Player Matchup

Mercury
Mercury
CASTRX_00
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Dondozo
Sylvanus
Level 112
God Stats
7W - 9L
1,557 SR
Queue Stats
238W - 207L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
XxStealth
Danzaburou
Level 106
God Stats
26W - 19L
1,572 SR
Queue Stats
472W - 451L
1,424 Elo+
Solo
Anubis
Anubis
tranko
Anubis
Level 118
God Stats
51W - 44L
1,583 SR
Queue Stats
53W - 50L
1,560 Elo+
Solo
Kukulkan
Kukulkan
ÉlQuako
Kukulkan
Level 120
God Stats
2W - 2L
1,650 SR
Queue Stats
234W - 226L
1,557 Elo+
Party 1
Team Averages
Level 111
1,572 SR
1,506 Elo+

VS

Team Averages
Level 83
1,497 SR
1,619 Elo+
Cliodhna
Cliodhna
Asymple
Cliodhna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,755 Elo+
Party 2
Artemis
Artemis
Plazma76
Artemis
Level 49
God Stats
10W - 2L
1,425 SR
Queue Stats
65W - 76L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Toatie13
Sylvanus
Level 87
God Stats
5W - 2L
1,628 SR
Queue Stats
200W - 197L
1,485 Elo+
Solo
Ra
Ra
WARbrotherGISSE
Ra
Level 100
God Stats
22W - 30L
1,432 SR
Queue Stats
277W - 254L
1,575 Elo+
Solo
Tyr
Tyr
Wαγηє
Tyr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 1L
1,854 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CASTRX_00
Mercury
13
1 / 3 / 1
7,330
431
2,570
10,032
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Dondozo
Sylvanus
13
1 / 1 / 1
7,769
457
4,659
10,860
8,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
XxStealth
Danzaburou
7
0 / 3 / 0
6,040
355
2,746
6,654
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
tranko
Anubis
11
0 / 8 / 0
7,195
423
4,183
12,519
7,482
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ÉlQuako
Kukulkan
16
1 / 0 / 1
8,808
518
5,744
5,661
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Asymple
Cliodhna
16
2 / 2 / 4
8,822
519
4,566
10,379
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Plazma76
Artemis
15
2 / 1 / 1
9,048
532
5,123
5,537
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Toatie13
Sylvanus
15
2 / 0 / 3
8,376
493
5,832
11,813
9,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 0 / 1
9,037
532
4,746
3,709
1,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 0 / 2
11,144
656
11,033
15,796
12,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
15
15
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Asymple
Cliodhna
2
2
4
2
L
Mercury
CASTRX_00
Mercury
1
3
1
0.5
L
Sylvanus
Dondozo
Sylvanus
1
1
1
1.5
W
Artemis
Plazma76
Artemis
2
1
1
2.5
W
Sylvanus
Toatie13
Sylvanus
2
0
3
3.5
W
1
0
1
1.5
W
8
0
2
9
L
Danzaburou
XxStealth
Danzaburou
0
3
0
0
L
Anubis
tranko
Anubis
0
8
0
0
L
Kukulkan
ÉlQuako
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
31,300
45,726
Taken
47,234
24,019
Mitigated
28,993
13,492
Healing
24,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Asymple
Cliodhna
4,566
316
0
6,141
10,379
3,699
0
1,553
8,826
0
78,457
L
Mercury
CASTRX_00
Mercury
2,570
1,050
0
1,035
10,032
3,514
0
2,287
7,745
0
53,147
L
Sylvanus
Dondozo
Sylvanus
4,659
1,263
3,015
4,017
10,860
8,833
0
2,869
7,991
33,209
0
W
Artemis
Plazma76
Artemis
5,123
1,995
0
813
5,537
1,950
192
1,674
3,863
0
63,745
W
Sylvanus
Toatie13
Sylvanus
5,832
1,375
1,123
6,303
11,813
9,789
505
4,729
7,084
38,672
15,678
W
4,746
498
351
2,117
3,709
1,479
1,236
1,449
2,260
70,524
279
W
11,033
1,218
0
7,462
15,796
12,076
0
5,470
10,320
0
84,694
L
Danzaburou
XxStealth
Danzaburou
2,746
770
0
2,124
6,654
1,649
0
2,879
3,775
0
19,406
L
Anubis
tranko
Anubis
4,183
190
0
2,083
12,519
7,482
0
0
12,519
46,010
0
L
Kukulkan
ÉlQuako
Kukulkan
5,744
461
0
1,218
5,661
2,541
0
2,214
3,447
78,228
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
46,427
435
Minions Killed
616
0
Camps Cleared
0
1,537,928
Distance Traveled
1,848,996
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,822
519
126
7
0
416,374
1
L
Mercury
7,330
431
84
5
0
408,802
0
L
Sylvanus
7,769
457
56
3
0
346,106
2
W
Artemis
9,048
532
108
6
0
314,266
0
W
Sylvanus
8,376
493
91
5
0
340,593
0
W
Ra
9,037
532
138
8
0
411,317
7
W
Tyr
11,144
656
153
9
0
366,446
0
L
Danzaburou
6,040
355
39
2
0
160,597
0
L
Anubis
7,195
423
84
5
0
265,750
4
L
Kukulkan
8,808
518
172
10
0
356,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role