Player Matchup

Arachne
Arachne
Masters
FreeloBabyTV
Arachne
Masters
Level 174
God Stats
1W - 1L
1,730 SR
Queue Stats
601W - 417L
2,187 MMR
Party 1
Fafnir
Fafnir
Masters
Jayydesignz
Fafnir
Masters
Level 89
God Stats
5W - 6L
1,587 SR
Queue Stats
464W - 366L
2,247 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
Verkher
Nu Wa
Platinum III
Level 156
God Stats
12W - 2L
1,712 SR
Queue Stats
21W - 7L
2,145 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,676 SR
2,193 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,682 SR
2,060 MMR
Medusa
Medusa
Diamond V
AcidTrippy
Medusa
Diamond V
Level 147
God Stats
72W - 71L
1,608 SR
Queue Stats
115W - 129L
2,097 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
SirLuthenford
Baron Samedi
Diamond V
Level 177
God Stats
1W - 2L
1,529 SR
Queue Stats
174W - 159L
1,943 MMR
Party 2
Bacchus
Bacchus
Platinum II
lImmortals
Bacchus
Platinum II
Level 162
God Stats
8W - 4L
1,907 SR
Queue Stats
131W - 126L
2,141 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FreeloBabyTV
Arachne
20
5 / 3 / 6
13,314
888
9,522
16,602
16,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
17
1 / 4 / 5
11,412
761
5,692
14,182
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Verkher
Nu Wa
20
5 / 3 / 5
13,285
886
20,014
8,126
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CthulhuSerqetKumbhakarnaXing TianCerberus

VS

Bans
KuzenboCabrakanScyllaOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AcidTrippy
Medusa
19
4 / 4 / 4
12,041
803
10,194
12,162
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SirLuthenford
Baron Samedi
18
3 / 4 / 5
11,634
776
11,012
14,290
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
lImmortals
Bacchus
19
3 / 3 / 6
11,841
789
9,752
17,471
19,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
AcidTrippy
Medusa
4
4
4
1.5
W
Arachne
FreeloBabyTV
Arachne
5
3
6
2.67
W
Fafnir
1
4
5
0.88
L
Baron Samedi
SirLuthenford
Baron Samedi
3
4
5
1.38
W
Nu Wa
Verkher
Nu Wa
5
3
5
2.5
L
Bacchus
lImmortals
Bacchus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,228
Damage
30,958
38,910
Taken
43,923
35,807
Mitigated
27,624
10,882
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AcidTrippy
Medusa
10,194
4,376
0
2,777
12,162
4,058
288
6,525
5,286
0
61,904
W
Arachne
FreeloBabyTV
Arachne
9,522
5,183
0
5,114
16,602
16,641
227
8,814
6,876
0
30,500
W
Fafnir
5,692
1,460
0
3,024
14,182
16,309
1,241
5,231
8,175
13,040
1,210
L
Baron Samedi
SirLuthenford
Baron Samedi
11,012
329
816
3,142
14,290
4,274
208
9,066
4,727
62,915
0
W
Nu Wa
Verkher
Nu Wa
20,014
5,412
222
2,522
8,126
2,857
2,361
4,475
3,147
75,311
774
L
Bacchus
lImmortals
Bacchus
9,752
1,058
0
4,744
17,471
19,292
282
9,011
7,896
29,978
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
35,516
176
Minions Killed
254
0
Camps Cleared
0
855,472
Distance Traveled
802,928
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,041
803
94
6
0
268,642
0
W
Arachne
13,314
888
46
3
0
287,255
0
W
Fafnir
11,412
761
21
1
0
276,711
0
L
Baron Samedi
11,634
776
120
8
0
257,393
0
W
Nu Wa
13,285
886
109
7
0
291,506
1
L
Bacchus
11,841
789
40
3
0
276,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role