Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Angeliosis
Chang'e
Level 104
God Stats
8W - 4L
1,569 SR
Queue Stats
55W - 40L
1,532 Elo+
Solo
Bastet
Bastet
NIck666
Bastet
Level 145
God Stats
3W - 9L
1,442 SR
Queue Stats
197W - 185L
1,511 Elo+
Solo
Sobek
Sobek
ProcessingInfo
Sobek
Level 99
God Stats
7W - 4L
1,642 SR
Queue Stats
498W - 440L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zaveline
Kumbhakarna
Level 158
God Stats
9W - 13L
1,556 SR
Queue Stats
490W - 489L
1,523 Elo+
Solo
Team Averages
Level 133
1,542 SR
1,513 Elo+

VS

Team Averages
Level 113
1,581 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Arguelles67
Loki
Level 94
God Stats
97W - 79L
1,587 SR
Queue Stats
235W - 204L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Astamic
Nu Wa
Level 68
God Stats
23W - 13L
1,603 SR
Queue Stats
283W - 248L
1,568 Elo+
Party 1
Skadi
Skadi
krjbagkarbg
Skadi
Level 118
God Stats
28W - 24L
1,568 SR
Queue Stats
197W - 176L
1,556 Elo+
Party 1
Bake Kujira
Bake Kujira
nyctalgia
Bake Kujira
Level 159
God Stats
5W - 2L
1,645 SR
Queue Stats
363W - 342L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 0
6,170
561
6,396
8,474
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Angeliosis
Chang'e
10
0 / 2 / 2
5,612
510
3,503
7,026
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
NIck666
Bastet
10
2 / 4 / 0
5,665
515
5,144
10,406
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
5 / 4 / 0
7,208
655
6,907
14,306
10,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Zaveline
Kumbhakarna
8
0 / 2 / 0
5,329
484
3,588
9,029
5,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 4
6,306
573
3,415
6,970
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 1 / 3
7,447
677
8,117
8,390
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Astamic
Nu Wa
12
1 / 1 / 6
6,743
613
7,618
5,217
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 0 / 1
6,518
593
6,458
7,421
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
nyctalgia
Bake Kujira
12
2 / 5 / 1
6,830
621
9,111
11,035
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
8
Kills
14
14
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Baron Samedi
 
Baron Samedi
1
1
4
3
L
Chang'e
Angeliosis
Chang'e
0
2
2
0.5
W
8
1
3
9.5
W
Nu Wa
Astamic
Nu Wa
1
1
6
4
L
Bastet
NIck666
Bastet
2
4
0
0.5
L
5
4
0
1.25
L
Kumbhakarna
Zaveline
Kumbhakarna
0
2
0
0
W
2
0
1
2.5
W
Bake Kujira
nyctalgia
Bake Kujira
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
34,719
49,241
Taken
39,033
23,785
Mitigated
17,457
15,021
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,396
2,629
0
1,671
8,474
2,678
28
1,201
7,273
0
51,689
W
Baron Samedi
 
Baron Samedi
3,415
537
175
2,777
6,970
3,768
0
1,605
5,219
23,782
815
L
Chang'e
Angeliosis
Chang'e
3,503
129
640
2,744
7,026
1,905
0
4,313
2,713
31,621
2,575
W
8,117
2,152
0
3,982
8,390
2,452
0
1,674
6,559
0
42,051
W
Nu Wa
Astamic
Nu Wa
7,618
1,940
0
2,345
5,217
1,427
328
2,327
2,844
51,409
0
L
Bastet
NIck666
Bastet
5,144
1,614
0
1,710
10,406
3,617
0
945
9,461
0
44,438
L
6,907
1,500
0
6,176
14,306
10,008
0
8,989
5,317
42,321
0
L
Kumbhakarna
Zaveline
Kumbhakarna
3,588
482
0
2,080
9,029
5,577
0
4,287
4,742
22,249
0
W
6,458
2,041
0
2,226
7,421
2,285
0
642
6,779
0
50,419
W
Bake Kujira
nyctalgia
Bake Kujira
9,111
5,326
0
981
11,035
7,525
0
6,039
4,128
40,292
3,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
33,844
350
Minions Killed
378
0
Camps Cleared
0
1,135,522
Distance Traveled
1,115,678
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,170
561
85
8
0
246,913
2
W
Baron Samedi
6,306
573
32
3
0
228,518
3
L
Chang'e
5,612
510
84
8
0
203,877
1
W
Loki
7,447
677
82
7
0
260,402
0
W
Nu Wa
6,743
613
91
8
0
230,152
0
L
Bastet
5,665
515
68
6
0
243,078
0
L
Sobek
7,208
655
87
8
0
207,251
2
L
Kumbhakarna
5,329
484
26
2
0
234,403
0
W
Skadi
6,518
593
93
8
0
209,550
0
W
Bake Kujira
6,830
621
80
7
0
187,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role