Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BootyHoleSlyr
Khepri
Level 144
God Stats
0W - 2L
1,242 SR
Queue Stats
69W - 65L
1,609 Elo+
Party 2
Jing Wei
Jing Wei
JTShadowz
Jing Wei
Level 178
God Stats
1W - 4L
1,506 SR
Queue Stats
331W - 322L
1,557 Elo+
Party 2
Apollo
Apollo
ToyotaTundra289
Apollo
Level 80
God Stats
7W - 6L
1,658 SR
Queue Stats
448W - 450L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bananapatch
Ah Muzen Cab
Level 143
God Stats
5W - 8L
1,473 SR
Queue Stats
226W - 210L
1,527 Elo+
Solo
Team Averages
Level 140
1,475 SR
1,545 Elo+

VS

Team Averages
Level 123
1,553 SR
1,543 Elo+
Ah Puch
Ah Puch
Aceryy
Ah Puch
Level 128
God Stats
2W - 0L
1,565 SR
Queue Stats
64W - 83L
1,482 Elo+
Party 1
Nut
Nut
BumBreezy
Nut
Level 151
God Stats
4W - 0L
1,760 SR
Queue Stats
73W - 70L
1,493 Elo+
Solo
Susano
Susano
RomeOdunzeSZN
Susano
Level 103
God Stats
1W - 0L
1,318 SR
Queue Stats
75W - 38L
1,706 Elo+
Party 1
Sun Wukong
Sun Wukong
bsa366
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,501 Elo+
Solo
Ares
Ares
tender_temper71
Ares
Level 83
God Stats
6W - 2L
1,622 SR
Queue Stats
474W - 437L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 4 / 2
5,417
903
3,455
7,481
7,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 3
5,377
896
1,699
6,836
4,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
JTShadowz
Jing Wei
12
0 / 4 / 1
5,467
911
5,406
5,799
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 1 / 2
5,549
925
1,197
1,755
732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ah Muzen Cab
bananapatch
Ah Muzen Cab
9
1 / 4 / 1
5,281
880
4,695
5,830
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aceryy
Ah Puch
12
3 / 0 / 8
7,216
1,203
6,337
3,672
2,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 1 / 10
6,276
1,046
3,834
3,817
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
9 / 3 / 6
7,775
1,296
10,336
7,313
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
bsa366
Sun Wukong
12
2 / 1 / 9
6,875
1,146
2,855
5,598
5,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 10
7,174
1,196
2,848
6,778
7,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
3
Kills
16
16
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
2
0.5
W
Ah Puch
Aceryy
Ah Puch
3
0
8
7
L
0
3
3
0.5
W
0
1
10
5
L
Jing Wei
JTShadowz
Jing Wei
0
4
1
0.13
W
9
3
6
4
L
1
1
2
2
L
Ah Muzen Cab
bananapatch
Ah Muzen Cab
1
4
1
0.38
W
Sun Wukong
bsa366
Sun Wukong
2
1
9
6.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
26,210
27,701
Taken
27,178
17,092
Mitigated
19,554
3,161
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,455
1,136
328
1,227
7,481
7,347
0
2,452
5,029
168
5,754
W
Ah Puch
Aceryy
Ah Puch
6,337
156
1,162
1,011
3,672
2,261
771
515
3,157
18,417
0
L
1,699
63
0
130
6,836
4,729
0
2,137
4,699
5,579
0
W
3,834
1,427
0
702
3,817
1,620
1,728
34
3,783
0
10,346
L
Jing Wei
JTShadowz
Jing Wei
5,406
4,679
0
615
5,799
2,033
0
1,561
4,238
0
10,313
W
10,336
3,237
9
1,623
7,313
3,534
0
622
6,691
0
15,954
L
1,197
964
0
54
1,755
732
0
718
1,037
0
5,067
L
Ah Muzen Cab
bananapatch
Ah Muzen Cab
4,695
716
427
380
5,830
2,251
0
2,317
3,513
0
11,781
W
Sun Wukong
bsa366
Sun Wukong
2,855
216
379
633
5,598
5,132
570
290
5,308
0
9,088
W
2,848
319
1,621
1,812
6,778
7,007
430
406
6,372
4,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
35,316
59
Minions Killed
82
0
Camps Cleared
0
490,235
Distance Traveled
590,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,417
903
5
1
0
105,410
0
W
Ah Puch
7,216
1,203
27
5
0
131,636
0
L
Khepri
5,377
896
7
1
0
112,407
0
W
Nut
6,276
1,046
24
4
0
97,542
0
L
Jing Wei
5,467
911
10
2
0
123,576
0
W
Susano
7,775
1,296
8
1
0
123,808
0
L
Apollo
5,549
925
15
3
0
53,148
0
L
Ah Muzen Cab
5,281
880
22
4
0
95,694
0
W
Sun Wukong
6,875
1,146
19
3
0
118,398
0
W
Ares
7,174
1,196
4
1
0
119,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role