Player Matchup

Tyr
Tyr
ARGrizzly17
Tyr
Level 116
God Stats
20W - 15L
1,587 SR
Queue Stats
121W - 124L
1,498 Elo+
Solo
Bastet
Bastet
Aeris6666
Bastet
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,321 Elo+
Party 3
Cupid
Cupid
Anzarru
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 Elo+
Party 3
Ra
Ra
HayzzzGF
Ra
Level 8
God Stats
0W - 2L
1,227 SR
Queue Stats
8W - 9L
1,598 Elo+
Party 1
Chaac
Chaac
KrashKourseMd
Chaac
Level 167
God Stats
9W - 3L
1,820 SR
Queue Stats
234W - 231L
1,593 Elo+
Party 1
Team Averages
Level 80
1,527 SR
1,482 Elo+

VS

Team Averages
Level 121
1,576 SR
1,500 Elo+
Ra
Ra
Ascended5
Ra
Level 128
God Stats
145W - 134L
1,500 SR
Queue Stats
422W - 420L
1,450 Elo+
Party 2
Shiva
Shiva
Fifth
Shiva
Level 127
God Stats
192W - 168L
1,541 SR
Queue Stats
289W - 284L
1,484 Elo+
Party 2
Discordia
Discordia
SnowMan6797
Discordia
Level 131
God Stats
3W - 2L
1,574 SR
Queue Stats
51W - 36L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Truxican wolf
Cthulhu
Level 60
God Stats
4W - 1L
1,520 SR
Queue Stats
20W - 15L
1,551 Elo+
Solo
Arachne
Arachne
hollowlight56
Arachne
Level 158
God Stats
4W - 4L
1,745 SR
Queue Stats
200W - 220L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,279
460
5,333
17,000
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Aeris6666
Bastet
14
3 / 5 / 1
8,075
449
8,207
16,247
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Anzarru
Cupid
13
0 / 4 / 0
8,204
456
4,671
13,493
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,830
435
5,348
5,930
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 1
7,941
441
9,321
13,322
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
8,749
486
6,020
14,607
8,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Fifth
Shiva
16
5 / 0 / 5
10,634
591
8,894
13,012
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
SnowMan6797
Discordia
16
3 / 0 / 4
9,497
528
8,146
5,056
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
16
4 / 3 / 4
10,604
589
10,868
13,227
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
17
9 / 2 / 2
10,042
558
10,065
13,426
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
21
21
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Bastet
Aeris6666
Bastet
3
5
1
0.7
L
Cupid
Anzarru
Cupid
0
4
0
0
W
0
1
7
3.5
W
Shiva
Fifth
Shiva
5
0
5
7.5
L
1
3
0
0.33
L
0
3
1
0.17
W
Discordia
SnowMan6797
Discordia
3
0
4
5
W
Cthulhu
4
3
4
2
W
Arachne
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
43,993
65,992
Taken
59,328
30,234
Mitigated
33,863
23,653
Healing
28,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,333
559
0
6,391
17,000
10,835
161
7,049
9,951
0
57,283
L
Bastet
Aeris6666
Bastet
8,207
2,221
0
6,351
16,247
5,692
0
5,957
10,239
0
58,484
L
Cupid
Anzarru
Cupid
4,671
1,893
56
5,954
13,493
4,628
1,427
1,913
11,536
0
55,121
W
6,020
269
3,804
8,619
14,607
8,698
0
2,148
12,269
63,191
0
W
Shiva
Fifth
Shiva
8,894
1,362
811
4,587
13,012
11,429
418
402
12,610
137
60,653
L
5,348
251
96
1,502
5,930
2,334
102
2,861
3,069
54,203
2,026
L
9,321
510
35
3,268
13,322
6,745
0
6,790
6,532
0
64,912
W
Discordia
SnowMan6797
Discordia
8,146
496
0
2,139
5,056
1,442
414
1,061
3,995
63,554
1,059
W
Cthulhu
10,868
1,626
0
3,583
13,227
6,562
903
0
12,972
72,134
2,635
W
Arachne
10,065
7,325
0
5,231
13,426
5,732
0
1,633
11,706
0
72,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
49,526
503
Minions Killed
525
0
Camps Cleared
0
1,604,301
Distance Traveled
1,821,219
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,279
460
90
5
0
350,908
4
L
Bastet
8,075
449
92
5
0
358,764
0
L
Cupid
8,204
456
110
6
0
266,466
0
W
Ra
8,749
486
115
6
0
381,453
4
W
Shiva
10,634
591
77
4
0
390,147
12
L
Ra
7,830
435
101
6
0
236,119
0
L
Chaac
7,941
441
110
6
0
392,044
0
W
Discordia
9,497
528
103
6
0
356,795
0
W
Cthulhu
10,604
589
127
7
0
297,667
0
W
Arachne
10,042
558
103
6
0
395,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role