Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Adm Naughty
Sobek
Level 165
God Stats
12W - 10L
1,454 SR
Queue Stats
313W - 263L
1,550 Elo+
Solo
Ravana
Ravana
FeddBoii
Ravana
Level 157
God Stats
15W - 10L
1,648 SR
Queue Stats
268W - 239L
1,598 Elo+
Party 2
Agni
Agni
godorann
Agni
Level 154
God Stats
6W - 7L
1,470 SR
Queue Stats
267W - 242L
1,562 Elo+
Solo
King Arthur
King Arthur
iChadd
King Arthur
Level 147
God Stats
1W - 4L
1,320 SR
Queue Stats
137W - 136L
1,590 Elo+
Party 2
Team Averages
Level 156
1,479 SR
1,560 Elo+

VS

Team Averages
Level 161
1,632 SR
1,584 Elo+
Fafnir
Fafnir
A5stargeneral
Fafnir
Level 170
God Stats
4W - 3L
1,632 SR
Queue Stats
142W - 123L
1,595 Elo+
Party 1
Ullr
Ullr
BenVibeZ
Ullr
Level 218
God Stats
17W - 4L
1,833 SR
Queue Stats
381W - 166L
1,700 Elo+
Party 1
Zhong Kui
Zhong Kui
ProblemPlay
Zhong Kui
Level 124
God Stats
10W - 4L
1,693 SR
Queue Stats
343W - 329L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
eagleeye0701
Gilgamesh
Level 126
God Stats
12W - 12L
1,537 SR
Queue Stats
214W - 193L
1,517 Elo+
Solo
Tyr
Tyr
faterman123
Tyr
Level 169
God Stats
1W - 0L
1,464 SR
Queue Stats
255W - 205L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 2 / 3
6,487
590
6,110
6,002
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 2 / 2
5,573
507
4,838
8,866
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
FeddBoii
Ravana
10
4 / 4 / 0
5,819
529
4,643
6,897
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Agni
11
0 / 3 / 1
5,337
485
5,576
4,728
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
iChadd
King Arthur
9
0 / 7 / 0
4,986
453
3,523
13,097
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,659
605
3,761
8,755
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
12
4 / 1 / 1
6,747
613
4,848
7,981
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ProblemPlay
Zhong Kui
9
1 / 7 / 3
5,618
511
3,610
8,391
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
eagleeye0701
Gilgamesh
12
7 / 0 / 0
7,776
707
9,252
11,907
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 2
5,947
541
5,933
7,348
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
16
18
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
2
3
2.25
W
1
2
5
1.75
L
3
2
2
2
W
Ullr
4
1
1
4.5
L
Ravana
FeddBoii
Ravana
4
4
0
1
W
Zhong Kui
ProblemPlay
Zhong Kui
1
7
3
0.36
W
Gilgamesh
eagleeye0701
Gilgamesh
7
0
0
7
W
3
0
2
4
L
Agni
0
3
1
0.17
L
King Arthur
iChadd
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
27,404
39,590
Taken
44,382
18,102
Mitigated
25,546
12,383
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,110
2,924
0
2,980
6,002
1,917
230
1,820
4,182
0
47,610
W
3,761
1,134
0
3,447
8,755
7,268
13
2,152
6,447
15,079
0
L
4,838
294
0
4,355
8,866
5,948
13
3,090
5,736
14,504
675
W
Ullr
4,848
1,921
0
891
7,981
2,509
0
4,248
3,257
0
45,982
L
Ravana
FeddBoii
Ravana
4,643
1,170
0
1,494
6,897
2,274
0
2,007
4,856
0
37,102
W
Zhong Kui
ProblemPlay
Zhong Kui
3,610
1,320
0
1,835
8,391
3,751
196
914
7,477
29,940
2,150
W
Gilgamesh
eagleeye0701
Gilgamesh
9,252
3,690
0
5,372
11,907
8,650
156
309
11,598
0
53,188
W
5,933
1,199
0
1,280
7,348
3,368
0
1,812
5,440
0
44,625
L
Agni
5,576
152
0
808
4,728
1,374
19
452
4,276
35,198
0
L
King Arthur
iChadd
King Arthur
3,523
488
0
2,746
13,097
6,589
0
0
12,500
0
31,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,202
Gold Earned
32,747
274
Minions Killed
328
0
Camps Cleared
0
1,104,088
Distance Traveled
1,128,695
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,487
590
80
7
0
193,350
2
W
Fafnir
6,659
605
10
1
0
210,007
1
L
Sobek
5,573
507
12
1
0
236,842
0
W
Ullr
6,747
613
91
8
0
251,760
2
L
Ravana
5,819
529
72
7
0
234,370
0
W
Zhong Kui
5,618
511
57
5
0
205,780
0
W
Gilgamesh
7,776
707
94
9
0
187,899
0
W
Tyr
5,947
541
76
7
0
273,249
0
L
Agni
5,337
485
60
5
0
227,452
2
L
King Arthur
4,986
453
50
5
0
212,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role