Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fleuflam
Charybdis
Level 164
God Stats
3W - 4L
1,470 SR
Queue Stats
338W - 333L
1,426 Elo+
Solo
Jing Wei
Jing Wei
JammyJo
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,521 Elo+
Party 1
Mulan
Mulan
elonmaboi
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,521 Elo+
Party 1
Merlin
Merlin
lobo_humilde7
Merlin
Level 129
God Stats
8W - 10L
1,445 SR
Queue Stats
605W - 644L
1,479 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,489 Elo+

VS

Team Averages
Level 113
1,492 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BIBIBeanca7
Ullr
Level 148
God Stats
1W - 2L
1,227 SR
Queue Stats
449W - 461L
1,440 Elo+
Solo
Yemoja
Yemoja
IX lokii
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 186L
1,474 Elo+
Solo
Apollo
Apollo
LtAnubis
Apollo
Level 109
God Stats
2W - 3L
1,740 SR
Queue Stats
163W - 168L
1,517 Elo+
Solo
Atlas
Atlas
ОсновательТыкв
Atlas
Level 69
God Stats
0W - 2L
1,494 SR
Queue Stats
26W - 27L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 2 / 8
8,270
752
1,873
11,293
6,427
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Fleuflam
Charybdis
15
2 / 1 / 6
9,321
847
5,288
9,787
4,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
JammyJo
Jing Wei
16
2 / 0 / 6
9,574
870
5,210
7,380
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
elonmaboi
Mulan
14
4 / 4 / 6
9,048
823
8,984
14,651
9,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 7
8,790
799
9,461
7,574
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 3
6,420
584
6,891
3,352
930
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
1 / 3 / 4
7,789
708
5,405
9,276
3,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
IX lokii
Yemoja
17
1 / 1 / 4
8,156
741
11,713
9,531
4,519
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Apollo
LtAnubis
Apollo
14
3 / 4 / 1
7,914
719
10,581
11,715
4,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 0 / 0
2,726
248
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
10
Kills
5
7
Deaths
10
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
8
2.5
L
Nu Wa
 
Nu Wa
0
2
3
0.75
L
1
3
4
1
W
Charybdis
Fleuflam
Charybdis
2
1
6
5
L
Yemoja
IX lokii
Yemoja
1
1
4
3
W
Jing Wei
JammyJo
Jing Wei
2
0
6
5
L
Apollo
LtAnubis
Apollo
3
4
1
0.88
W
Mulan
elonmaboi
Mulan
4
4
6
1.75
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
34,590
50,685
Taken
33,874
26,241
Mitigated
13,889
29,614
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,873
210
17,673
4,395
11,293
6,427
755
3,138
8,155
6,511
0
L
Nu Wa
 
Nu Wa
6,891
1,438
421
542
3,352
930
0
1,221
2,131
11,172
314
L
5,405
1,542
671
757
9,276
3,568
0
3,504
5,772
0
10,553
W
Charybdis
Fleuflam
Charybdis
5,288
2,018
721
748
9,787
4,104
3,289
5,080
4,707
0
26,403
L
Yemoja
IX lokii
Yemoja
11,713
328
5,120
4,113
9,531
4,519
0
3,224
6,307
27,294
0
W
Jing Wei
JammyJo
Jing Wei
5,210
3,104
746
462
7,380
3,294
2,191
4,359
3,021
0
27,085
L
Apollo
LtAnubis
Apollo
10,581
4,167
585
2,167
11,715
4,872
0
2,782
8,933
0
26,005
W
Mulan
elonmaboi
Mulan
8,984
976
577
1,902
14,651
9,434
504
2,583
12,068
0
16,781
W
9,461
159
1,537
853
7,574
2,982
309
3,233
4,341
23,074
971
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
33,005
151
Minions Killed
84
0
Camps Cleared
0
1,046,784
Distance Traveled
683,842
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,270
752
11
1
0
195,069
0
L
Nu Wa
6,420
584
6
1
0
83,769
0
L
Ullr
7,789
708
11
1
0
217,087
3
W
Charybdis
9,321
847
48
4
0
191,477
0
L
Yemoja
8,156
741
31
3
0
200,865
0
W
Jing Wei
9,574
870
48
4
0
238,192
0
L
Apollo
7,914
719
36
3
0
182,121
0
W
Mulan
9,048
823
17
2
0
212,873
0
W
Merlin
8,790
799
27
2
0
209,173
0
L
Atlas
2,726
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role