Player Matchup

King Arthur
King Arthur
Crazyboy Aztek
King Arthur
Level 313
God Stats
108W - 126L
1,510 SR
Queue Stats
605W - 544L
1,483 Elo+
Party 3
Ratatoskr
Ratatoskr
Elcutiesage11
Ratatoskr
Level 128
God Stats
20W - 14L
1,561 SR
Queue Stats
125W - 105L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Y0S3N
Baron Samedi
Level 159
God Stats
3W - 3L
1,442 SR
Queue Stats
157W - 154L
1,509 Elo+
Solo
Ishtar
Ishtar
halenok
Ishtar
Level 155
God Stats
0W - 2L
1,467 SR
Queue Stats
228W - 223L
1,503 Elo+
Party 3
Zhong Kui
Zhong Kui
mamapitos
Zhong Kui
Level 184
God Stats
1W - 3L
1,502 SR
Queue Stats
316W - 313L
1,529 Elo+
Party 3
Team Averages
Level 188
1,496 SR
1,509 Elo+

VS

Team Averages
Level 112
1,547 SR
1,514 Elo+
Susano
Susano
AFROBRO741
Susano
Level 160
God Stats
2W - 3L
1,461 SR
Queue Stats
76W - 59L
1,522 Elo+
Party 2
Izanami
Izanami
CozmicMexican
Izanami
Level 148
God Stats
15W - 4L
1,745 SR
Queue Stats
147W - 125L
1,565 Elo+
Party 2
Arachne
Arachne
Dj1821
Arachne
Level 98
God Stats
1W - 2L
1,327 SR
Queue Stats
139W - 138L
1,466 Elo+
Party 1
Shiva
Shiva
RAGNAROK2035
Shiva
Level 67
God Stats
73W - 53L
1,607 SR
Queue Stats
200W - 188L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
SnakeWasHere
Kukulkan
Level 89
God Stats
73W - 60L
1,596 SR
Queue Stats
151W - 149L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crazyboy Aztek
King Arthur
17
4 / 3 / 2
10,611
590
18,903
16,744
18,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
Elcutiesage11
Ratatoskr
13
3 / 6 / 2
8,302
461
7,995
12,867
4,297
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Y0S3N
Baron Samedi
13
0 / 9 / 3
8,013
445
7,606
16,876
6,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
halenok
Ishtar
14
3 / 8 / 1
8,986
499
12,619
13,807
4,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mamapitos
Zhong Kui
15
2 / 5 / 0
9,277
515
10,769
16,326
10,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AFROBRO741
Susano
16
17 / 2 / 7
11,089
616
17,719
18,838
11,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
18
6 / 4 / 13
11,339
630
12,094
13,621
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
Dj1821
Arachne
16
4 / 3 / 6
9,117
507
9,023
20,440
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 10
9,043
502
11,988
19,320
11,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
SnakeWasHere
Kukulkan
17
3 / 0 / 6
10,416
579
9,137
6,028
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
12
Kills
31
31
Deaths
12
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Susano
AFROBRO741
Susano
17
2
7
10.25
W
Izanami
6
4
13
3.13
L
King Arthur
Crazyboy Aztek
King Arthur
4
3
2
1.67
W
Arachne
Dj1821
Arachne
4
3
6
2.33
L
Ratatoskr
Elcutiesage11
Ratatoskr
3
6
2
0.67
W
1
3
10
2
W
Kukulkan
SnakeWasHere
Kukulkan
3
0
6
6
L
Baron Samedi
Y0S3N
Baron Samedi
0
9
3
0.17
L
Ishtar
halenok
Ishtar
3
8
1
0.44
L
Zhong Kui
mamapitos
Zhong Kui
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,892
Damage
59,961
76,620
Taken
78,247
44,703
Mitigated
37,959
18,182
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AFROBRO741
Susano
17,719
4,638
0
2,040
18,838
11,657
189
7,850
10,988
41
45,274
W
Izanami
12,094
8,391
0
4,014
13,621
5,602
676
2,412
11,209
0
84,831
L
King Arthur
Crazyboy Aztek
King Arthur
18,903
864
0
2,230
16,744
18,671
0
2,265
14,479
6,474
83,954
W
Arachne
Dj1821
Arachne
9,023
5,763
0
8,700
20,440
7,302
1,963
4,904
15,536
0
49,118
L
Ratatoskr
Elcutiesage11
Ratatoskr
7,995
666
0
3,105
12,867
4,297
0
1,806
11,061
0
48,881
W
11,988
2,568
382
1,098
19,320
11,038
1,126
3,766
15,554
0
58,108
W
Kukulkan
SnakeWasHere
Kukulkan
9,137
1,119
0
832
6,028
2,360
402
2,289
3,739
71,287
309
L
Baron Samedi
Y0S3N
Baron Samedi
7,606
523
208
3,628
16,876
6,640
45
969
15,907
48,442
704
L
Ishtar
halenok
Ishtar
12,619
7,282
0
1,995
13,807
4,103
0
0
13,807
0
56,095
L
Zhong Kui
mamapitos
Zhong Kui
10,769
1,597
0
7,016
16,326
10,992
619
4,061
12,265
74,253
7,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
51,004
516
Minions Killed
504
0
Camps Cleared
0
1,819,002
Distance Traveled
1,888,065
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,089
616
47
3
0
378,812
7
W
Izanami
11,339
630
151
8
0
335,538
0
L
King Arthur
10,611
590
144
8
0
391,879
0
W
Arachne
9,117
507
85
5
0
446,709
0
L
Ratatoskr
8,302
461
75
4
0
412,970
0
W
Shiva
9,043
502
87
5
0
363,761
1
W
Kukulkan
10,416
579
134
7
0
363,245
1
L
Baron Samedi
8,013
445
63
4
0
338,669
1
L
Ishtar
8,986
499
93
5
0
334,361
0
L
Zhong Kui
9,277
515
141
8
0
341,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role