Player Matchup

Medusa
Medusa
Dr-Danga9
Medusa
Level 157
God Stats
306W - 275L
1,579 SR
Queue Stats
433W - 388L
1,516 Elo+
Solo
Chang'e
Chang'e
Genova69
Chang'e
Level 147
God Stats
0W - 9L
1,061 SR
Queue Stats
320W - 309L
1,454 Elo+
Solo
Jormungandr
Jormungandr
fucqns
Jormungandr
Level 119
God Stats
10W - 16L
1,421 SR
Queue Stats
384W - 367L
1,419 Elo+
Solo
King Arthur
King Arthur
jacobacobac
King Arthur
Level 105
God Stats
5W - 6L
1,495 SR
Queue Stats
16W - 14L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
wubbybubby
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,517 Elo+
Solo
Team Averages
Level 130
1,411 SR
1,483 Elo+

VS

Team Averages
Level 125
1,499 SR
1,525 Elo+
Anubis
Anubis
Call_Me_Dada-
Anubis
Level 142
God Stats
17W - 10L
1,677 SR
Queue Stats
109W - 101L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
DarkLynx24
Sun Wukong
Level 157
God Stats
2W - 1L
1,453 SR
Queue Stats
142W - 132L
1,539 Elo+
Solo
Fenrir
Fenrir
Meekks
Fenrir
Level 54
God Stats
5W - 3L
1,357 SR
Queue Stats
133W - 121L
1,513 Elo+
Solo
Ullr
Ullr
YosukeTaku
Ullr
Level 145
God Stats
2W - 1L
1,314 SR
Queue Stats
26W - 31L
1,456 Elo+
Solo
Cabrakan
Cabrakan
xRomeRocksx
Cabrakan
Level 125
God Stats
5W - 1L
1,693 SR
Queue Stats
19W - 11L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr-Danga9
Medusa
15
3 / 8 / 1
8,788
517
9,126
20,356
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
Genova69
Chang'e
14
4 / 6 / 1
8,588
505
6,502
16,192
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
fucqns
Jormungandr
12
1 / 6 / 4
8,392
494
10,901
20,086
14,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
jacobacobac
King Arthur
15
0 / 2 / 1
9,433
555
10,404
19,548
17,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
wubbybubby
Ao Kuang
15
1 / 4 / 3
8,325
490
6,081
14,299
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
9,905
583
18,603
13,278
7,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
DarkLynx24
Sun Wukong
15
1 / 1 / 8
8,931
525
9,478
12,485
12,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
Meekks
Fenrir
15
4 / 2 / 15
9,396
553
8,493
16,208
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 2 / 6
9,048
532
8,621
8,479
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
xRomeRocksx
Cabrakan
17
13 / 2 / 6
10,542
620
19,626
15,488
11,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
26
26
Deaths
9
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Sun Wukong
DarkLynx24
Sun Wukong
1
1
8
5
L
Medusa
Dr-Danga9
Medusa
3
8
1
0.44
L
Chang'e
Genova69
Chang'e
4
6
1
0.75
W
Fenrir
Meekks
Fenrir
4
2
15
5.75
W
4
2
6
3.5
L
Jormungandr
fucqns
Jormungandr
1
6
4
0.5
L
King Arthur
jacobacobac
King Arthur
0
2
1
0.25
L
Ao Kuang
wubbybubby
Ao Kuang
1
4
3
0.63
W
Cabrakan
xRomeRocksx
Cabrakan
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
64,821
90,481
Taken
65,938
49,834
Mitigated
50,530
22,804
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,603
862
0
8,109
13,278
7,117
1,654
9,391
3,887
89,156
0
W
Sun Wukong
DarkLynx24
Sun Wukong
9,478
1,385
0
2,313
12,485
12,936
682
1,255
11,230
0
67,047
L
Medusa
Dr-Danga9
Medusa
9,126
2,713
126
6,049
20,356
9,338
724
7,164
12,788
5,114
67,427
L
Chang'e
Genova69
Chang'e
6,502
545
948
4,995
16,192
3,579
0
10,682
5,510
48,281
1,461
W
Fenrir
Meekks
Fenrir
8,493
2,180
0
4,458
16,208
14,185
168
5,155
11,053
0
26,523
W
8,621
4,738
0
2,872
8,479
4,311
1,810
2,019
6,460
0
54,483
L
Jormungandr
fucqns
Jormungandr
10,901
3,643
593
2,014
20,086
14,249
370
10,037
9,821
35,158
1,780
L
King Arthur
jacobacobac
King Arthur
10,404
1,188
41
4,382
19,548
17,995
87
4,570
14,894
0
82,648
L
Ao Kuang
wubbybubby
Ao Kuang
6,081
1,616
0
3,656
14,299
4,673
0
5,776
8,432
64,724
1,022
W
Cabrakan
xRomeRocksx
Cabrakan
19,626
4,226
0
5,825
15,488
11,981
349
6,392
9,096
77,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
47,822
480
Minions Killed
457
0
Camps Cleared
0
1,694,578
Distance Traveled
1,697,755
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,905
583
123
7
0
313,827
0
W
Sun Wukong
8,931
525
111
7
0
354,480
0
L
Medusa
8,788
517
86
5
0
318,637
0
L
Chang'e
8,588
505
83
5
0
319,937
0
W
Fenrir
9,396
553
26
2
0
358,425
7
W
Ullr
9,048
532
94
6
0
291,073
0
L
Jormungandr
8,392
494
56
3
0
333,558
0
L
King Arthur
9,433
555
152
9
0
322,251
1
L
Ao Kuang
8,325
490
103
6
0
400,195
1
W
Cabrakan
10,542
620
103
6
0
379,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role