Player Matchup

Cerberus
Cerberus
Jamscurtis
Cerberus
Level 86
God Stats
8W - 1L
1,772 SR
Queue Stats
126W - 119L
1,569 Elo+
Solo
Discordia
Discordia
almtav08
Discordia
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 105L
1,404 Elo+
Party 1
Artemis
Artemis
roobinhood007
Artemis
Level 100
God Stats
3W - 1L
1,488 SR
Queue Stats
77W - 88L
1,401 Elo+
Party 1
Team Averages
Level 96
1,587 SR
1,458 Elo+

VS

Team Averages
Level 80
1,540 SR
1,399 Elo+
Tiamat
Tiamat
LigiaDMO
Tiamat
Level 84
God Stats
33W - 46L
1,490 SR
Queue Stats
283W - 287L
1,470 Elo+
Solo
Jing Wei
Jing Wei
YakiToriChan
Jing Wei
Level 109
God Stats
5W - 13L
1,405 SR
Queue Stats
358W - 359L
1,526 Elo+
Solo
Sobek
Sobek
Божок
Sobek
Level 47
God Stats
0W - 1L
1,723 SR
Queue Stats
5W - 17L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jamscurtis
Cerberus
16
2 / 0 / 12
9,396
854
8,103
10,228
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
almtav08
Discordia
16
8 / 0 / 6
10,059
914
10,822
4,930
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
16
4 / 0 / 9
9,625
875
10,268
5,929
2,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LigiaDMO
Tiamat
13
0 / 4 / 0
7,609
692
5,500
8,635
3,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
YakiToriChan
Jing Wei
14
0 / 3 / 0
7,596
691
5,967
9,196
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
12
0 / 7 / 0
7,097
645
4,510
15,245
15,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Jamscurtis
Cerberus
2
0
12
8
L
Tiamat
LigiaDMO
Tiamat
0
4
0
0
L
Jing Wei
YakiToriChan
Jing Wei
0
3
0
0
W
Discordia
almtav08
Discordia
8
0
6
11
W
Artemis
4
0
9
8.5
L
Sobek
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
15,977
21,087
Taken
33,076
14,160
Mitigated
22,054
4,840
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Jamscurtis
Cerberus
8,103
503
0
3,181
10,228
9,327
0
3,799
6,429
22,282
3,673
L
Tiamat
LigiaDMO
Tiamat
5,500
383
0
2,262
8,635
3,938
0
5,771
2,567
26,232
0
L
Jing Wei
YakiToriChan
Jing Wei
5,967
3,675
0
997
9,196
2,581
0
5,393
3,559
0
26,290
W
Discordia
almtav08
Discordia
10,822
1,209
0
176
4,930
2,014
372
3,354
1,576
45,196
626
W
Artemis
10,268
6,093
0
1,483
5,929
2,819
858
2,743
3,186
0
35,784
L
Sobek
4,510
439
0
528
15,245
15,535
0
6,299
8,494
10,985
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
22,302
178
Minions Killed
115
0
Camps Cleared
0
645,709
Distance Traveled
616,644
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,396
854
44
4
0
240,383
0
L
Tiamat
7,609
692
42
4
0
202,257
2
L
Jing Wei
7,596
691
58
5
0
223,627
3
W
Discordia
10,059
914
71
6
0
212,079
0
W
Artemis
9,625
875
63
6
0
193,247
5
L
Sobek
7,097
645
15
1
0
190,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role