Player Matchup

Nut
Nut
HookSandiest
Nut
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Phoque0xff
Sylvanus
Level 81
God Stats
1W - 2L
1,756 SR
Queue Stats
196W - 185L
1,431 Elo+
Solo
Ravana
Ravana
kewe69
Ravana
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,470 Elo+
Party 1
Team Averages
Level 82
1,585 SR
1,457 Elo+

VS

Team Averages
Level 108
1,480 SR
1,430 Elo+
Neith
Neith
Kevyn117
Neith
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 22L
1,466 Elo+
Solo
Nu Wa
Nu Wa
NLxHoncho
Nu Wa
Level 67
God Stats
41W - 54L
1,439 SR
Queue Stats
140W - 151L
1,466 Elo+
Solo
Fenrir
Fenrir
csquad2020
Fenrir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 80L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 1
12,748
797
9,609
16,133
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Phoque0xff
Sylvanus
18
0 / 1 / 1
11,289
706
5,335
15,546
14,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
kewe69
Ravana
17
1 / 1 / 1
11,525
720
9,925
15,088
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kevyn117
Neith
17
2 / 0 / 0
11,994
750
8,370
9,941
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
NLxHoncho
Nu Wa
20
2 / 0 / 2
12,584
787
21,612
12,288
9,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
csquad2020
Fenrir
12
0 / 2 / 1
9,394
587
0
6,536
2,038

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
4
4
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Neith
Kevyn117
Neith
2
0
0
2
L
Nu Wa
NLxHoncho
Nu Wa
2
0
2
3
W
Sylvanus
Phoque0xff
Sylvanus
0
1
1
0.5
L
Fenrir
csquad2020
Fenrir
0
2
1
0.25
W
Ravana
kewe69
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
29,982
46,767
Taken
28,765
31,698
Mitigated
15,198
22,232
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,609
4,829
0
7,654
16,133
6,607
3,201
7,233
8,494
0
97,202
L
Neith
Kevyn117
Neith
8,370
3,521
0
3,925
9,941
3,830
0
2,842
6,674
0
47,314
L
Nu Wa
NLxHoncho
Nu Wa
21,612
8,761
0
18
12,288
9,330
0
2,072
9,725
56,960
0
W
Sylvanus
Phoque0xff
Sylvanus
5,335
1,104
4,197
6,483
15,546
14,017
0
7,443
7,549
29,279
5,185
L
Fenrir
csquad2020
Fenrir
0
0
0
0
6,536
2,038
0
333
6,026
0
0
W
Ravana
kewe69
Ravana
9,925
1,776
0
3,898
15,088
11,074
278
5,827
8,878
0
43,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
33,972
247
Minions Killed
173
0
Camps Cleared
0
841,992
Distance Traveled
597,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,748
797
150
9
0
270,319
0
L
Neith
11,994
750
104
7
0
218,248
0
L
Nu Wa
12,584
787
69
4
0
266,334
2
W
Sylvanus
11,289
706
46
3
0
273,901
0
L
Fenrir
9,394
587
0
0
0
112,541
0
W
Ravana
11,525
720
51
3
0
297,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role