Player Matchup

Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
Domkiss
Thanatos
Diamond IV
Level 159
God Stats
4W - 1L
1,770 SR
Queue Stats
100W - 78L
2,048 MMR
Solo
Merlin
Merlin
Diamond V
Krishnafro
Merlin
Diamond V
Level 266
God Stats
44W - 68L
1,446 SR
Queue Stats
751W - 753L
1,943 MMR
Solo
Cernunnos
Cernunnos
Platinum III
ΙΑΜΤΗΕΒΟSS3
Cernunnos
Platinum III
Level 149
God Stats
5W - 5L
1,473 SR
Queue Stats
309W - 296L
1,753 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,538 SR
1,749 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,525 SR
1,639 MMR
Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
Jefiro-Blast
Zeus
Gold I
Level 148
God Stats
95W - 95L
1,494 SR
Queue Stats
291W - 293L
1,757 MMR
Solo
Anubis
Anubis
Platinum II
Tethlis
Anubis
Platinum II
Level 71
God Stats
13W - 11L
1,630 SR
Queue Stats
271W - 256L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 0
6,568
657
6,507
11,892
5,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
 
Baron Samedi
11
3 / 1 / 8
6,349
635
5,074
7,303
4,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Domkiss
Thanatos
10
4 / 1 / 4
5,870
587
5,672
9,436
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Krishnafro
Merlin
12
3 / 0 / 4
6,497
650
4,158
3,978
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 1
7,335
734
6,929
6,541
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CerberusSusanoAo KuangKali

VS

Bans
Chang'eCthulhuKumbhakarnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 4 / 1
6,115
612
6,353
9,893
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
 
Sobek
6
1 / 7 / 0
4,632
463
3,441
12,899
7,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
 
Awilix
2
0 / 2 / 0
3,710
371
524
2,012
377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
5,815
582
5,063
4,987
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Tethlis
Anubis
12
4 / 3 / 0
6,846
685
8,055
8,687
4,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
6
6
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
0
0.75
W
Baron Samedi
 
Baron Samedi
3
1
8
7
L
Ullr
 
Ullr
1
4
1
0.38
L
Sobek
 
Sobek
1
7
0
0.14
L
Awilix
 
Awilix
0
2
0
0
W
Thanatos
Domkiss
Thanatos
4
1
4
6
L
0
3
0
0
W
Merlin
Krishnafro
Merlin
3
0
4
5
L
Anubis
Tethlis
Anubis
4
3
0
1.33
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
23,436
39,150
Taken
38,478
17,739
Mitigated
15,947
18,705
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,507
1,979
0
2,352
11,892
5,735
0
7,693
4,199
379
40,322
W
Baron Samedi
 
Baron Samedi
5,074
998
864
3,641
7,303
4,674
10
2,906
4,397
20,039
0
L
Ullr
 
Ullr
6,353
2,525
0
2,045
9,893
2,850
0
1,282
8,611
0
48,754
L
Sobek
 
Sobek
3,441
292
0
3,426
12,899
7,194
0
4,897
7,894
12,117
0
L
Awilix
 
Awilix
524
206
0
514
2,012
377
0
414
1,520
0
3,925
W
Thanatos
Domkiss
Thanatos
5,672
2,414
0
7,008
9,436
3,648
0
1,500
7,936
0
43,538
L
5,063
515
0
860
4,987
1,252
0
2,255
2,534
47,761
0
W
Merlin
Krishnafro
Merlin
4,158
279
0
1,240
3,978
1,205
0
3,107
871
40,347
0
L
Anubis
Tethlis
Anubis
8,055
271
0
4,015
8,687
4,274
0
351
8,336
42,725
2,610
W
6,929
3,757
0
3,600
6,541
2,477
302
991
5,550
0
58,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
27,118
380
Minions Killed
309
0
Camps Cleared
0
1,025,955
Distance Traveled
844,952
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,568
657
81
8
0
185,462
0
W
Baron Samedi
6,349
635
25
3
0
207,961
2
L
Ullr
6,115
612
86
9
0
190,446
1
L
Sobek
4,632
463
13
1
0
206,082
0
L
Awilix
3,710
371
8
1
0
65,021
0
W
Thanatos
5,870
587
67
7
0
241,413
0
L
Zeus
5,815
582
118
12
0
183,946
3
W
Merlin
6,497
650
97
10
0
209,852
3
L
Anubis
6,846
685
84
8
0
199,457
0
W
Cernunnos
7,335
734
110
11
0
181,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role