Player Matchup

Ares
Ares
Chalito85
Ares
Level 114
God Stats
24W - 31L
1,424 SR
Queue Stats
293W - 309L
1,415 Elo+
Solo
Cupid
Cupid
DomDaddyPanda
Cupid
Level 153
God Stats
2W - 0L
1,754 SR
Queue Stats
141W - 152L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Evil Fat Ninjas
Nu Wa
Level 88
God Stats
3W - 4L
1,313 SR
Queue Stats
106W - 137L
1,329 Elo+
Party 1
Janus
Janus
Of dreeaD
Janus
Level 158
God Stats
5W - 10L
1,492 SR
Queue Stats
208W - 202L
1,492 Elo+
Solo
Khepri
Khepri
PainedHarmony58
Khepri
Level 44
God Stats
38W - 30L
1,517 SR
Queue Stats
154W - 196L
1,342 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,399 Elo+

VS

Team Averages
Level 115
1,618 SR
1,519 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IdSonnet
Vulcan
Level 61
God Stats
2W - 3L
1,473 SR
Queue Stats
290W - 298L
1,490 Elo+
Solo
Kukulkan
Kukulkan
SlackRaptor8900
Kukulkan
Level 80
God Stats
3W - 2L
1,822 SR
Queue Stats
66W - 42L
1,546 Elo+
Solo
Neith
Neith
Unknown Zen
Neith
Level 154
God Stats
20W - 19L
1,539 SR
Queue Stats
264W - 264L
1,468 Elo+
Solo
Bacchus
Bacchus
im__Tatsumi
Bacchus
Level 150
God Stats
2W - 2L
1,756 SR
Queue Stats
134W - 114L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 0 / 5
6,468
1,294
1,521
2,206
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 3
6,584
1,317
2,062
1,883
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 3
5,732
1,146
2,980
231
63
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Of dreeaD
Janus
11
2 / 0 / 3
6,444
1,289
3,168
869
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 5
5,812
1,162
1,381
4,101
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

406

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 0 / 1
5,140
1,028
162
111
98
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
IdSonnet
Vulcan
10
1 / 2 / 0
5,743
1,149
4,905
3,720
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
11
0 / 4 / 1
6,201
1,240
1,500
7,318
2,251
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 1 / 1
5,099
1,020
806
1,175
299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
im__Tatsumi
Bacchus
9
0 / 0 / 1
5,265
1,053
273
710
462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
7
Kills
1
1
Deaths
7
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
1
0.5
W
Ares
1
0
5
3.5
W
3
0
3
4.5
W
0
0
3
1.5
L
Vulcan
IdSonnet
Vulcan
1
2
0
0.5
W
Janus
Of dreeaD
Janus
2
0
3
3.5
W
1
1
5
3.5
L
Kukulkan
0
4
1
0.13
L
0
1
1
0.5
L
Bacchus
im__Tatsumi
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,112
Damage
7,646
9,290
Taken
13,034
5,815
Mitigated
4,031
2,347
Healing
210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
162
162
0
0
111
98
0
97
14
0
1,238
W
Ares
1,521
121
133
654
2,206
2,234
0
1,519
687
5,724
958
W
2,062
920
636
674
1,883
719
0
1,499
384
0
9,305
W
2,980
1,610
0
0
231
63
0
97
134
12,368
0
L
Vulcan
IdSonnet
Vulcan
4,905
271
0
0
3,720
921
0
3,428
173
14,539
0
W
Janus
Of dreeaD
Janus
3,168
158
0
0
869
254
0
468
401
20,329
539
W
1,381
197
0
250
4,101
2,545
0
3,092
1,006
4,655
0
L
Kukulkan
1,500
46
0
0
7,318
2,251
0
3,690
3,392
27,633
0
L
806
68
0
60
1,175
299
0
760
384
0
2,821
L
Bacchus
im__Tatsumi
Bacchus
273
115
0
150
710
462
0
518
133
1,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
27,448
123
Minions Killed
94
4
Camps Cleared
3
504,893
Distance Traveled
375,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,140
1,028
4
1
0
89,589
0
W
Ares
6,468
1,294
20
4
0
109,529
0
W
Cupid
6,584
1,317
20
4
2
95,075
0
W
Nu Wa
5,732
1,146
22
4
0
95,492
0
L
Vulcan
5,743
1,149
17
3
2
95,628
0
W
Janus
6,444
1,289
53
11
2
110,581
0
W
Khepri
5,812
1,162
8
2
0
94,216
0
L
Kukulkan
6,201
1,240
69
14
1
79,848
0
L
Neith
5,099
1,020
4
1
0
17,999
0
L
Bacchus
5,265
1,053
0
0
0
92,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role