Player Matchup

Scylla
Scylla
Silver I
Girpers
Scylla
Silver I
Level 117
God Stats
4W - 7L
1,333 SR
Queue Stats
21W - 28L
1,360 MMR
Solo
Ares
Ares
Silver III
HKfuoRi
Ares
Silver III
Level 149
God Stats
2W - 0L
1,763 SR
Queue Stats
16W - 17L
1,449 MMR
Party 1
Osiris
Osiris
Gold V
ThdClick
Osiris
Gold V
Level 58
God Stats
3W - 2L
1,376 SR
Queue Stats
35W - 37L
1,356 MMR
Solo
Skadi
Skadi
Silver III
ZeIphuS
Skadi
Silver III
Level 149
God Stats
4W - 4L
1,376 SR
Queue Stats
12W - 11L
1,449 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold V
shuguaperas
Maman Brigitte
Gold V
Level 151
God Stats
8W - 16L
1,281 SR
Queue Stats
179W - 187L
1,373 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,426 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,541 SR
1,397 MMR
Ao Kuang
Ao Kuang
Silver II
Hx04Ds
Ao Kuang
Silver II
Level 123
God Stats
0W - 3L
1,314 SR
Queue Stats
117W - 140L
1,233 MMR
Solo
Cthulhu
Cthulhu
Gold V
T-ALi-37530
Cthulhu
Gold V
Level 153
God Stats
3W - 2L
1,781 SR
Queue Stats
128W - 131L
1,309 MMR
Solo
Hou Yi
Hou Yi
Gold IV
deSectumSempra
Hou Yi
Gold IV
Level 125
God Stats
11W - 21L
1,546 SR
Queue Stats
343W - 348L
1,399 MMR
Solo
Ymir
Ymir
Silver I
lietuvis_vaikas
Ymir
Silver I
Level 146
God Stats
39W - 30L
1,567 SR
Queue Stats
303W - 311L
1,258 MMR
Solo
Zeus
Zeus
Gold I
我奶常扇赵子龙
Zeus
Gold I
Level 109
God Stats
14W - 19L
1,495 SR
Queue Stats
189W - 201L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Girpers
Scylla
15
5 / 2 / 7
9,708
607
9,234
6,548
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ares
HKfuoRi
Ares
13
3 / 4 / 7
8,398
525
7,050
14,786
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
ThdClick
Osiris
14
3 / 4 / 7
8,506
532
6,226
13,279
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
ZeIphuS
Skadi
15
2 / 1 / 4
8,592
537
5,351
9,510
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maman Brigitte
shuguaperas
Maman Brigitte
16
5 / 3 / 2
10,078
630
6,768
11,460
3,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ArachneKumbhakarnaMedusaSusano

VS

Bans
Nu WaGaneshaMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hx04Ds
Ao Kuang
13
1 / 4 / 4
7,164
448
2,285
12,668
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
T-ALi-37530
Cthulhu
11
4 / 3 / 0
7,917
495
5,598
7,075
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 2 / 4
8,730
546
9,561
10,171
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 6 / 5
7,397
462
5,812
15,995
13,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 3
8,702
544
8,954
6,362
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
18
Kills
14
14
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Girpers
Scylla
5
2
7
4.25
W
Ares
HKfuoRi
Ares
3
4
7
1.63
L
Ao Kuang
Hx04Ds
Ao Kuang
1
4
4
0.75
L
Cthulhu
T-ALi-37530
Cthulhu
4
3
0
1.33
W
Osiris
ThdClick
Osiris
3
4
7
1.63
W
Skadi
ZeIphuS
Skadi
2
1
4
4
L
2
2
4
2
L
2
6
5
0.75
W
Maman Brigitte
shuguaperas
Maman Brigitte
5
3
2
2
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,629
Damage
32,210
55,583
Taken
52,271
28,108
Mitigated
27,869
15,208
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Girpers
Scylla
9,234
593
0
375
6,548
2,022
737
3,058
3,308
64,427
1,756
W
Ares
HKfuoRi
Ares
7,050
364
0
2,040
14,786
12,519
59
7,227
7,159
18,924
1,065
L
Ao Kuang
Hx04Ds
Ao Kuang
2,285
793
0
895
12,668
5,061
0
3,845
8,660
50,046
0
L
Cthulhu
T-ALi-37530
Cthulhu
5,598
161
0
2,030
7,075
4,149
0
4,559
2,516
33,414
734
W
Osiris
ThdClick
Osiris
6,226
2,569
0
2,766
13,279
6,581
0
5,473
7,531
0
53,600
W
Skadi
ZeIphuS
Skadi
5,351
2,061
0
2,773
9,510
2,987
0
2,071
7,391
0
74,535
L
9,561
4,391
0
4,662
10,171
3,621
284
2,940
7,191
0
83,026
L
5,812
1,194
0
1,616
15,995
13,043
90
8,494
7,211
18,019
1,429
W
Maman Brigitte
shuguaperas
Maman Brigitte
6,768
203
0
7,254
11,460
3,999
0
4,381
6,483
74,667
1,910
L
8,954
467
0
920
6,362
1,995
0
2,232
4,116
58,719
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
39,910
446
Minions Killed
444
0
Camps Cleared
0
1,580,674
Distance Traveled
1,411,409
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,708
607
120
8
0
304,633
3
W
Ares
8,398
525
14
1
0
291,315
0
L
Ao Kuang
7,164
448
79
5
0
365,523
0
L
Cthulhu
7,917
495
77
5
0
174,734
2
W
Osiris
8,506
532
70
4
0
359,363
2
W
Skadi
8,592
537
115
7
0
304,552
4
L
Hou Yi
8,730
546
142
9
0
283,900
0
L
Ymir
7,397
462
14
1
0
295,186
2
W
Maman Brigitte
10,078
630
127
8
0
320,811
0
L
Zeus
8,702
544
132
8
0
292,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role