Player Matchup

Freya
Freya
 
Freya
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CMAKKERS
Thanatos
Level 149
God Stats
5W - 7L
1,393 SR
Queue Stats
260W - 270L
1,391 Elo+
Party 1
Raijin
Raijin
Tayric
Raijin
Level 136
God Stats
2W - 1L
1,480 SR
Queue Stats
28W - 18L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
dyyde
Sylvanus
Level 122
God Stats
18W - 19L
1,546 SR
Queue Stats
88W - 88L
1,476 Elo+
Party 1
Chaac
Chaac
ionandar
Chaac
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 5L
1,266 Elo+
Party 1
Team Averages
Level 150
1,441 SR
1,443 Elo+

VS

Team Averages
Level 123
1,555 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FoxSinner
The Morrigan
Level 145
God Stats
19W - 17L
1,593 SR
Queue Stats
277W - 263L
1,529 Elo+
Solo
Surtr
Surtr
MXCHXL35
Surtr
Level 87
God Stats
21W - 17L
1,575 SR
Queue Stats
189W - 186L
1,515 Elo+
Solo
Serqet
Serqet
SwagScavver
Serqet
Level 158
God Stats
13W - 13L
1,608 SR
Queue Stats
85W - 99L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
10 / 2 / 0
7,700
700
9,129
5,311
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
CMAKKERS
Thanatos
9
1 / 2 / 2
5,519
502
2,271
7,743
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Tayric
Raijin
12
3 / 2 / 0
6,395
581
3,667
3,723
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
dyyde
Sylvanus
10
0 / 1 / 4
5,822
529
2,541
7,056
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
ionandar
Chaac
11
1 / 2 / 1
6,227
566
7,253
11,055
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 1
6,636
603
4,162
6,138
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
6
0 / 9 / 2
4,671
425
2,575
9,329
1,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
FoxSinner
The Morrigan
11
1 / 2 / 2
5,977
543
2,304
3,339
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
MXCHXL35
Surtr
12
2 / 2 / 0
6,550
595
8,270
10,732
8,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
11
2 / 1 / 2
5,831
530
3,312
7,162
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
15
Kills
9
9
Deaths
15
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
2
0
5
L
Anubis
 
Anubis
4
1
1
4.5
L
Neith
 
Neith
0
9
2
0.11
W
Thanatos
CMAKKERS
Thanatos
1
2
2
1
L
The Morrigan
FoxSinner
The Morrigan
1
2
2
1
L
Surtr
MXCHXL35
Surtr
2
2
0
1
L
Serqet
2
1
2
3
W
Raijin
Tayric
Raijin
3
2
0
1.5
W
Sylvanus
dyyde
Sylvanus
0
1
4
2
W
Chaac
ionandar
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,861
Damage
20,623
34,888
Taken
36,700
15,630
Mitigated
15,810
15,132
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,129
3,797
0
1,657
5,311
1,449
0
672
4,639
46,304
2,892
L
Anubis
 
Anubis
4,162
384
0
2,361
6,138
2,835
0
1,540
4,242
33,241
1,473
L
Neith
 
Neith
2,575
1,257
0
679
9,329
1,224
0
7,463
1,368
0
15,787
W
Thanatos
CMAKKERS
Thanatos
2,271
389
0
6,777
7,743
1,908
0
893
6,525
0
30,492
L
The Morrigan
FoxSinner
The Morrigan
2,304
408
0
755
3,339
673
0
1,992
978
36,601
880
L
Surtr
MXCHXL35
Surtr
8,270
2,783
0
3,209
10,732
8,666
0
873
9,859
1,562
42,530
L
Serqet
3,312
819
0
618
7,162
2,412
0
1,699
5,233
0
46,493
W
Raijin
Tayric
Raijin
3,667
93
0
597
3,723
803
0
1,855
1,742
42,342
880
W
Sylvanus
dyyde
Sylvanus
2,541
761
372
2,282
7,056
4,148
0
1,442
5,546
20,664
340
W
Chaac
ionandar
Chaac
7,253
1,365
0
3,447
11,055
7,322
0
1,215
9,840
0
47,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
29,665
371
Minions Killed
336
0
Camps Cleared
0
1,120,953
Distance Traveled
1,093,351
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,700
700
95
9
0
223,268
3
L
Anubis
6,636
603
48
4
0
200,899
0
L
Neith
4,671
425
27
2
0
183,435
0
W
Thanatos
5,519
502
68
6
0
246,370
3
L
The Morrigan
5,977
543
94
9
0
215,801
0
L
Surtr
6,550
595
85
8
0
225,350
1
L
Serqet
5,831
530
82
7
0
267,866
3
W
Raijin
6,395
581
81
7
0
220,216
0
W
Sylvanus
5,822
529
29
3
0
203,276
5
W
Chaac
6,227
566
98
9
0
227,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role