Player Matchup

Chaac
Chaac
FONDERFLIPER
Chaac
Level 135
God Stats
16W - 14L
1,545 SR
Queue Stats
288W - 305L
1,533 Elo+
Party 1
Ymir
Ymir
Geoform187
Ymir
Level 126
God Stats
12W - 20L
1,461 SR
Queue Stats
262W - 279L
1,543 Elo+
Party 1
Anubis
Anubis
SpicyAsian
Anubis
Level 123
God Stats
88W - 86L
1,562 SR
Queue Stats
109W - 109L
1,526 Elo+
Party 1
Arachne
Arachne
TechnoCowLady
Arachne
Level 44
God Stats
1W - 3L
1,132 SR
Queue Stats
53W - 51L
1,473 Elo+
Solo
Sol
Sol
TheeArmyGuy
Sol
Level 125
God Stats
4W - 6L
1,359 SR
Queue Stats
166W - 198L
1,504 Elo+
Party 1
Team Averages
Level 111
1,412 SR
1,516 Elo+

VS

Team Averages
Level 88
1,538 SR
1,500 Elo+
Martichoras
Martichoras
FHER1116
Martichoras
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 95L
1,543 Elo+
Solo
Ix Chel
Ix Chel
S1-Tier
Ix Chel
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 151L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Wantedplaya2017
Cernunnos
Level 67
God Stats
11W - 12L
1,598 SR
Queue Stats
198W - 206L
1,485 Elo+
Party 2
Mulan
Mulan
WheeZyyuh
Mulan
Level 63
God Stats
10W - 8L
1,592 SR
Queue Stats
99W - 117L
1,450 Elo+
Solo
Hera
Hera
x0ve
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
10,234
640
7,909
13,591
17,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 3
7,584
474
8,323
12,436
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
SpicyAsian
Anubis
15
4 / 1 / 2
9,709
607
9,682
10,041
4,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
14
2 / 1 / 2
8,299
519
3,524
10,367
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 1 / 1
8,359
522
5,824
5,165
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FHER1116
Martichoras
14
1 / 1 / 1
7,899
494
3,681
6,502
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
S1-Tier
Ix Chel
12
1 / 2 / 2
7,477
467
5,579
14,326
10,382
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Wantedplaya2017
Cernunnos
13
1 / 0 / 0
7,362
460
6,006
6,189
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
WheeZyyuh
Mulan
13
1 / 4 / 0
7,881
493
7,692
14,459
11,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
x0ve
Hera
14
1 / 5 / 1
7,503
469
4,797
10,225
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
FHER1116
Martichoras
1
1
1
1.5
W
2
0
2
3
W
2
2
3
1.75
L
Ix Chel
S1-Tier
Ix Chel
1
2
2
1
W
Anubis
SpicyAsian
Anubis
4
1
2
5
W
Arachne
2
1
2
3
W
2
1
1
2.5
L
Cernunnos
Wantedplaya2017
Cernunnos
1
0
0
1
L
Mulan
WheeZyyuh
Mulan
1
4
0
0.25
L
Hera
x0ve
Hera
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,262
Damage
27,755
51,600
Taken
51,701
37,845
Mitigated
28,599
20,112
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
FHER1116
Martichoras
3,681
1,562
0
1,832
6,502
2,392
612
3,107
3,228
0
66,408
W
7,909
1,782
0
4,470
13,591
17,143
0
113
13,478
1,406
74,689
W
8,323
998
438
3,572
12,436
10,146
249
3,698
8,738
29,194
2,439
L
Ix Chel
S1-Tier
Ix Chel
5,579
843
835
6,693
14,326
10,382
0
10,305
3,627
23,803
29
W
Anubis
SpicyAsian
Anubis
9,682
54
0
5,401
10,041
4,955
0
4,490
5,551
77,079
0
W
Arachne
3,524
3,179
0
3,712
10,367
3,998
48
1,339
9,028
0
75,729
W
5,824
1,546
0
2,519
5,165
1,603
792
1,472
3,693
58,068
100
L
Cernunnos
Wantedplaya2017
Cernunnos
6,006
1,405
0
1,916
6,189
1,700
0
4,094
2,053
0
42,331
L
Mulan
WheeZyyuh
Mulan
7,692
1,070
0
2,597
14,459
11,233
0
657
13,802
0
53,690
L
Hera
x0ve
Hera
4,797
1,659
0
3,464
10,225
2,892
0
4,931
5,174
60,749
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,185
Gold Earned
38,122
523
Minions Killed
442
0
Camps Cleared
0
1,493,510
Distance Traveled
1,486,165
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,899
494
114
7
0
298,316
3
W
Chaac
10,234
640
146
9
0
269,817
3
W
Ymir
7,584
474
63
4
0
314,382
0
L
Ix Chel
7,477
467
38
2
0
289,828
0
W
Anubis
9,709
607
121
8
0
308,696
8
W
Arachne
8,299
519
102
6
0
286,010
0
W
Sol
8,359
522
91
6
0
314,605
2
L
Cernunnos
7,362
460
78
5
0
302,729
0
L
Mulan
7,881
493
105
7
0
281,862
1
L
Hera
7,503
469
107
7
0
313,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role