali
Level 27
God Stats
2W - 4L
1,425 SR
Queue Stats
132W - 155L
1,427 Elo+
Solo
Ganesha
Ganesha
menut112
Ganesha
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 262L
1,408 Elo+
Solo
Achilles
Achilles
zetathekiller
Achilles
Level 78
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 23L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RN89
Ganesha
10
0 / 2 / 6
5,548
1,110
3,350
4,677
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
11
2 / 0 / 6
6,146
1,229
4,061
3,168
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Versedeco
Ne Zha
10
3 / 1 / 4
5,947
1,189
5,826
3,688
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
samu_26498
Izanami
12
3 / 0 / 4
6,156
1,231
6,245
1,879
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atlas
xMOCx9082
Atlas
1
0 / 0 / 0
1,320
264
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 0 / 2
5,327
1,065
4,359
2,438
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
 
King Arthur
9
0 / 4 / 2
4,734
947
2,315
6,732
3,751
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
D00l1n
Kali
6
0 / 1 / 1
4,361
872
551
1,614
523
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
menut112
Ganesha
8
0 / 3 / 3
5,040
1,008
2,355
6,210
3,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
zetathekiller
Achilles
10
2 / 0 / 1
5,270
1,054
1,712
4,894
5,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
8
Kills
3
3
Deaths
8
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
2
2
L
King Arthur
 
King Arthur
0
4
2
0.25
L
Kali
D00l1n
Kali
0
1
1
0.5
W
Ganesha
RN89
Ganesha
0
2
6
1.5
W
Eset
2
0
6
5
W
Ne Zha
Versedeco
Ne Zha
3
1
4
5
L
Ganesha
menut112
Ganesha
0
3
3
0.5
W
Izanami
samu_26498
Izanami
3
0
4
5
W
Atlas
xMOCx9082
Atlas
0
0
0
0
L
Achilles
zetathekiller
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
11,292
13,412
Taken
21,888
7,502
Mitigated
14,055
5,111
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,359
824
1,271
1,371
2,438
810
0
869
1,569
13,203
276
L
King Arthur
 
King Arthur
2,315
418
249
659
6,732
3,751
0
1,379
5,353
0
4,713
L
Kali
D00l1n
Kali
551
231
115
340
1,614
523
0
495
1,119
0
1,597
W
Ganesha
RN89
Ganesha
3,350
313
150
444
4,677
3,798
0
1,730
2,809
7,084
769
W
Eset
4,061
704
1,022
1,390
3,168
1,456
122
2,143
1,025
12,273
0
W
Ne Zha
Versedeco
Ne Zha
5,826
465
85
1,343
3,688
1,611
0
1,700
1,955
0
11,638
L
Ganesha
menut112
Ganesha
2,355
205
403
781
6,210
3,767
0
1,946
4,264
6,681
0
W
Izanami
samu_26498
Izanami
6,245
4,203
0
677
1,879
637
280
994
851
0
14,518
W
Atlas
xMOCx9082
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
zetathekiller
Achilles
1,712
176
277
1,216
4,894
5,204
0
2,233
2,661
0
3,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
24,732
62
Minions Killed
39
0
Camps Cleared
0
418,465
Distance Traveled
469,097
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,327
1,065
25
5
0
118,937
0
L
King Arthur
4,734
947
5
1
0
94,446
0
L
Kali
4,361
872
0
0
0
37,641
0
W
Ganesha
5,548
1,110
0
0
0
93,081
0
W
Eset
6,146
1,229
23
5
0
112,219
0
W
Ne Zha
5,947
1,189
13
3
0
113,849
0
L
Ganesha
5,040
1,008
0
0
0
97,501
3
W
Izanami
6,156
1,231
26
5
0
99,316
0
W
Atlas
1,320
264
0
0
0
0
0
L
Achilles
5,270
1,054
9
2
0
120,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role