Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ChibiYmir
Hun Batz
Level 127
God Stats
4W - 2L
1,672 SR
Queue Stats
117W - 133L
1,491 Elo+
Solo
Bake Kujira
Bake Kujira
DimVonDream
Bake Kujira
Level 157
God Stats
7W - 4L
1,768 SR
Queue Stats
420W - 412L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
F1oW QGTM
Sun Wukong
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 210L
1,525 Elo+
Party 2
Rama
Rama
youngklutch28
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 141L
1,485 Elo+
Party 2
Team Averages
Level 127
1,588 SR
1,499 Elo+

VS

Team Averages
Level 121
1,487 SR
1,507 Elo+
Raijin
Raijin
 
Raijin
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImUrGrimReaper
Danzaburou
Level 26
God Stats
0W - 2L
1,208 SR
Queue Stats
12W - 15L
1,492 Elo+
Party 1
Odin
Odin
Pfitzz
Odin
Level 144
God Stats
0W - 1L
1,702 SR
Queue Stats
156W - 154L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
RegionalDadSexer
Ao Kuang
Level 142
God Stats
2W - 2L
1,716 SR
Queue Stats
146W - 140L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
TROLLCAZAPUTAS
Kukulkan
Level 109
God Stats
1W - 4L
1,309 SR
Queue Stats
237W - 236L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 4 / 6
8,353
696
5,899
7,818
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ChibiYmir
Hun Batz
17
7 / 5 / 7
10,233
853
13,041
10,672
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
DimVonDream
Bake Kujira
15
4 / 4 / 5
9,239
770
5,816
10,374
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
F1oW QGTM
Sun Wukong
15
2 / 1 / 12
8,756
730
9,308
10,983
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
5 / 1 / 10
10,038
837
9,703
7,590
3,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 3 / 9
9,209
767
8,005
6,553
2,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ImUrGrimReaper
Danzaburou
16
3 / 2 / 9
9,497
791
9,475
8,418
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Pfitzz
Odin
14
3 / 6 / 8
8,303
692
6,296
14,007
12,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 6 / 5
9,036
753
6,163
12,366
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
13
0 / 3 / 10
8,002
667
8,639
6,358
2,350
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
20
Kills
14
15
Deaths
20
40
Assists
41
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
4
6
1.25
L
Raijin
 
Raijin
2
3
9
2.17
W
Hun Batz
ChibiYmir
Hun Batz
7
5
7
2.1
W
Bake Kujira
DimVonDream
Bake Kujira
4
4
5
1.63
W
Sun Wukong
F1oW QGTM
Sun Wukong
2
1
12
8
L
Danzaburou
ImUrGrimReaper
Danzaburou
3
2
9
3.75
L
Odin
Pfitzz
Odin
3
6
8
1.17
L
6
6
5
1.42
L
Kukulkan
0
3
10
1.67
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
38,578
47,437
Taken
47,702
30,810
Mitigated
31,808
11,514
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,899
146
101
279
7,818
2,990
216
2,895
4,740
7,976
96
L
Raijin
 
Raijin
8,005
1,014
563
1,490
6,553
2,667
0
720
5,533
32,322
0
W
Hun Batz
ChibiYmir
Hun Batz
13,041
1,784
198
317
10,672
5,343
120
3,566
6,708
0
28,383
W
Bake Kujira
DimVonDream
Bake Kujira
5,816
1,317
1,489
1,599
10,374
9,199
160
5,463
4,476
12,954
1,516
W
Sun Wukong
F1oW QGTM
Sun Wukong
9,308
1,272
523
4,823
10,983
9,711
0
5,676
4,789
0
21,050
L
Danzaburou
ImUrGrimReaper
Danzaburou
9,475
2,730
0
2,805
8,418
4,220
0
2,033
6,109
0
23,210
L
Odin
Pfitzz
Odin
6,296
989
508
1,284
14,007
12,229
0
2,895
10,331
0
10,352
L
6,163
1,214
198
2,130
12,366
10,342
0
2,924
8,904
7,379
30
L
Kukulkan
8,639
1,086
816
1,320
6,358
2,350
0
958
4,987
21,707
0
W
9,703
6,050
222
1,963
7,590
3,567
372
4,644
2,757
0
30,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
44,047
151
Minions Killed
128
0
Camps Cleared
0
1,102,702
Distance Traveled
1,094,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,353
696
7
1
0
219,893
0
L
Raijin
9,209
767
56
5
0
202,723
0
W
Hun Batz
10,233
853
40
3
0
248,882
0
W
Bake Kujira
9,239
770
28
2
0
219,889
0
W
Sun Wukong
8,756
730
25
2
0
196,697
0
L
Danzaburou
9,497
791
43
4
0
211,658
0
L
Odin
8,303
692
5
0
0
238,157
0
L
Ao Kuang
9,036
753
5
0
0
223,807
0
L
Kukulkan
8,002
667
19
2
0
218,573
0
W
Rama
10,038
837
51
4
0
217,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role