Player Matchup

Jormungandr
Jormungandr
BuTheCreator
Jormungandr
Level 131
God Stats
6W - 9L
1,497 SR
Queue Stats
289W - 276L
1,505 Elo+
Solo
Neith
Neith
MrLonely1386
Neith
Level 28
God Stats
3W - 4L
1,493 SR
Queue Stats
46W - 69L
1,371 Elo+
Party 1
Arachne
Arachne
TechnoCowLady
Arachne
Level 44
God Stats
1W - 3L
1,316 SR
Queue Stats
53W - 51L
1,475 Elo+
Solo
Hel
Hel
llNaNoBFVll
Hel
Level 48
God Stats
7W - 5L
1,459 SR
Queue Stats
74W - 88L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
santi_galle4
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 78L
1,357 Elo+
Party 1
Team Averages
Level 58
1,453 SR
1,424 Elo+

VS

Team Averages
Level 116
1,498 SR
1,464 Elo+
Discordia
Discordia
CharxAR
Discordia
Level 89
God Stats
2W - 3L
1,582 SR
Queue Stats
104W - 121L
1,431 Elo+
Party 2
Xbalanque
Xbalanque
HORRIBELSNIPER
Xbalanque
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 212L
1,477 Elo+
Party 3
Artemis
Artemis
SeriousMuffin21
Artemis
Level 108
God Stats
8W - 10L
1,366 SR
Queue Stats
86W - 81L
1,455 Elo+
Party 3
Mercury
Mercury
Tacticalwolf18_
Mercury
Level 98
God Stats
1W - 1L
1,195 SR
Queue Stats
160W - 146L
1,514 Elo+
Party 2
Shiva
Shiva
andrewk-89
Shiva
Level 183
God Stats
13W - 3L
1,847 SR
Queue Stats
373W - 388L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuTheCreator
Jormungandr
9
1 / 0 / 0
4,920
703
2,189
3,334
1,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 0
3,869
553
2,306
5,033
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
5
0 / 4 / 1
3,565
509
635
5,054
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 0 / 0
4,674
668
1,425
2,393
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
santi_galle4
Cthulhu
7
1 / 1 / 2
4,750
679
3,159
6,687
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CharxAR
Discordia
9
0 / 0 / 0
3,981
569
1,262
3,311
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
HORRIBELSNIPER
Xbalanque
7
4 / 1 / 3
4,745
678
3,905
4,856
1,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 1 / 4
4,746
678
5,471
3,990
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 1
4,091
584
767
5,975
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
9
0 / 1 / 0
4,430
633
1,092
5,230
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BuTheCreator
Jormungandr
1
0
0
1
W
Discordia
CharxAR
Discordia
0
0
0
0
W
Xbalanque
HORRIBELSNIPER
Xbalanque
4
1
3
5.5
L
1
4
0
0.25
W
3
1
4
5
W
1
1
1
1.5
L
Arachne
0
4
1
0.13
W
Shiva
0
1
0
0
L
0
0
0
0
L
Cthulhu
santi_galle4
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,714
Damage
12,497
22,501
Taken
23,362
8,527
Mitigated
6,778
6,648
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BuTheCreator
Jormungandr
2,189
442
0
1,491
3,334
1,752
0
0
3,334
30,783
1,912
W
Discordia
CharxAR
Discordia
1,262
53
0
1,000
3,311
841
0
1,425
1,886
22,720
634
W
Xbalanque
HORRIBELSNIPER
Xbalanque
3,905
1,962
0
1,416
4,856
1,269
404
1,927
2,929
0
19,617
L
2,306
1,031
0
227
5,033
1,145
0
0
5,033
0
18,771
W
5,471
3,333
0
1,436
3,990
1,046
365
1,232
2,758
0
20,637
W
767
57
0
1,549
5,975
1,774
0
34
5,941
0
25,068
L
Arachne
635
536
0
510
5,054
1,379
0
168
4,886
0
16,102
W
Shiva
1,092
47
0
882
5,230
1,848
0
2,105
3,125
0
28,193
L
1,425
104
108
927
2,393
627
0
1,208
1,185
28,099
0
L
Cthulhu
santi_galle4
Cthulhu
3,159
415
887
2,498
6,687
3,624
0
0
6,687
16,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,778
Gold Earned
21,993
188
Minions Killed
206
0
Camps Cleared
0
656,398
Distance Traveled
713,064
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,920
703
62
9
0
136,074
2
W
Discordia
3,981
569
38
5
0
138,774
0
W
Xbalanque
4,745
678
37
5
0
140,824
0
L
Neith
3,869
553
31
4
0
135,499
0
W
Artemis
4,746
678
30
4
0
136,873
0
W
Mercury
4,091
584
46
7
0
160,014
0
L
Arachne
3,565
509
28
4
0
103,051
0
W
Shiva
4,430
633
55
8
0
136,579
0
L
Hel
4,674
668
49
7
0
136,721
0
L
Cthulhu
4,750
679
18
3
0
145,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role