Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DaNooSVK
Cernunnos
Level 159
God Stats
1W - 1L
1,387 SR
Queue Stats
169W - 113L
1,655 Elo+
Solo
Ganesha
Ganesha
ItkuLitku
Ganesha
Level 125
God Stats
6W - 3L
1,547 SR
Queue Stats
97W - 114L
1,362 Elo+
Solo
Ra
Ra
MaybeDefinite
Ra
Level 124
God Stats
10W - 1L
1,833 SR
Queue Stats
741W - 167L
1,685 Elo+
Solo
Hades
Hades
VaToLoCo_swe
Hades
Level 185
God Stats
4W - 1L
1,834 SR
Queue Stats
415W - 397L
1,548 Elo+
Solo
Team Averages
Level 156
1,620 SR
1,550 Elo+

VS

Team Averages
Level 105
1,397 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Say no More
Neith
Level 124
God Stats
0W - 1L
1,644 SR
Queue Stats
18W - 22L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
SunOfWeezer
Sylvanus
Level 67
God Stats
0W - 2L
1,289 SR
Queue Stats
11W - 13L
1,491 Elo+
Party 1
Sol
Sol
xJuL3zzKiLLx
Sol
Level 26
God Stats
0W - 2L
1,271 SR
Queue Stats
76W - 100L
1,402 Elo+
Solo
Zeus
Zeus
xxxxLilithxxxx
Zeus
Level 143
God Stats
0W - 6L
1,280 SR
Queue Stats
257W - 261L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
4 / 0 / 12
10,274
856
10,310
11,575
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
DaNooSVK
Cernunnos
18
11 / 1 / 10
10,965
914
20,133
12,876
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
ItkuLitku
Ganesha
16
0 / 2 / 21
10,417
868
9,164
13,311
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 2 / 11
10,652
888
10,140
11,390
5,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 8
9,345
779
8,781
14,427
10,068
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 5 / 2
7,226
602
6,353
6,770
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 5 / 2
8,562
714
15,109
13,685
6,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
SunOfWeezer
Sylvanus
15
1 / 5 / 3
8,458
705
4,345
17,681
15,727
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 5 / 3
7,983
665
7,137
12,485
4,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
2 / 4 / 4
8,784
732
12,884
12,166
5,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
24
Kills
7
10
Deaths
24
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
0
12
10
L
Medusa
 
Medusa
1
5
2
0.4
W
Cernunnos
DaNooSVK
Cernunnos
11
1
10
16
W
Ganesha
ItkuLitku
Ganesha
0
2
21
5.25
W
6
2
11
5.75
L
2
5
2
0.6
L
Sylvanus
SunOfWeezer
Sylvanus
1
5
3
0.5
W
3
5
8
1.4
L
1
5
3
0.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,528
Damage
45,828
63,579
Taken
62,787
38,292
Mitigated
34,574
38,371
Healing
22,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,310
873
172
1,746
11,575
5,380
1,555
5,793
5,782
0
24,752
L
Medusa
 
Medusa
6,353
2,198
0
170
6,770
2,127
0
3,892
2,878
0
10,124
W
Cernunnos
DaNooSVK
Cernunnos
20,133
9,724
896
4,936
12,876
5,508
3,094
5,078
7,798
0
33,308
W
Ganesha
ItkuLitku
Ganesha
9,164
69
227
2,197
13,311
12,303
638
4,121
9,190
15,141
566
W
10,140
536
16,370
7,351
11,390
5,033
1,417
4,085
7,305
26,433
872
L
15,109
6,154
421
2,372
13,685
6,230
0
6,328
7,357
0
34,880
L
Sylvanus
SunOfWeezer
Sylvanus
4,345
648
8,948
5,476
17,681
15,727
0
7,120
10,432
7,462
0
W
8,781
0
1,016
3,460
14,427
10,068
72
5,225
9,202
20,140
877
L
7,137
914
600
2,655
12,485
4,580
0
4,946
7,539
15,324
345
L
12,884
660
1,268
688
12,166
5,910
0
4,572
7,594
30,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
41,013
169
Minions Killed
118
0
Camps Cleared
0
1,146,897
Distance Traveled
967,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,274
856
42
4
0
237,789
0
L
Medusa
7,226
602
5
0
0
119,792
0
W
Cernunnos
10,965
914
31
3
0
210,354
0
W
Ganesha
10,417
868
3
0
0
246,809
0
W
Ra
10,652
888
58
5
0
249,434
0
L
Neith
8,562
714
48
4
0
198,984
0
L
Sylvanus
8,458
705
4
0
0
197,863
0
W
Hades
9,345
779
35
3
0
202,511
0
L
Sol
7,983
665
19
2
0
218,438
0
L
Zeus
8,784
732
42
4
0
232,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role