Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold III
Coastal Soldier
Athena
Gold III
Level 158
God Stats
2W - 1L
1,719 SR
Queue Stats
129W - 149L
1,536 MMR
Solo
Neith
Neith
Bronze IV
Itilgail
Neith
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,501 MMR
Solo
Raijin
Raijin
Silver I
fronzitob
Raijin
Silver I
Level 101
God Stats
0W - 2L
1,086 SR
Queue Stats
7W - 2L
1,763 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,461 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,541 SR
1,536 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
Tardoboy2
Kali
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 360L
1,418 MMR
Solo
Poseidon
Poseidon
Silver I
antjostin
Poseidon
Silver I
Level 159
God Stats
9W - 4L
1,630 SR
Queue Stats
146W - 160L
1,334 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
quieteye8
Sun Wukong
Gold III
Level 108
God Stats
3W - 3L
1,764 SR
Queue Stats
106W - 111L
1,590 MMR
Party 2
Apollo
Apollo
Platinum II
zTheGod_Of_War-x
Apollo
Platinum II
Level 194
God Stats
2W - 1L
1,312 SR
Queue Stats
125W - 114L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 4
6,233
519
7,551
11,487
9,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
 
Da Ji
8
2 / 2 / 1
5,334
445
2,661
6,508
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 5
6,253
521
3,377
13,042
13,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Itilgail
Neith
10
2 / 7 / 1
6,030
503
2,153
8,322
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
fronzitob
Raijin
14
7 / 1 / 1
8,168
681
5,955
9,043
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
MartichorasBastetChang'eHorusAo Kuang

VS

Bans
JanusUllrKumbhakarnaCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
7 / 6 / 4
7,569
631
9,316
9,924
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
11
0 / 0 / 5
6,510
543
2,042
10,670
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
antjostin
Poseidon
14
3 / 3 / 2
8,457
705
5,636
5,144
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
quieteye8
Sun Wukong
11
1 / 3 / 1
6,983
582
7,156
11,337
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 1 / 6
8,345
695
10,607
8,666
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
13
Kills
17
17
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
4
1
L
Da Ji
 
Da Ji
2
2
1
1.25
W
Awilix
 
Awilix
7
6
4
1.5
L
1
4
5
0.88
L
Neith
Itilgail
Neith
2
7
1
0.36
W
Kali
0
0
5
2.5
W
Poseidon
antjostin
Poseidon
3
3
2
1.33
L
Raijin
fronzitob
Raijin
7
1
1
7.5
W
Sun Wukong
quieteye8
Sun Wukong
1
3
1
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
34,757
48,402
Taken
45,741
31,923
Mitigated
20,732
6,769
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,551
1,556
0
1,445
11,487
9,422
0
404
11,083
0
39,974
L
Da Ji
 
Da Ji
2,661
726
0
1,203
6,508
2,709
0
92
6,416
0
24,396
W
Awilix
 
Awilix
9,316
3,284
0
541
9,924
2,951
112
1,903
8,021
0
34,877
L
3,377
1,041
0
1,512
13,042
13,515
0
1,931
11,111
18,980
0
L
Neith
Itilgail
Neith
2,153
575
0
634
8,322
2,808
0
0
8,322
0
30,767
W
Kali
2,042
1,299
0
1,872
10,670
4,221
0
1,859
8,811
0
45,866
W
Poseidon
antjostin
Poseidon
5,636
590
0
430
5,144
1,532
460
2,160
2,984
55,337
656
L
Raijin
fronzitob
Raijin
5,955
461
190
1,785
9,043
3,469
0
3,148
5,895
58,122
556
W
Sun Wukong
quieteye8
Sun Wukong
7,156
1,906
0
2,998
11,337
8,587
0
1,250
10,087
0
42,405
W
10,607
7,283
0
4,161
8,666
3,441
1,262
2,129
6,537
0
54,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
37,864
321
Minions Killed
404
0
Camps Cleared
0
1,107,816
Distance Traveled
1,268,558
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,233
519
66
6
0
236,276
5
L
Da Ji
5,334
445
45
4
0
177,587
2
W
Awilix
7,569
631
43
4
0
258,910
2
L
Athena
6,253
521
27
2
0
244,649
2
L
Neith
6,030
503
67
6
0
201,661
0
W
Kali
6,510
543
71
6
0
279,642
0
W
Poseidon
8,457
705
118
10
0
261,005
2
L
Raijin
8,168
681
116
10
0
247,643
3
W
Sun Wukong
6,983
582
74
6
0
231,731
3
W
Apollo
8,345
695
98
8
0
237,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role