Player Matchup

Mulan
Mulan
Blakkmajic24
Mulan
Level 126
God Stats
41W - 26L
1,565 SR
Queue Stats
230W - 228L
1,447 Elo+
Party 1
Skadi
Skadi
ItzJustZ
Skadi
Level 38
God Stats
20W - 13L
1,638 SR
Queue Stats
147W - 127L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
Leatherface4044
Xing Tian
Level 32
God Stats
8W - 12L
1,377 SR
Queue Stats
133W - 156L
1,306 Elo+
Solo
Nu Wa
Nu Wa
QuickButNeat
Nu Wa
Level 101
God Stats
39W - 26L
1,635 SR
Queue Stats
197W - 181L
1,526 Elo+
Party 1
Zeus
Zeus
icantwin281
Zeus
Level 145
God Stats
5W - 8L
1,314 SR
Queue Stats
477W - 470L
1,494 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,458 Elo+

VS

Team Averages
Level 79
1,598 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BlackGeminis122
Chernobog
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 324L
1,549 Elo+
Solo
Ix Chel
Ix Chel
F2Plz
Ix Chel
Level 45
God Stats
32W - 18L
1,683 SR
Queue Stats
135W - 155L
1,453 Elo+
Solo
Hun Batz
Hun Batz
LaMedep
Hun Batz
Level 60
God Stats
13W - 6L
1,695 SR
Queue Stats
85W - 71L
1,502 Elo+
Solo
Amaterasu
Amaterasu
kormac4
Amaterasu
Level 83
God Stats
127W - 100L
1,611 SR
Queue Stats
166W - 131L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,380
738
4,627
5,376
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
ItzJustZ
Skadi
12
3 / 0 / 5
6,797
680
3,426
2,714
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Leatherface4044
Xing Tian
12
3 / 0 / 1
6,370
637
3,170
8,617
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 7
6,165
617
3,981
5,155
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 2
6,514
651
3,833
4,647
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 3 / 0
4,496
450
1,646
7,661
3,340
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
BlackGeminis122
Chernobog
2
0 / 1 / 0
3,498
350
225
1,387
236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
F2Plz
Ix Chel
10
3 / 5 / 0
5,417
542
5,672
9,376
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
LaMedep
Hun Batz
3
0 / 2 / 0
3,736
374
314
2,929
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
kormac4
Amaterasu
5
0 / 3 / 0
4,504
450
2,489
5,497
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
3
3
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Chernobog
BlackGeminis122
Chernobog
0
1
0
0
W
4
0
3
5.5
L
Ix Chel
F2Plz
Ix Chel
3
5
0
0.6
W
Skadi
ItzJustZ
Skadi
3
0
5
5.5
L
Hun Batz
LaMedep
Hun Batz
0
2
0
0
W
Xing Tian
Leatherface4044
Xing Tian
3
0
1
3.5
W
1
2
7
2.25
W
3
1
2
4
L
Amaterasu
kormac4
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
10,346
26,509
Taken
26,850
11,110
Mitigated
8,151
7,312
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,646
178
46
2,209
7,661
3,340
0
483
7,144
15,650
0
L
Chernobog
BlackGeminis122
Chernobog
225
53
0
448
1,387
236
0
275
1,075
0
3,379
W
4,627
688
286
3,035
5,376
2,608
64
1,286
4,042
0
34,701
L
Ix Chel
F2Plz
Ix Chel
5,672
655
86
2,964
9,376
2,424
0
6,196
2,984
26,373
0
W
Skadi
ItzJustZ
Skadi
3,426
1,822
0
339
2,714
891
0
604
2,110
0
51,681
L
Hun Batz
LaMedep
Hun Batz
314
0
0
1,102
2,929
574
0
711
2,145
0
5,516
W
Xing Tian
Leatherface4044
Xing Tian
3,170
411
0
2,569
8,617
5,469
385
54
8,563
34,573
0
W
3,981
945
0
458
5,155
1,062
336
2,462
2,497
24,888
0
W
3,833
343
0
625
4,647
1,080
408
2,296
1,979
33,900
997
L
Amaterasu
kormac4
Amaterasu
2,489
1,173
0
1,929
5,497
1,577
0
2,628
2,610
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
21,651
309
Minions Killed
114
0
Camps Cleared
0
983,011
Distance Traveled
507,455
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,496
450
18
2
0
153,392
0
L
Chernobog
3,498
350
5
1
0
26,018
0
W
Mulan
7,380
738
59
6
0
203,652
0
L
Ix Chel
5,417
542
45
5
0
181,562
2
W
Skadi
6,797
680
87
9
0
198,775
0
L
Hun Batz
3,736
374
14
1
0
68,178
0
W
Xing Tian
6,370
637
55
6
0
156,002
5
W
Nu Wa
6,165
617
55
6
0
224,780
0
W
Zeus
6,514
651
53
5
0
199,802
0
L
Amaterasu
4,504
450
32
3
0
78,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role