Player Matchup

Baron Samedi
Baron Samedi
KingInDeNort
Baron Samedi
Level 117
God Stats
7W - 4L
1,606 SR
Queue Stats
23W - 22L
1,542 Elo+
Party 2
Charybdis
Charybdis
iiSE7EN
Charybdis
Level 147
God Stats
4W - 9L
1,297 SR
Queue Stats
170W - 183L
1,422 Elo+
Solo
Ares
Ares
volikofta
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,619 Elo+
Party 2
Team Averages
Level 108
1,468 SR
1,528 Elo+

VS

Team Averages
Level 57
1,584 SR
1,615 Elo+
Sol
Sol
Aztec_Gamer95
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,418 Elo+
Party 1
Ymir
Ymir
ZombieHolic115
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,714 Elo+
Party 1
Neith
Neith
tortapwndr
Neith
Level 2
God Stats
1W - 4L
1,753 SR
Queue Stats
1W - 5L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingInDeNort
Baron Samedi
17
6 / 2 / 7
10,417
947
14,924
9,810
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
iiSE7EN
Charybdis
15
5 / 1 / 5
9,730
885
9,716
9,368
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
16
3 / 0 / 9
9,773
888
3,210
9,349
9,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,591
781
6,831
9,639
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 4 / 0
7,957
723
5,034
14,565
13,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
13
0 / 6 / 1
7,745
704
4,378
8,299
3,007
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Baron Samedi
KingInDeNort
Baron Samedi
6
2
7
4.75
L
1
4
0
0.25
W
Charybdis
iiSE7EN
Charybdis
5
1
5
7.5
L
Neith
0
6
1
0.08
W
Ares
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,850
Damage
16,243
28,527
Taken
32,503
17,535
Mitigated
20,407
13,126
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,831
1,355
0
1,961
9,639
3,537
0
5,026
4,613
32,103
0
W
Baron Samedi
KingInDeNort
Baron Samedi
14,924
1,081
2,420
5,015
9,810
5,102
604
4,486
5,291
44,373
932
L
5,034
288
0
500
14,565
13,863
0
7,854
6,711
18,380
0
W
Charybdis
iiSE7EN
Charybdis
9,716
4,562
0
3,552
9,368
3,073
2,419
5,196
4,172
0
33,845
L
Neith
4,378
1,372
0
325
8,299
3,007
0
5,067
3,232
0
22,424
W
Ares
3,210
289
0
2,139
9,349
9,360
360
2,765
6,577
10,634
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
24,293
130
Minions Killed
112
0
Camps Cleared
0
545,365
Distance Traveled
527,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,591
781
43
4
0
184,072
2
W
Baron Samedi
10,417
947
74
7
0
182,024
0
L
Ymir
7,957
723
29
3
0
171,656
0
W
Charybdis
9,730
885
41
4
0
177,778
1
L
Neith
7,745
704
40
4
0
171,587
0
W
Ares
9,773
888
15
1
0
185,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role