Player Matchup

Susano
Susano
Platinum III
 
Susano
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
Marcosvk8877
Ymir
Platinum V
Level 133
God Stats
5W - 2L
1,635 SR
Queue Stats
113W - 112L
1,597 MMR
Solo
Cthulhu
Cthulhu
Silver I
SiTeCojo
Cthulhu
Silver I
Level 107
God Stats
1W - 0L
1,807 SR
Queue Stats
31W - 22L
1,518 MMR
Solo
Ix Chel
Ix Chel
Platinum V
marcoss-lu
Ix Chel
Platinum V
Level 156
God Stats
9W - 5L
1,593 SR
Queue Stats
245W - 237L
1,677 MMR
Solo
Nut
Nut
Gold IV
shouldnotbehere
Nut
Gold IV
Level 127
God Stats
8W - 9L
1,614 SR
Queue Stats
92W - 103L
1,527 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,630 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,419 SR
1,544 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Baananaz
Sun Wukong
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 124L
1,384 MMR
Solo
Nemesis
Nemesis
Platinum V
Darnaldo01
Nemesis
Platinum V
Level 146
God Stats
0W - 2L
1,299 SR
Queue Stats
82W - 72L
1,688 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
PoulpeMalade01
Baron Samedi
Gold II
Level 129
God Stats
1W - 4L
1,297 SR
Queue Stats
147W - 150L
1,602 MMR
Solo
Ganesha
Ganesha
Bronze III
elRasputln
Ganesha
Bronze III
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
6 / 0 / 3
6,545
655
3,760
6,141
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 7
5,777
578
4,082
7,205
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
SiTeCojo
Cthulhu
10
0 / 1 / 3
6,039
604
4,932
9,136
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
marcoss-lu
Ix Chel
12
4 / 0 / 1
6,597
660
3,017
2,658
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 0 / 3
6,434
643
6,926
5,068
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AnubisThorSolAo Kuang

VS

Bans
Cu ChulainnAmaterasuAthenaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 6 / 0
4,462
446
4,083
7,843
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Baananaz
Sun Wukong
10
1 / 2 / 0
5,884
588
5,911
9,286
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Darnaldo01
Nemesis
5
0 / 0 / 0
3,970
397
608
2,129
554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PoulpeMalade01
Baron Samedi
10
0 / 5 / 0
5,081
508
2,795
6,815
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
elRasputln
Ganesha
6
0 / 3 / 0
4,381
438
1,980
7,032
3,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
16
Kills
1
1
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
3
7.5
L
Medusa
 
Medusa
0
6
0
0
L
Sun Wukong
Baananaz
Sun Wukong
1
2
0
0.5
L
Nemesis
Darnaldo01
Nemesis
0
0
0
0
W
1
0
7
4.5
L
Baron Samedi
PoulpeMalade01
Baron Samedi
0
5
0
0
W
Cthulhu
SiTeCojo
Cthulhu
0
1
3
1.5
L
Ganesha
elRasputln
Ganesha
0
3
0
0
W
Ix Chel
marcoss-lu
Ix Chel
4
0
1
4.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
15,377
30,208
Taken
33,105
15,479
Mitigated
12,912
11,810
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,760
1,128
0
3,789
6,141
1,786
289
454
5,669
0
41,884
L
Medusa
 
Medusa
4,083
1,663
0
1,340
7,843
2,034
0
859
6,984
0
25,449
L
Sun Wukong
Baananaz
Sun Wukong
5,911
1,112
0
3,141
9,286
4,157
0
4,572
4,148
0
40,134
L
Nemesis
Darnaldo01
Nemesis
608
169
0
680
2,129
554
0
149
1,968
0
12,948
W
4,082
1,008
0
1,220
7,205
4,524
0
2,310
4,751
17,798
1,465
L
Baron Samedi
PoulpeMalade01
Baron Samedi
2,795
194
123
765
6,815
2,873
0
3,067
3,465
29,946
0
W
Cthulhu
SiTeCojo
Cthulhu
4,932
257
0
3,498
9,136
6,696
0
126
8,983
36,098
1,460
L
Ganesha
elRasputln
Ganesha
1,980
250
696
1,391
7,032
3,294
0
2,122
4,860
10,734
0
W
Ix Chel
marcoss-lu
Ix Chel
3,017
412
197
1,020
2,658
766
457
767
1,691
38,238
936
W
6,926
5,137
0
2,086
5,068
1,707
454
722
4,339
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
23,778
337
Minions Killed
217
0
Camps Cleared
0
984,418
Distance Traveled
873,712
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,545
655
73
7
0
246,267
3
L
Medusa
4,462
446
52
5
0
180,555
0
L
Sun Wukong
5,884
588
73
7
0
192,261
0
L
Nemesis
3,970
397
26
3
0
160,098
0
W
Ymir
5,777
578
27
3
0
191,585
1
L
Baron Samedi
5,081
508
58
6
0
177,421
0
W
Cthulhu
6,039
604
75
8
0
178,401
2
L
Ganesha
4,381
438
8
1
0
163,377
0
W
Ix Chel
6,597
660
83
8
0
190,342
2
W
Nut
6,434
643
79
8
0
177,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role