Player Matchup

Charybdis
Charybdis
Platinum V
Aasblaster
Charybdis
Platinum V
Level 138
God Stats
10W - 10L
1,564 SR
Queue Stats
112W - 113L
1,491 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Gebs on fent
Kuzenbo
Gold II
Level 103
God Stats
58W - 50L
1,569 SR
Queue Stats
222W - 227L
1,507 MMR
Party 2
Nike
Nike
Gold IV
Its Trashest
Nike
Gold IV
Level 206
God Stats
28W - 19L
1,697 SR
Queue Stats
551W - 567L
1,396 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
SEM_TREGUA
Nu Wa
Bronze IV
Level 179
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 11L
1,293 MMR
Solo
Mercury
Mercury
Silver I
Zack1100
Mercury
Silver I
Level 156
God Stats
26W - 26L
1,582 SR
Queue Stats
305W - 317L
1,353 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,595 SR
1,408 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,633 SR
1,408 MMR
Kukulkan
Kukulkan
Gold I
DkDragon1
Kukulkan
Gold I
Level 125
God Stats
6W - 2L
1,723 SR
Queue Stats
88W - 90L
1,570 MMR
Solo
Fenrir
Fenrir
Gold II
NaifTheKnife
Fenrir
Gold II
Level 179
God Stats
13W - 10L
1,581 SR
Queue Stats
546W - 567L
1,398 MMR
Solo
Hou Yi
Hou Yi
Gold V
Sentinel
Hou Yi
Gold V
Level 84
God Stats
2W - 0L
1,874 SR
Queue Stats
15W - 0L
1,617 MMR
Solo
Ares
Ares
Gold V
alexishergg
Ares
Gold V
Level 104
God Stats
7W - 7L
1,530 SR
Queue Stats
196W - 196L
1,227 MMR
Party 1
Tyr
Tyr
Gold V
llTiwoNll
Tyr
Gold V
Level 159
God Stats
6W - 3L
1,459 SR
Queue Stats
196W - 196L
1,229 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aasblaster
Charybdis
10
0 / 0 / 0
5,427
493
6,090
6,229
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Gebs on fent
Kuzenbo
8
0 / 1 / 0
5,355
487
2,399
9,160
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 0 / 1
6,174
561
8,034
7,211
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
10
0 / 1 / 0
5,493
499
4,166
1,606
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Zack1100
Mercury
12
1 / 1 / 0
5,920
538
1,601
7,127
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KumbhakarnaAo KuangArachneChang'e

VS

Bans
CthulhuHeraMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DkDragon1
Kukulkan
12
2 / 0 / 0
7,046
641
1,365
2,620
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
0 / 0 / 1
5,556
505
1,975
7,229
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Sentinel
Hou Yi
10
0 / 0 / 0
5,437
494
4,027
4,211
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,586
508
2,213
8,090
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 1
6,135
558
5,450
13,288
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aasblaster
Charybdis
0
0
0
0
W
Kukulkan
DkDragon1
Kukulkan
2
0
0
2
L
Kuzenbo
Gebs on fent
Kuzenbo
0
1
0
0
L
0
0
1
0.5
W
Fenrir
0
0
1
0.5
L
Nu Wa
0
1
0
0
W
Hou Yi
Sentinel
Hou Yi
0
0
0
0
L
Mercury
Zack1100
Mercury
1
1
0
1
W
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
15,030
31,333
Taken
35,438
17,658
Mitigated
18,561
8,877
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aasblaster
Charybdis
6,090
3,748
0
1,802
6,229
1,775
57
300
5,929
0
50,828
W
Kukulkan
DkDragon1
Kukulkan
1,365
171
0
347
2,620
737
136
1,528
1,092
55,907
1,376
L
Kuzenbo
Gebs on fent
Kuzenbo
2,399
968
0
2,279
9,160
8,653
69
2,536
6,624
12,129
0
L
8,034
1,078
0
3,252
7,211
3,960
0
64
7,147
0
47,208
W
Fenrir
1,975
388
0
1,214
7,229
2,662
0
1,796
5,394
0
47,325
L
Nu Wa
4,166
1,000
0
250
1,606
347
0
383
1,223
37,371
0
W
Hou Yi
Sentinel
Hou Yi
4,027
1,619
0
1,660
4,211
1,284
0
1,285
2,926
0
44,455
L
Mercury
Zack1100
Mercury
1,601
389
0
1,294
7,127
2,923
0
295
6,832
0
52,552
W
2,213
54
0
2,056
8,090
5,561
0
1,543
6,547
17,535
0
W
5,450
603
0
6,576
13,288
8,317
0
413
12,063
0
49,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
29,760
352
Minions Killed
404
0
Camps Cleared
0
1,065,238
Distance Traveled
1,168,565
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,427
493
87
8
0
194,336
0
W
Kukulkan
7,046
641
128
12
0
224,486
2
L
Kuzenbo
5,355
487
20
2
0
213,417
5
L
Nike
6,174
561
93
8
0
219,122
0
W
Fenrir
5,556
505
74
7
0
264,573
0
L
Nu Wa
5,493
499
63
6
0
191,713
4
W
Hou Yi
5,437
494
92
8
0
211,948
0
L
Mercury
5,920
538
89
8
0
246,650
0
W
Ares
5,586
508
23
2
0
229,637
2
W
Tyr
6,135
558
87
8
0
237,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role