Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Peterp4rker
Ao Kuang
Level 120
God Stats
5W - 8L
1,468 SR
Queue Stats
55W - 53L
1,507 Elo+
Solo
Yu Huang
Yu Huang
xXMekurukitoXx
Yu Huang
Level 146
God Stats
5W - 14L
1,444 SR
Queue Stats
150W - 172L
1,464 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,494 Elo+

VS

Team Averages
Level 152
1,495 SR
1,508 Elo+
Achilles
Achilles
HippyChrist
Achilles
Level 139
God Stats
4W - 2L
1,303 SR
Queue Stats
136W - 109L
1,549 Elo+
Party 1
Medusa
Medusa
KissMukmo
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 49L
1,490 Elo+
Solo
Xing Tian
Xing Tian
Lilly_Pad_
Xing Tian
Level 158
God Stats
5W - 3L
1,660 SR
Queue Stats
325W - 344L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Skyzi-1
Kumbhakarna
Level 215
God Stats
24W - 19L
1,552 SR
Queue Stats
120W - 138L
1,516 Elo+
Party 2
Anubis
Anubis
deadpool9329
Anubis
Level 123
God Stats
22W - 16L
1,461 SR
Queue Stats
440W - 394L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 7
6,530
502
5,858
11,134
9,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
 
Da Ji
11
3 / 5 / 2
6,298
484
5,218
10,684
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
 
Cu Chulainn
10
0 / 4 / 0
5,572
429
1,647
7,963
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Peterp4rker
Ao Kuang
12
3 / 2 / 0
6,822
525
4,154
8,227
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
13
4 / 3 / 1
7,028
541
5,957
7,428
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HippyChrist
Achilles
14
8 / 1 / 1
8,943
688
9,671
10,982
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
KissMukmo
Medusa
12
1 / 2 / 0
7,016
540
4,775
4,821
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Lilly_Pad_
Xing Tian
13
3 / 2 / 2
7,023
540
5,705
9,762
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
Skyzi-1
Kumbhakarna
11
1 / 2 / 2
6,570
505
3,975
12,337
5,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anubis
13
3 / 5 / 5
7,533
579
6,541
10,098
3,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
16
16
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
7
1.75
L
Da Ji
 
Da Ji
3
5
2
0.8
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Achilles
HippyChrist
Achilles
8
1
1
8.5
W
Medusa
KissMukmo
Medusa
1
2
0
0.5
W
Xing Tian
Lilly_Pad_
Xing Tian
3
2
2
2
L
Ao Kuang
Peterp4rker
Ao Kuang
3
2
0
1.5
W
Kumbhakarna
Skyzi-1
Kumbhakarna
1
2
2
1
W
Anubis
3
5
5
1.1
L
Yu Huang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
30,667
45,436
Taken
48,000
21,995
Mitigated
23,325
10,551
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,858
2,134
0
1,820
11,134
9,547
0
4,399
6,543
21,428
1,194
L
Da Ji
 
Da Ji
5,218
1,152
0
2,868
10,684
2,994
0
4,250
6,232
0
37,060
L
Cu Chulainn
 
Cu Chulainn
1,647
277
0
689
7,963
4,756
0
0
7,612
743
26,172
W
Achilles
HippyChrist
Achilles
9,671
1,923
0
5,012
10,982
8,629
149
971
10,011
0
53,289
W
Medusa
KissMukmo
Medusa
4,775
2,265
0
700
4,821
1,284
817
2,345
2,476
0
42,041
W
Xing Tian
Lilly_Pad_
Xing Tian
5,705
389
0
2,733
9,762
3,871
0
2,212
7,502
42,650
0
L
Ao Kuang
Peterp4rker
Ao Kuang
4,154
635
0
3,847
8,227
2,763
0
1,543
6,684
37,833
3,247
W
Kumbhakarna
Skyzi-1
Kumbhakarna
3,975
470
0
1,464
12,337
5,986
0
4,109
8,094
25,027
0
W
Anubis
6,541
366
0
3,747
10,098
3,555
180
5,456
4,232
46,807
0
L
Yu Huang
5,957
371
0
1,327
7,428
1,935
0
6,029
1,399
39,327
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
37,085
305
Minions Killed
385
0
Camps Cleared
0
1,155,085
Distance Traveled
1,253,400
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,530
502
32
2
0
255,460
3
L
Da Ji
6,298
484
51
4
0
253,835
0
L
Cu Chulainn
5,572
429
47
4
0
170,382
0
W
Achilles
8,943
688
100
8
0
241,434
0
W
Medusa
7,016
540
76
6
0
259,346
0
W
Xing Tian
7,023
540
72
6
0
278,495
0
L
Ao Kuang
6,822
525
81
6
0
245,435
0
W
Kumbhakarna
6,570
505
40
3
0
243,788
1
W
Anubis
7,533
579
97
7
0
230,337
0
L
Yu Huang
7,028
541
94
7
0
229,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role