Player Matchup

Mulan
Mulan
Amadeus-Omega
Mulan
Level 100
God Stats
14W - 15L
1,438 SR
Queue Stats
52W - 54L
1,380 Elo+
Solo
Charybdis
Charybdis
GB Yautja Uk
Charybdis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,500 Elo+
Solo
Nox
Nox
Minisanchz11
Nox
Level 105
God Stats
11W - 8L
1,512 SR
Queue Stats
210W - 229L
1,407 Elo+
Solo
Anubis
Anubis
OxilionLOL
Anubis
Level 43
God Stats
3W - 1L
1,741 SR
Queue Stats
70W - 64L
1,475 Elo+
Solo
Cthulhu
Cthulhu
sleeper_ripper
Cthulhu
Level 41
God Stats
12W - 2L
1,666 SR
Queue Stats
111W - 112L
1,370 Elo+
Solo
Team Averages
Level 87
1,571 SR
1,426 Elo+

VS

Team Averages
Level 133
1,526 SR
1,469 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fine5608
Thanatos
Level 69
God Stats
8W - 10L
1,481 SR
Queue Stats
398W - 394L
1,421 Elo+
Solo
Xbalanque
Xbalanque
GIGI FR
Xbalanque
Level 218
God Stats
22W - 26L
1,574 SR
Queue Stats
675W - 686L
1,451 Elo+
Solo
Izanami
Izanami
Mad_Max_77
Izanami
Level 147
God Stats
7W - 4L
1,577 SR
Queue Stats
291W - 265L
1,542 Elo+
Solo
Sylvanus
Sylvanus
tasita1976
Sylvanus
Level 89
God Stats
37W - 45L
1,498 SR
Queue Stats
547W - 539L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,616
624
3,228
7,164
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
GB Yautja Uk
Charybdis
9
2 / 1 / 1
5,518
613
4,512
4,490
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,612
624
1,332
4,220
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
OxilionLOL
Anubis
12
7 / 2 / 2
6,558
729
8,359
6,440
2,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 2
5,694
633
2,558
4,456
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
6,189
688
3,900
5,851
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Fine5608
Thanatos
10
1 / 3 / 2
5,380
598
1,355
7,990
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
GIGI FR
Xbalanque
10
1 / 2 / 0
5,768
641
4,545
5,108
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Mad_Max_77
Izanami
10
1 / 1 / 2
5,318
591
3,726
5,047
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
tasita1976
Sylvanus
6
0 / 5 / 2
4,438
493
1,807
10,333
3,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
4
5
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
2
1
1
2.5
L
Thanatos
Fine5608
Thanatos
1
3
2
0.67
W
Charybdis
GB Yautja Uk
Charybdis
2
1
1
2.5
L
Xbalanque
GIGI FR
Xbalanque
1
2
0
0.5
L
Izanami
Mad_Max_77
Izanami
1
1
2
2
W
0
0
0
0
W
Anubis
OxilionLOL
Anubis
7
2
2
4
W
1
1
2
2
L
Sylvanus
tasita1976
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
15,333
26,770
Taken
34,329
9,873
Mitigated
9,406
12,328
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,900
763
0
3,443
5,851
1,329
964
940
4,911
34,366
3,706
W
3,228
494
0
2,618
7,164
3,043
0
3,264
3,900
0
31,408
L
Thanatos
Fine5608
Thanatos
1,355
168
0
3,774
7,990
2,168
0
2,540
5,432
0
33,347
W
Charybdis
GB Yautja Uk
Charybdis
4,512
2,432
0
2,138
4,490
1,073
555
369
4,121
0
45,386
L
Xbalanque
GIGI FR
Xbalanque
4,545
764
0
1,250
5,108
1,185
0
2,666
2,310
0
36,239
L
Izanami
Mad_Max_77
Izanami
3,726
2,341
0
1,704
5,047
1,097
0
1,765
3,282
0
34,808
W
1,332
105
0
1,000
4,220
1,367
0
0
4,220
32,526
0
W
Anubis
OxilionLOL
Anubis
8,359
286
0
3,683
6,440
2,590
62
971
5,469
37,187
2,174
W
2,558
199
1,275
1,614
4,456
1,800
108
942
3,514
14,186
0
L
Sylvanus
tasita1976
Sylvanus
1,807
557
1,184
2,163
10,333
3,627
0
3,862
6,471
10,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
27,093
290
Minions Killed
275
0
Camps Cleared
0
910,521
Distance Traveled
847,518
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,189
688
67
7
0
161,902
0
W
Mulan
5,616
624
53
6
0
154,457
0
L
Thanatos
5,380
598
60
7
0
203,817
0
W
Charybdis
5,518
613
79
9
0
169,393
0
L
Xbalanque
5,768
641
69
8
0
179,858
1
L
Izanami
5,318
591
64
7
0
176,991
1
W
Nox
5,612
624
79
9
0
195,698
4
W
Anubis
6,558
729
60
7
0
185,472
0
W
Cthulhu
5,694
633
19
2
0
205,501
2
L
Sylvanus
4,438
493
15
2
0
124,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role