Player Matchup

Medusa
Medusa
Fn9iX
Medusa
Level 17
God Stats
0W - 5L
1,355 SR
Queue Stats
19W - 29L
1,414 Elo+
Party 1
Zeus
Zeus
Lit Stogy
Zeus
Level 126
God Stats
2W - 3L
1,548 SR
Queue Stats
22W - 29L
1,435 Elo+
Party 1
Athena
Athena
MSRYLovesAMP
Athena
Level 145
God Stats
20W - 20L
1,563 SR
Queue Stats
83W - 81L
1,504 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,451 Elo+

VS

Team Averages
Level 102
1,442 SR
1,570 Elo+
Bake Kujira
Bake Kujira
AtomBombss
Bake Kujira
Level 151
God Stats
1W - 2L
1,219 SR
Queue Stats
34W - 25L
1,607 Elo+
Party 2
Nemesis
Nemesis
JoltMango
Nemesis
Level 129
God Stats
47W - 3L
1,607 SR
Queue Stats
167W - 57L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
Jurbs
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 5L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fn9iX
Medusa
13
0 / 8 / 2
8,474
652
7,350
12,508
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
15
1 / 5 / 2
9,296
715
11,407
6,931
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
2 / 7 / 1
8,581
660
4,109
18,632
20,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AtomBombss
Bake Kujira
17
2 / 1 / 15
10,880
837
7,667
11,041
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nemesis
JoltMango
Nemesis
19
10 / 0 / 8
12,224
940
13,416
14,050
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Jurbs
Baron Samedi
18
8 / 2 / 11
11,889
915
8,682
9,765
7,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
20
20
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
AtomBombss
Bake Kujira
2
1
15
9.5
L
Medusa
Fn9iX
Medusa
0
8
2
0.13
W
Nemesis
JoltMango
Nemesis
10
0
8
14
W
Baron Samedi
Jurbs
Baron Samedi
8
2
11
6.75
L
Zeus
1
5
2
0.4
L
Athena
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
29,765
38,071
Taken
34,856
26,116
Mitigated
24,608
3,311
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
AtomBombss
Bake Kujira
7,667
3,569
0
1,449
11,041
11,751
933
4,096
6,940
27,659
1,449
L
Medusa
Fn9iX
Medusa
7,350
3,378
0
891
12,508
4,241
117
4,869
7,449
0
29,392
W
Nemesis
JoltMango
Nemesis
13,416
5,097
0
5,856
14,050
5,794
1,587
6,096
7,949
0
54,837
W
Baron Samedi
Jurbs
Baron Samedi
8,682
1,692
745
1,766
9,765
7,063
280
5,156
4,604
31,158
1,900
L
Zeus
11,407
591
0
130
6,931
1,760
0
2,618
4,234
37,237
0
L
Athena
4,109
1,037
146
2,144
18,632
20,115
18
7,612
10,642
11,020
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
34,993
100
Minions Killed
165
0
Camps Cleared
0
647,487
Distance Traveled
734,034
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,880
837
34
3
0
242,837
4
L
Medusa
8,474
652
35
3
0
211,441
0
W
Nemesis
12,224
940
85
7
0
285,967
0
W
Baron Samedi
11,889
915
46
4
0
205,230
0
L
Zeus
9,296
715
56
4
0
218,546
0
L
Athena
8,581
660
9
1
0
217,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role