Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond III
Dilano2005
Shiva
Diamond III
Level 249
God Stats
1W - 0L
1,592 SR
Queue Stats
178W - 147L
2,115 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Domkiss
Xbalanque
Diamond IV
Level 159
God Stats
2W - 1L
1,502 SR
Queue Stats
98W - 76L
2,094 MMR
Solo
Ne Zha
Ne Zha
Diamond III
NezyrKato
Ne Zha
Diamond III
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 25L
2,275 MMR
Solo
Geb
Geb
Diamond V
Pirtza
Geb
Diamond V
Level 158
God Stats
6W - 4L
1,648 SR
Queue Stats
301W - 286L
1,916 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 185
1,548 SR
1,980 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,731 SR
2,183 MMR
Hera
Hera
Masters
LuckinʚCoffee
Hera
Masters
Level 155
God Stats
1W - 2L
1,866 SR
Queue Stats
38W - 22L
2,498 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
PabloLozano
Amaterasu
Platinum I
Level 85
God Stats
43W - 31L
1,749 SR
Queue Stats
184W - 157L
1,908 MMR
Solo
Medusa
Medusa
Platinum I
chaosronnie
Medusa
Platinum I
Level 246
God Stats
18W - 25L
1,508 SR
Queue Stats
555W - 550L
2,022 MMR
Solo
Cerberus
Cerberus
Platinum II
平头白发披银风一生都在征战中
Cerberus
Platinum II
Level 179
God Stats
2W - 2L
1,653 SR
Queue Stats
548W - 556L
2,015 MMR
Solo
He Bo
He Bo
Masters
花满糖丶
He Bo
Masters
Level 127
God Stats
27W - 11L
1,878 SR
Queue Stats
105W - 50L
2,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 1
5,527
614
943
4,758
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
10
1 / 3 / 0
5,522
614
5,721
9,204
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Domkiss
Xbalanque
9
0 / 2 / 1
5,207
579
2,519
4,739
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
NezyrKato
Ne Zha
9
1 / 1 / 0
4,896
544
2,621
5,065
1,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Pirtza
Geb
9
0 / 1 / 0
4,730
526
1,310
6,232
2,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FenrirBacchusAo KuangRaijin

VS

Bans
CthulhuSusanoAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,590
621
1,374
2,713
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
PabloLozano
Amaterasu
11
2 / 1 / 1
5,973
664
5,574
9,315
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
8
0 / 0 / 2
4,657
517
2,335
2,861
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 2
4,672
519
1,843
4,953
3,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 3
5,927
659
3,617
2,876
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
1
0.25
W
Shiva
1
3
0
0.33
W
Xbalanque
Domkiss
Xbalanque
0
2
1
0.25
L
2
0
2
3
W
Ne Zha
NezyrKato
Ne Zha
1
1
0
1
L
Amaterasu
PabloLozano
Amaterasu
2
1
1
2.5
W
Geb
Pirtza
Geb
0
1
0
0
L
Medusa
0
0
2
1
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,114
Damage
14,743
29,998
Taken
22,718
8,727
Mitigated
10,129
12,955
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
943
0
330
1,774
4,758
1,260
0
1,995
2,763
43,788
0
W
Shiva
5,721
1,213
0
3,192
9,204
2,891
0
258
8,451
0
38,867
W
Xbalanque
Domkiss
Xbalanque
2,519
1,378
0
1,469
4,739
1,120
0
1,667
3,072
0
42,458
L
1,374
329
0
1,053
2,713
698
0
394
2,319
39,408
0
W
Ne Zha
NezyrKato
Ne Zha
2,621
272
0
3,042
5,065
1,339
0
1,226
3,839
0
28,647
L
Amaterasu
PabloLozano
Amaterasu
5,574
1,716
0
4,847
9,315
4,875
0
316
8,999
0
38,552
W
Geb
Pirtza
Geb
1,310
271
1,243
1,905
6,232
2,117
0
1,663
4,529
12,645
1,222
L
Medusa
2,335
810
0
884
2,861
692
0
129
2,732
0
26,775
L
1,843
290
0
2,347
4,953
3,245
0
918
4,035
21,103
0
L
3,617
161
0
1,178
2,876
619
0
264
2,612
36,856
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
26,819
322
Minions Killed
344
0
Camps Cleared
0
1,004,948
Distance Traveled
986,856
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,527
614
109
12
0
198,998
1
W
Shiva
5,522
614
65
7
0
187,715
1
W
Xbalanque
5,207
579
78
9
0
168,666
1
L
Hera
5,590
621
84
9
0
207,713
0
W
Ne Zha
4,896
544
54
6
0
222,743
0
L
Amaterasu
5,973
664
77
9
0
177,459
0
W
Geb
4,730
526
16
2
0
226,826
4
L
Medusa
4,657
517
47
5
0
135,890
1
L
Cerberus
4,672
519
74
8
0
222,927
0
L
He Bo
5,927
659
62
7
0
242,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role